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Offline DragoonTopic starter

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Gravity Pull and Shriekers https://elementscommunity.org/forum/index.php?topic=629.msg5951#msg5951
« on: December 15, 2009, 10:10:00 pm »

I don't know if it's designed to be this way, but if someone puts gravity pull on a shrieker, and the shrieker burrows itself, it gets rid of the gravity pull.  Even when it unburrows itself, it still doesn't have the gravity pull.  I didn't know this and thought I'd pass it along.

ejnomad07

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Gravity Pull and Shriekers https://elementscommunity.org/forum/index.php?topic=629.msg5952#msg5952
« Reply #1 on: December 15, 2009, 10:10:00 pm »

I think it's like that on purpose. The reason is Gravity Pull is an outside factor on a creature while infections and Immaterial are internal effects. When you burrow you aren't effected by outside forces like gravity.

Granted I could be wrong, but that's my take.

thearchduke

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Gravity Pull and Shriekers https://elementscommunity.org/forum/index.php?topic=629.msg5953#msg5953
« Reply #2 on: December 15, 2009, 10:10:00 pm »

Do you suppose this is supposed to happen?  Might belong on the wiki, or else in bugs.

Gravity Pull and Shriekers https://elementscommunity.org/forum/index.php?topic=629.msg5954#msg5954
« Reply #3 on: December 15, 2009, 10:10:00 pm »

When it burrows it becomes untargetable. If it didnt get rid of GP it would be so easy to exploit. So meant to happen. :)
Problem is that if a creature has Immaterial status, or is Infected, and it burrows, it keeps the effect, even when it unburrows.

Gravity Pull and Shriekers https://elementscommunity.org/forum/index.php?topic=629.msg5955#msg5955
« Reply #4 on: December 15, 2009, 10:10:00 pm »

When it burrows it becomes untargetable. If it didnt get rid of GP it would be so easy to exploit. So meant to happen. :)

Offline DragoonTopic starter

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Gravity Pull and Shriekers https://elementscommunity.org/forum/index.php?topic=629.msg6173#msg6173
« Reply #5 on: December 15, 2009, 10:10:01 pm »

So what happens if your opponent poisons and gravity pulls your Shrieker, then you make it immaterial with Annubis and burrow it?

 ::)
Well, I'd guess when you unburrow it, it becomes a beautiful butterfly . . . with death and destruction abilities that can kill anything and everything.  Yes!!  I gotta try this sometime.

Evil Hamster

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Gravity Pull and Shriekers https://elementscommunity.org/forum/index.php?topic=629.msg6174#msg6174
« Reply #6 on: December 15, 2009, 10:10:01 pm »

So what happens if your opponent poisons and gravity pulls your Shrieker, then you make it immaterial with Annubis and burrow it?

 ::)

markson

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Gravity Pull and Shriekers https://elementscommunity.org/forum/index.php?topic=629.msg6175#msg6175
« Reply #7 on: December 15, 2009, 10:10:01 pm »

ejno is right methinks.  Infection, once on a creature, becomes a self-sustaining aspect of that creature, whereas gravity pull involves forces outside the creature.  Plus, it prevents a conflict between immaterial/burrowed status and gravity pull, which I imagine would be really hard to resolve, coding wise (having a creature both invulnerable and taking damage from all attacks).

Delreich

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Gravity Pull and Shriekers https://elementscommunity.org/forum/index.php?topic=629.msg6431#msg6431
« Reply #8 on: December 15, 2009, 10:10:02 pm »

Also, it's called infection. Poison is what you put in your opponents' tea.

Evil Hamster

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Gravity Pull and Shriekers https://elementscommunity.org/forum/index.php?topic=629.msg6432#msg6432
« Reply #9 on: December 15, 2009, 10:10:02 pm »

Poison still works. I tried curing poison with Immortality, but it didn't work.

WE NEED AN ANTIDOTE CARD!!!!!! [/scream]
It's called Eternity/Rewind - hourglass - recast :)

Evil Hamster

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Gravity Pull and Shriekers https://elementscommunity.org/forum/index.php?topic=629.msg6433#msg6433
« Reply #10 on: December 15, 2009, 10:10:02 pm »

It's called Eternity/Rewind - hourglass - recast :)
Two cards for what should be, in my opinion, one card.
I've used that trick against morte many times... It's annoying but necessary. First save my druid, then queen, then ulitharid, then otyughs. Skeletons (why are they even possible to infect, they aren't alive!) fireflys, other creatures usually just die. The order and decisions are usually affected by wether or not a useful creature is about to die. Since Otyughs can keep themselves alive for a while through eating they are almost always the last to be recycled.

What really annoys me is when I'm halfway through cycling my creatures and he plays another plague...

Pilchard123

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Gravity Pull and Shriekers https://elementscommunity.org/forum/index.php?topic=629.msg6434#msg6434
« Reply #11 on: December 15, 2009, 10:10:02 pm »

Poison still works. I tried curing poison with Immortality, but it didn't work.

WE NEED AN ANTIDOTE CARD!!!!!! [/scream]

 

blarg: