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"Entropy-30 upgraded cards" https://elementscommunity.org/forum/index.php?topic=35016.msg441212#msg441212
« on: December 21, 2011, 06:48:19 pm »
Hi !
When will come the end of "Entropy-Rainbow-30 upgraded cards" players ?
They're killing the game...


Offline russianspy1234

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Re: "Entropy-30 updated cards" https://elementscommunity.org/forum/index.php?topic=35016.msg441214#msg441214
« Reply #1 on: December 21, 2011, 06:53:59 pm »
when new cards come out and an even better strategy emerges.
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Re: "Entropy-30 updated cards" https://elementscommunity.org/forum/index.php?topic=35016.msg441216#msg441216
« Reply #2 on: December 21, 2011, 07:00:49 pm »
They are very strong, but if you face too many of them, you can try to counter them with for example Black Hole.
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Re: "Entropy-30 updated cards" https://elementscommunity.org/forum/index.php?topic=35016.msg441224#msg441224
« Reply #3 on: December 21, 2011, 07:27:00 pm »
Well, you just need to accept that Supernova is extremely overpowered and highly difficult to counter. But luckily, most tournaments and events either don't allow upgrades or ban Supernova. If you want to try to counter Supernova rainbows, your best options are Black Hole and Reverse Time, but those won't always stop Supernova rainbows.
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Re: "Entropy-30 updated cards" https://elementscommunity.org/forum/index.php?topic=35016.msg441230#msg441230
« Reply #4 on: December 21, 2011, 07:38:09 pm »
When black hole decks get more popular.

Offline mesaprotector

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Re: "Entropy-30 updated cards" https://elementscommunity.org/forum/index.php?topic=35016.msg441232#msg441232
« Reply #5 on: December 21, 2011, 07:40:43 pm »
There's a Supernova nerf topic: http://elementscommunity.org/forum/index.php/topic,10216.0.html

Also, completely agreed. In the top 25 in gold right now there are:

16 :entropy
2 :darkness
2 :gravity
1 :death
1 :fire
1 :life
1 :aether

If that doesn't seem problematic, I don't know what does.
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Re: "Entropy-30 upgraded cards" https://elementscommunity.org/forum/index.php?topic=35016.msg441260#msg441260
« Reply #6 on: December 21, 2011, 08:59:17 pm »
Yeah SN rush are OP for two reasons for me :
SN is clearly quite OP but also very fun, what make it OP is :
With SN you can take the 1/2 best card in EVERY element, add 5/6 tower, 6 SN and you have a way to get all those very good cards VERY quickly (turn 1/2 mostly).
That's why these type of deck are very strong.

There isn't no really way to counter them except using one with some tweak IMO (add wings, BH and RT) you can also try a deck with bonewall,sundial,poison,arsenic it may works
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Re: "Entropy-30 updated cards" https://elementscommunity.org/forum/index.php?topic=35016.msg441819#msg441819
« Reply #7 on: December 23, 2011, 10:09:37 am »
@mesaprotector:

The Gold League top 25 you quoted seemed like pretty good evidence.  But then I wondered, "why only look at gold league"?  If we look at the other leagues we get a MUCH different picture.

Platinum:  5 entropies in top 25
Silver:  6 entropies in top 25
Bronze:  0 entropies in top 25 (!!)

(Obviously these statistics will fluctuate over time and perhaps the 0 in bronze was just a fluke)

I think this reflects the nature of Supernova.  It synergizes well with lowish-medium cost cards.  Not so much with expensive cards or cheap cards.  We shouldn't be too surprised, then, that it has a major presence in one of the medium leagues and disappears in the extreme leagues.

Maybe you're right of course.  Even the 5 entropies in top 25 Platinum is disproportionate with the total number of elements.  But we have to be careful using super-specific cross sections to argue anything, it's like finding patterns in the Bible, you can find anything if you look hard enough.  Heck, based on the top 25s of the various leagues, one would conjecture that Aether is rather underpowered  :))  :))  :))   3 Aether in Bronze, 1 in Silver, 0 in Gold, 1 in Platinum, and all of those near the bottom of the leaderboard (bottom=closer to #25).  OMG, Aether needs immediate buffing...   :))  :))



There's a Supernova nerf topic: http://elementscommunity.org/forum/index.php/topic,10216.0.html

Also, completely agreed. In the top 25 in gold right now there are:

16 :entropy
2 :darkness
2 :gravity
1 :death
1 :fire
1 :life
1 :aether

If that doesn't seem problematic, I don't know what does.

Offline mesaprotector

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Re: "Entropy-30 upgraded cards" https://elementscommunity.org/forum/index.php?topic=35016.msg441856#msg441856
« Reply #8 on: December 23, 2011, 03:42:35 pm »
@mesaprotector:

The Gold League top 25 you quoted seemed like pretty good evidence.  But then I wondered, "why only look at gold league"?  If we look at the other leagues we get a MUCH different picture.

Platinum:  5 entropies in top 25
Silver:  6 entropies in top 25
Bronze:  0 entropies in top 25 (!!)
Well, in Bronze and Silver you wouldn't tend to see entropy marks because most people are using unupped cards. Nova isn't really linked to any specific mark. Although you do have a good point with Platinum... the card is still OP. :/
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Re: "Entropy-30 updated cards" https://elementscommunity.org/forum/index.php?topic=35016.msg441868#msg441868
« Reply #9 on: December 23, 2011, 04:50:54 pm »
The Gold League top 25 you quoted seemed like pretty good evidence.  But then I wondered, "why only look at gold league"?  If we look at the other leagues we get a MUCH different picture.

Platinum:  5 entropies in top 25
Silver:  6 entropies in top 25
Bronze:  0 entropies in top 25 (!!).
Bronze and Silver can be explained because most decks have few upgrades, and Supernova decks need upgrades to work well. In Platinum League, many players don't care about taking advantage of overpowered cards because they don't need the electrum.

Of course, Arena isn't even the best way to prove Supernova's unfair power. Supernova is extremely imbalanced in upgraded play and has few counters.
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