Elements the Game Forum - Free Online Fantasy Card Game

Elements the Game => General Discussion => Topic started by: IXBlackWolfXI on November 05, 2013, 01:46:44 pm

Title: Did they patch the game in the past few days or something?
Post by: IXBlackWolfXI on November 05, 2013, 01:46:44 pm
I played this game years ago, but I lost the link and didn't find it again until i stumbled upon it over at kongregate. Been playing for four or five days now, and was doing fine. Had it rough at first, but then i found a mono-dark deck online, made a few tweaks to it, and was owning with it. The lvl 3 ai was nothing to me (except for the water/fire deck), and half of my games ended with me at full health. Obviously, this made farming money pretty easy.

But two days ago, I noticed something odd. The lvl 3 ai was slaughtering me in most of my games, and even when i did win it was with barely any health left. Note that this did NOT happen right after i changed the deck, and I wasnt just getting lucky before, I played literally hundreds of games with this deck, I've fairly certain that I wasn't just getting lucky. And besides that, i've noticed the spinner thing doesn't come with well most games now. Virtually every game before I would get extra money, and every 3 or 4 games I would get a card, now it rarely gives me anything at all. Something about it obviously changed.

I've tried to adapt, but nothing works, even other decks I've found online don't do anything. I even found a mono-aether deck was supposed to be able to take on the lvl 4 ai, but that thing can't even beat lvl 2. And the deck I'm currently using CAN beat lvl 2, though its a struggle.

I have made some changes to my current deck (including adding in earth pendulums for my burrowers, and added in gargoyles, bc i needed something more durable and could hit harder). And although that has helped somewhat, it still hasn't fixed my problem.

I've also noticed there's ALOT of op cards in this game. The first one I noticed was of course pandemonium. Seriously, 3 quanta and it kills most of your opponent's army and gives you a bunch of clones besides? And what's this garbage with it being able to hit my burrowed creatures? I've also noticed that it can hit immortal creatures, even though they're NOT supposed to be targettable, and infact other things like rain of fire don't affect them at all! Recently though, I've had alot of other cards suddenly become insanely overpowered. Rage potion can kill most of the creatures in the game for only 3 mana, dimension shield makes your opponent completely invulnerable unless you have a shit ton of removal in your deck (and you don't have much room to begin with since running anymore than 30 cards is risky unless you got card drawing). And in my last game, I got completely owned by a pharaoh deck in the lvl 3 AI, even though it wasn't a challenge to me before. My draws aren't coming up any worse than they did before, and none of my cards seem to have been changed, nor do any of their cards (even their decks appear to be identical), but suddenly I'm helpless against decks that used to not be a challenge for me. I mean hell, the death deck is a challenge for me, though before it was just a joke. There's alot more cards that are suddenly overpowered, but there's so blooming many of them I cant even think of them all.

What happened here? this is rediculous. My old strategy which used to work wonders now barely functions at all, and I have yet to find anything that works better, infact everything I try, even other player's decks i find online, work vastly WORSE.

I've actually stopped playing the game as frequently as I did before. Yeah, I lost games before (I only recall beating the water/fire deck once, and I got bad draws in a few other games), but this is beyond rediculous. I even tried to resort to my old nymph deck, which though it worked fine for me before (sole reason i abandoned it was bc i was rendered helpless if my opponent dropped a gravity shield, dimension shield, or wings) now its just a joke. I mean seriously I even won a few pvp games with it, and now it can't even beat lvl 2.

What the hell happened? This has gotten so rediculous I'm actually thinking about just abandoning this game, I even changed my rating for the game to a single star bc this is just flat out stupid. I got good at the game, and now I struggle to beat anything. I mean one guy a few days ago actually quit the game bc it was too EASY. He certainly wouldn't be saying that NOW.

edit: Oh, forgot to post the deck I've been using. Note that before, I had only obsidian pillars and the gargoyles replaced some vampires, but besides that the deck is the same, and I made the modifications after I started losing horribly all the time.

Hover over cards for details, click for permalink
Deck import code : [Select]
5aa 5aa 5aa 5uk 5uk 5uk 5uk 5um 5um 5um 5um 5um 5um 5up 5up 5up 5up 5uq 5uq 5uq 5ur 5us 5us 5us 5us 5us 5ut 5ut 5ut 5uv 5uv 5uv 606 606 606 8pt
Title: Re: Did they patch the game in the past few days or something?
Post by: arktos22 on November 05, 2013, 01:55:15 pm
I don't know man, all I can say is that I've had long winning streaks followed by long losing streaks before that made me frustrated and question my deck.  I know you said you won hundreds of games with EM and stuff but it could just be luck.  Try a different deck (it's more fun to switch up anyway!).

As far as OP cards:  I'm with you on hating dimensional shield.  It seems that momentum, steal, butterfly effect, psion, or deflagration are a MUST HAVE 2-3x in every deck (am I missing any?) if you want to win consistently in the arena.  If you think about it though, you would want to have permanent control in any deck anyway, so maybe it's just a matter of changing the way you play against decks with DS - play slower and save your permanent control for key moments.  Play a good shield to stop their non-psion creatures.  That said, it's overused and annoying as hell. 

Pandemonium is annoying but I find that my creatures tend to survive if they have more than about 3-4 HP to start with - and also it IS random so technically it should have an equally bad effect against their own creatures.  I don't think it should hit burrowed creatures and I actually thought it didn't, so that sucks.

Rage potion is simply not OP.  It is just a very good creature control card.  Fire being able to kill most creatures for 3 is strong, not OP.  You just have to accept that some of your creatures will get killed sometimes.

Anyway, here's hoping you stick with it, and find a way around your troubles :-).  Hopefully someone more experienced at darkness decks can give you some specific pointers.  All I can say is make sure you play a steal or two for perma-control.
Title: Re: Did they patch the game in the past few days or something?
Post by: IXBlackWolfXI on November 05, 2013, 01:59:21 pm
Yeah, most of pandemonium's effects are negative to everyone, except one, which gives the caster a copy of the targetted creature (just like parrallel universe), and the caster gets the copy regardless of who's creature it targetted. So basically it kills off most (if not all) of your army, and gives your opponent copies of some of the creatures that survived. There is no counter to it, and its rediculous. If your opponent plays it one time, it doesn't matter how much of a lead you have, you're going to lose that game and there's nothing you can do about it.
Title: Re: Did they patch the game in the past few days or something?
Post by: treebeard xiii on November 05, 2013, 02:55:51 pm
To me it just sounds like you guys have bee having rotten luck the only thing ai concerned thats changed is maybe targetting order as for dark deck the most common monodark is 6 devs, 6 dragons, 3 steals, 3 drain life and the rest for me would be quanta but with devs you could probably drop some quanta and add in stilletto and dusk shield should be sufficient. The proble with the dark deck in the op is the daage output dark can give is missing, as for nightfall you rarely need more than two in a deck if at all. Or more importantly you have sod all quanta you need 12 pillars pends minimum if you have quanta critters, if no quanta critters you need at least 13 pillars and pends.
Title: Re: Did they patch the game in the past few days or something?
Post by: IXBlackWolfXI on November 05, 2013, 03:07:07 pm
Its actually a modification of a deck I found online, supposedly a set of decks that are SUPPOSED to be great against lvl 3 ai and pvp. The original did have dragons in it, but I replaced them with the vampires, bc it took me way too long to get them out, and besides, most of the time they would die on the opponent's next turn anyway. The vamps cost less to play, they heal me, and their durability really isn't any better than the black dragons anyway. They're also how I was able to win most games with full health. And when I did decide I needed something with more durability and damage, I chose the gargoyles, bc they're cheaper and far more difficult to kill.
Title: Re: Did they patch the game in the past few days or something?
Post by: iloveashley3 on November 05, 2013, 03:14:40 pm
Its actually a modification of a deck I found online, supposedly a set of decks that are SUPPOSED to be great against lvl 3 ai and pvp. The original did have dragons in it, but I replaced them with the vampires, bc it took me way too long to get them out, and besides, most of the time they would die on the opponent's next turn anyway. The vamps cost less to play, they heal me, and their durability really isn't any better than the black dragons anyway. They're also how I was able to win most games with full health. And when I did decide I needed something with more durability and damage, I chose the gargoyles, bc they're cheaper and far more difficult to kill.

you said you found it "online", the deck you found could be outdated, and there could be more recently updated, better solution decks here in the forums under either "Community Recommended Decks", or "Deck Help" and the Monos and Duos.
Title: Re: Did they patch the game in the past few days or something?
Post by: IXBlackWolfXI on November 05, 2013, 03:20:46 pm
Ironnically, when I looked up the site, it was infact this one!

http://elementscommunity.org/forum/tutorials/deckbuilding-101-from-noob-to-platinum-slayer/#post_darkness

I initially built the water deck (bc i started with a water deck), i earned alot of money with it, but eventually I got tired of being helpless everytime my opponent played a gravity shield, dimension shield, or wings. I added in some ice shields so I could at least stall for time until his dimension shield or wings expired. But I quickly decided that I needed a more versatile deck. I ultimately ended up going with the darkness deck, and it worked quite well. Like I said, I replaced the dragons with vampires, and I also added in nightfalls (bc someone suggested it) and I fell in love with them, since I tend to have alot of creatures in play (until the AI plays a mass removal like pandemonium or rain of fire). Interesting note btw, is that the devourers (with nightfall in play) can attack even when they're burrowed, apparently the computer rounds UP when it 'halves' a creature's attack. This page is also where I got the aether deck i mentioned. I also tried the entropy deck, didn't go so well...

I've actually been thinking about building one of the lvl 3 ai's decks (most likely the water/fire one since that one's proven to be the most annoying to me, though I'm thinking the dark/fire one may be a better choice). I was also thinking about building a pure fire deck with 12 pillars, 6 fire bolts, 6 rain of fire (or deflagration), and 6 phonixes. I tried to make one using my fire spirits, but that didn't go so well (they were just too fragile, I mean even if you have less than 10 quanta any damage spell can easily kill them).
Title: Re: Did they patch the game in the past few days or something?
Post by: iloveashley3 on November 05, 2013, 03:28:12 pm
i would do what treebeard suggested above though, take out one nightfall, and either add in a stiletto or if you dont have that, a dusk mantle. Im guessing you have nowhere near the amount of electrum to even half upp a deck right? hmm.... if you want to further try experiments with a Mono dark deck, i would see what other dark decks are under the "Post Deck Ideas Here" section.
Title: Re: Did they patch the game in the past few days or something?
Post by: Rutarete on November 05, 2013, 03:30:48 pm
The vamps ... -snip- their durability really isn't any better than the black dragons anyway.
That's where you're wrong. If you look at all the CC in the game, you'll see very little of deals damage in portions of 1. This includes Unstable Gas, Fire Shield, Acceleration, Dry Spell, and poison (includes Thorn Carapace, plague, parasite, and Toadfish) [Warden is iffy]. Those are pretty much the only things a Minor Vamp can survive for one turn before it dies. That's approximately eight things. Now if you look at the dragon, with 5 hp, it can survive at least twice the number of things a minor vamp can. Add to the list from before the three bolts, Desiccation, Shockwave, Owl/Eagle's Eye, Thunderstorm, etc.

In darkness, at default the dragons have the highest hp for an attacker (accelvoodoo is not relevant here really). Sure gargoyles can have more, but with the amount of earth quanta in your deck that's not reliable - most of the time they'll just be sitting 'duck' gargoyles.
Title: Re: Did they patch the game in the past few days or something?
Post by: iloveashley3 on November 05, 2013, 03:37:48 pm
If you are looking for a Earth/Dark deck i would highly suggest

(http://i.imgur.com/odZ4bv6.png)

or a viariant like that, i just made that version off the top of my head. its suppose to deny the opponent from drawing quanta, id highly recommend upping the EQ's first.


NOTE: i said i made THAT version because there is a tested, more approved version of that deck, i just cant find the link.
Title: Re: Did they patch the game in the past few days or something?
Post by: IXBlackWolfXI on November 05, 2013, 03:49:07 pm
@ Rutarete, Regardless, its not that hard to deal 5 damage. Even to me most dragon's aren't a problem (only exceptoins being the light and gravity dragons, since those ARE quite durable). Really the sole reason I struggle against the water/fire deck is bc it has way too many high-damage creatures, and I don't have much for removal. Often I'm forced to use my drain lifes on stuff like wyrms and fire spirits before it gets its steam engines out (and according to the internet that deck runs 5 of those damned things).

I don't really have any attatchment to mono darkness (when i first played the game years ago I started with a time deck, I believe i added in some guards and fire spirits, but besides that I didn't use darkness cards). I just use it bc I find it to be the most versatile.

I'm also thinking about making a firefly deck, possibly the one the AI uses. I was originally planning on making a pharaoh deck, I even chose eternity for my rare, but I have yet to get more than 1. And besides, I've notced that scarab and mummy decks tend to be slow. I have a functioning scarab deck, but most of the time its already down to half health by the time I start getting anything out. I've found it's a good idea to play sundials as often as I can, even early on when the opponent doesn't have much in play, bc I need to mitigate as much damage as possible, and besides taht I really need the card draw to get what I need.

And that earth/dark deck is kinda interesting, I might try it. I've tried to run earthquakes before, but they didn't work so well for me for some reason.

I've also thought about replacing my last 3 vampires with liquid shadows, since I hear those work quite well on the gargoyles, only issue is I would lose the buff if the AI used reverse time on my gargoyle (which the AI seems to do alot)
Title: Re: Did they patch the game in the past few days or something?
Post by: iloveashley3 on November 05, 2013, 03:55:53 pm
@ Rutarete, Regardless, its not that hard to deal 5 damage. Even to me most dragon's aren't a problem (only exceptoins being the light and gravity dragons, since those ARE quite durable). Really the sole reason I struggle against the water/fire deck is bc it has way too many high-damage creatures, and I don't have much for removal. Often I'm forced to use my drain lifes on stuff like wyrms and fire spirits before it gets its steam engines out (and according to the internet that deck runs 5 of those damned things).

I don't really have any attatchment to mono darkness (when i first played the game years ago I started with a time deck, I believe i added in some guards and fire spirits, but besides that I didn't use darkness cards). I just use it bc I find it to be the most versatile.

I'm also thinking about making a firefly deck, possibly the one the AI uses. I was originally planning on making a pharaoh deck, I even chose eternity for my rare, but I have yet to get more than 1. And besides, I've notced that scarab and mummy decks tend to be slow. I have a functioning scarab deck, but most of the time its already down to half health by the time I start getting anything out. I've found it's a good idea to play sundials as often as I can, even early on when the opponent doesn't have much in play, bc I need to mitigate as much damage as possible, and besides taht I really need the card draw to get what I need.

And that earth/dark deck is kinda interesting, I might try it. I've tried to run earthquakes before, but they didn't work so well for me for some reason.

I've also thought about replacing my last 3 vampires with liquid shadows, since I hear those work quite well on the gargoyles, only issue is I would lose the buff if the AI used reverse time on my gargoyle (which the AI seems to do alot)


i just did one test against ai1,2 and 3 with the deck i posted and won them all. i might have won against the ai3 that you mentioned you had a hard time against, was it the water/fire deck with steam machines?
Title: Re: Did they patch the game in the past few days or something?
Post by: IXBlackWolfXI on November 05, 2013, 04:13:08 pm
I just tried a few games with it myself, got slaughtered by the fire/darkness deck, but besides that, looks pretty good so far. Needs more board control through, yeah it can stop your opponent from playing anything, but you have no way to get rid of any creature he plays on the first 2 or 3 turns. Stoneskin might be a good option, I wonder if you would get double money if you have 100 hp when your maximum is raised with stoneskin? Interesting to see....

edit: just played the water/fire deck that was giving me so many problems, not nearly as good when he can't pump his creatures.
Title: Re: Did they patch the game in the past few days or something?
Post by: treebeard xiii on November 05, 2013, 04:15:50 pm
I wonder if you would get double money if you have 100 hp when your maximum is raised with stoneskin? Interesting to see....

I can say inequivically no you won't get double money but em earns more with raised max health
Title: Re: Did they patch the game in the past few days or something?
Post by: iloveashley3 on November 05, 2013, 04:16:47 pm
I just tried a few games with it myself, got slaughtered by the fire/darkness deck, but besides that, looks pretty good so far. Needs more board control through, yeah it can stop your opponent from playing anything, but you have no way to get rid of any creature he plays on the first 2 or 3 turns. Stoneskin might be a good option, I wonder if you would get double money if you have 100 hp when your maximum is raised with stoneskin? Interesting to see....

i can try some different variants of the deck if you like, or... you can take control
Title: Re: Did they patch the game in the past few days or something?
Post by: IXBlackWolfXI on November 05, 2013, 04:24:30 pm
I'd say iridium warden would be the best option for dealing with your opponent's first creatures, a shield may also be a good idea, but for the time being, I think the deck works fine.
Title: Re: Did they patch the game in the past few days or something?
Post by: iloveashley3 on November 05, 2013, 04:27:47 pm
I'd say iridium warden would be the best option for dealing with your opponent's first creatures, a shield may also be a good idea, but for the time being, I think the deck works fine.

usually the first creature shouldnt even be a problem, but to good to know its working man. But like i said, id recommend upping the EQ's first, so you can get them out quicker
Title: Re: Did they patch the game in the past few days or something?
Post by: IXBlackWolfXI on November 05, 2013, 04:40:00 pm
Well I just lost to the gravity deck, bc his otyugh kept eating my creatures, I stole his gravity shield, but then he played momentum on his otyugh and there was simply nothing I could do. A basilisk blood could've fixed that (either by making my devourers too big for it to eat, or stop it from attacking for awhile). But hey, I guess you can't be completely invincible, now can you?

edit: oh, and phase spiders are also a huge problem. drain life or iridium guard look to be the best options at this point. I'll make my mind later on, the big issue is what to take out for the new cards....
Title: Re: Did they patch the game in the past few days or something?
Post by: iloveashley3 on November 05, 2013, 04:41:31 pm
just tested the deck in bronze and won 4/5 games, with 1 EM and on two of them i finished with 99hp and 96hp, only lost the one becuase i started out with 1 stone pillar.

and... couldnt you just burrow the devourers? instead of iridium wardens you can take out 1 steal and 1 pillar and add in 2 drain lifes for those situations
Title: Re: Did they patch the game in the past few days or something?
Post by: IXBlackWolfXI on November 05, 2013, 04:48:48 pm
Yes, but you can't burrow them until the next turn, for w/e unfathomable reason. When you first play them, they are sitting ducks for any devourers that are already in play, gargoyles are also vulnerable for the same reason. I would use drain life to deal with otyugh with my mono-dark deck, even if it didn't kill it reducing it to 1 hp was enough to render it useless.

edit: and by 'devourer', i meant creatures with the devour skill.
Title: Re: Did they patch the game in the past few days or something?
Post by: iloveashley3 on November 05, 2013, 04:57:18 pm
Yes, but you can't burrow them until the next turn, for w/e unfathomable reason. When you first play them, they are sitting ducks for any devourers that are already in play, gargoyles are also vulnerable for the same reason. I would use drain life to deal with otyugh with my mono-dark deck, even if it didn't kill it reducing it to 1 hp was enough to render it useless.

edit: and by 'devourer', i meant creatures with the devour skill.

add in and take out what i suggested above and see if that works, but anyway, gargoyles should be okay against unupped otys anyway as they both have 3 hp. the only problem would be if the oty was buffed (blessing, momentem, etc)
Title: Re: Did they patch the game in the past few days or something?
Post by: IXBlackWolfXI on November 05, 2013, 06:09:23 pm
Added in the drain lifes (after I had one game where I drew too many steals). Has worked quite well. Haven't really needed them yet, but they have allowed me to end several games at full health, which is always nice.

Sadly the game appears to be going down for maintenance, so I may not be playing anymore today. Thanks for your help. Now if only I could learn to design my own decks...
Title: Re: Did they patch the game in the past few days or something?
Post by: iloveashley3 on November 05, 2013, 06:18:52 pm
kongregate might me going down for maintenance, but you can always play the game at "elementsthegame.com"

and thank you, im not great either, i just submitted my own little version of a deck to deck help.
Title: Re: Did they patch the game in the past few days or something?
Post by: Dm on November 05, 2013, 10:19:33 pm
Since no one has yet.
Pandemonium does not.
Did not.
WILL NOT.

Hit burrowed or immaterial creatures.

That, and all the other problems I have with every single one of your post that I will not enter in detail now as I will read the remainder of this thread, first.

Also, care to explain this:

Quote
Often I'm forced to use my drain lifes on stuff like wyrms and fire spirits before it gets its steam engines out (and according to the internet that deck runs 5 of those damned things).

It's a fire/water deck. How the hell did it play  :air wyrms? :air
Title: Re: Did they patch the game in the past few days or something?
Post by: Blacksmith on November 05, 2013, 10:23:12 pm
Ok lots of text so someone else might have said this.
1 there aren't any op cards in this game just stupidly good ones.
2 no patch has been released during that time period ,last was 8months ago. But sometimes decks go well 1 day and bad another thats just how rng works
3 your deck is not so good, so a better one will get more consistent wins
4 ask for help before complaining about game being hard
5 here you go, this deck is amde for pvp1 bronze and ai3 and it works very good.

Hover over cards for details, click for permalink
Deck import code : [Select]
4sa 4sa 4sa 4sa 4sa 4vh 4vh 4vj 4vj 4vj 4vj 4vj 4vj 55q 55q 590 590 590 590 590 590 5c1 5c1 5f6 5f6 5lm 5og 5og 61q 61q 8pm

Bronze for rares,
pvp1 for score and electrum
ai3 for reliable wins
Title: Re: Did they patch the game in the past few days or something?
Post by: teffy on November 05, 2013, 11:18:01 pm
AI3 have been completely changed in the end of 2010, and before that a few AI3s were added once. I don`t know, if you somehow have seen differences because of these changes. Since 2010, the AI3 have not been changed.

Pandemonium somehow looks like a good card, but the unupgraded variant is not often used, because it also destroys YOUR creatures.
The upgraded variant is not used as much as cards, which are often seen as overpowered.
If you believe these statistics (http://www.elementsthegame.com/liststats.php), the upgraded variant is an average card, and the unupgraded version is worse.
I tried it myself, Pandemonium doesn`t hit immortal beings and burrowed creatures.

The game is developed quite slowly, so if you look at Patch Notes (http://elementscommunity.org/forum/patch-notes-and-development-news/elements-1-32/) the answer to your initial question is "No"
Title: Re: Did they patch the game in the past few days or something?
Post by: Keeps on November 05, 2013, 11:33:25 pm
"Since 2010, the AI3 have not been changed."
The deck's haven't, but the AI has and so have some of the rules of the game.  Such as a frozen target now is destroyed if hit with a shockwave, and you don't get the health from a stiletto if you kill with a stiletto.
Title: Re: Did they patch the game in the past few days or something?
Post by: ddevans96 on November 06, 2013, 12:29:36 am
Yes, but the AI and mechanics still haven't been changed in the past few days. In fact, they haven't even been changed in the past few months.
Title: Re: Did they patch the game in the past few days or something?
Post by: eaglgenes101 on November 06, 2013, 01:41:22 am
Just keep playing with a good deck, and the law of large numbers will help you through the bad days.
Title: Re: Did they patch the game in the past few days or something?
Post by: IXBlackWolfXI on November 06, 2013, 02:34:39 am
Just tried the deck in 2 pvp matches, was slaughtered in both.

A note before hand, I don't mean any offense by this, second game I just got unlucky, first game that guy's either gonna get banned for hacking or his deck's gonna get a major nerf.

First game, I only got 1 pillar, and my opponent hacked the game or something, i dont know, all i know is he emptied his hand on the first turn and had an ash eater and crimson dragon out, on the first turn. There was nothing I could do, i had no pillars, he had a huge creature out beating the crap out of me, i was still unable to do anything by the time i was at half health, all i did the entire game was cast one earthquake, on a single pendulum. I didn't even bother playing that game the rest of the way through. Second game, I was playing some guy with a dark/death deck, with a record of like 9/7 or something like that, I assumed he was going to be easy. Didn't get what i needed at all. He had a black dragon out, a vampire, and that vulture thing and over 20 mana in each of his two elements, and i never once drew an earthquake, hell he locked ME down with a single devourer bc all i had in hand was dark cards, and this deck is completely reliant on pendulums to generate dark mana. I didn't finish that game either, not playing anymore pvp with this thing, I lost 60 money in less than 2 minutes.

Oh well, at least this thing is great for grinding the AI. One thing I have noticed though, is that it doesn't seem possible to build a deck that's good at both pvp AND the AI. I actually built some pvp deck I found online, involving nightmares and ghost of the past. Its SUPPOSED to be one of the top pvp decks, well against the AI, that thing's a joke, I assure you of that, even my original mono-dark deck faired vastly better. I mean seriously that thing I built struggled against the lvl 1 ai.
Title: Re: Did they patch the game in the past few days or something?
Post by: iloveashley3 on November 06, 2013, 02:41:17 am
Just tried the deck in 2 pvp matches, was slaughtered in both.

A note before hand, I don't mean any offense by this, second game I just got unlucky, first game that guy's either gonna get banned for hacking or his deck's gonna get a major nerf.

First game, I only got 1 pillar, and my opponent hacked the game or something, i dont know, all i know is he emptied his hand on the first turn and had an ash eater and crimson dragon out, on the first turn. There was nothing I could do, i had no pillars, he had a huge creature out beating the crap out of me, i was still unable to do anything by the time i was at half health, all i did the entire game was cast one earthquake, on a single pendulum. I didn't even bother playing that game the rest of the way through. Second game, I was playing some guy with a dark/death deck, with a record of like 9/7 or something like that, I assumed he was going to be easy. Didn't get what i needed at all. He had a black dragon out, a vampire, and that vulture thing and over 20 mana in each of his two elements, and i never once drew an earthquake, hell he locked ME down with a single devourer bc all i had in hand was dark cards, and this deck is completely reliant on pendulums to generate dark mana. I didn't finish that game either, not playing anymore pvp with this thing, I lost 60 money in less than 2 minutes.

Oh well, at least this thing is great for grinding the AI. One thing I have noticed though, is that it doesn't seem possible to build a deck that's good at both pvp AND the AI. I actually built some pvp deck I found online, involving nightmares and ghost of the past. Its SUPPOSED to be one of the top pvp decks, well against the AI, that thing's a joke, I assure you of that, even my original mono-dark deck faired vastly better. I mean seriously that thing I built struggled against the lvl 1 ai.


what shards do you have?
Title: Re: Did they patch the game in the past few days or something?
Post by: IXBlackWolfXI on November 06, 2013, 02:54:23 am
Uh, I don't have any shards. Haven't even seen any yet. If I did have some, I'd probably be using them all the time.

edit: just tried some bronze games, won five in a row, even though I was worried about a few them (and in 2 or 3 of the games I got bad hands). Works well for bronze at least, maybe I can use that to farm for rares.
Title: Re: Did they patch the game in the past few days or something?
Post by: Rutarete on November 06, 2013, 07:53:16 am
and you don't get the health from a stiletto if you kill with a stiletto.
Just want to add that the same is for anything with the Vampire ability
Title: Re: Did they patch the game in the past few days or something?
Post by: Phestus on November 06, 2013, 11:03:18 am
Just tried the deck in 2 pvp matches, was slaughtered in both.

A note before hand, I don't mean any offense by this, second game I just got unlucky, first game that guy's either gonna get banned for hacking or his deck's gonna get a major nerf.

First game, I only got 1 pillar, and my opponent hacked the game or something, i dont know, all i know is he emptied his hand on the first turn and had an ash eater and crimson dragon out, on the first turn. There was nothing I could do, i had no pillars, he had a huge creature out beating the crap out of me, i was still unable to do anything by the time i was at half health, all i did the entire game was cast one earthquake, on a single pendulum. I didn't even bother playing that game the rest of the way through. Second game, I was playing some guy with a dark/death deck, with a record of like 9/7 or something like that, I assumed he was going to be easy. Didn't get what i needed at all. He had a black dragon out, a vampire, and that vulture thing and over 20 mana in each of his two elements, and i never once drew an earthquake, hell he locked ME down with a single devourer bc all i had in hand was dark cards, and this deck is completely reliant on pendulums to generate dark mana. I didn't finish that game either, not playing anymore pvp with this thing, I lost 60 money in less than 2 minutes.

Oh well, at least this thing is great for grinding the AI. One thing I have noticed though, is that it doesn't seem possible to build a deck that's good at both pvp AND the AI. I actually built some pvp deck I found online, involving nightmares and ghost of the past. Its SUPPOSED to be one of the top pvp decks, well against the AI, that thing's a joke, I assure you of that, even my original mono-dark deck faired vastly better. I mean seriously that thing I built struggled against the lvl 1 ai.

First, your opponent most likely wasnt hacking.  Check the forums for the Desync error problem, it sounds like what you describe.

Second, quanta denial decks are HUGE gambles.  Not only are you reliant on having a decent draw (like any deck) but your opponent can draw a pillar heavy opening hand and just beat the crap out of you regardless of your play or draws.  I played land destruction for many years in MTG, and gave it up forever for these reasons.

Third, the ghost/nightmare deck is a great deck, but is very hard to play effectively.  You have to know your opponents deck as well as your own.  I would save that thing for later, and come back to it.

All of that being said, Im with you on the frustration level of this game right now.  I started 3 weeks ago, and am right smack in the middle of a bad 3 day losing streak.  I cant beat anything right now, all my opening hands are all pillars or no pillars, and my opponent draws everything he needs.  Some days it just doesnt pay to play very long, you can go backwards quickly.  Myself, in the last 7 days I have won 1 shard and 1 upgraded card, but have made less than 600 electrum in probably 30 hours of play.  Terrible luck with a myriad of decks, nothing like my first 2 weeks (even with the same decks I played then).

Timetock suggested that during these streaks of bad luck, just log in, fight the FG the oracle gives you with the corresponding unupped deck for the day (in the FG oracle thread here on the forums) and then play 2 more games with the oracle card.  Then log out.

Trust me, it is better than beating your head against the wall, Ive tried both.
Title: Re: Did they patch the game in the past few days or something?
Post by: iloveashley3 on November 06, 2013, 03:09:59 pm
Uh, I don't have any shards. Haven't even seen any yet. If I did have some, I'd probably be using them all the time.

edit: just tried some bronze games, won five in a row, even though I was worried about a few them (and in 2 or 3 of the games I got bad hands). Works well for bronze at least, maybe I can use that to farm for rares.

okay but like i said, i came out with that deck with 2 minutes off the top of my head, i could surely make it better or most definitely find a better one, change it to wwhere you think youll get better hands.
Title: Re: Did they patch the game in the past few days or something?
Post by: IXBlackWolfXI on November 06, 2013, 03:20:04 pm
Well I upgraded one of the pendulums (first time i ever upgraded a card). But beyond that, I don't really see anyway to improve it, beyond of course upgrading the other pillars and pendulums so I can start playing earthquakes and devourers quicker. Right now, I'm thinking I'm just going to use this deck as an effective way of getting money, I'll think about a pvp deck later. I would like a control deck, but from what I've seen, control decks don't really seem to be viable...due the prevelance of 'rush' decks and the fact that there's not too many 'control' cards available beyond of course creature destruction.
Title: Re: Did they patch the game in the past few days or something?
Post by: Dm on November 06, 2013, 03:37:26 pm
Don't contradict yourself. If the prevalence are rushes, and the control cards available are creature "destruction", then of course a control deck will be viable.
Title: Re: Did they patch the game in the past few days or something?
Post by: iloveashley3 on November 06, 2013, 03:38:03 pm
Well I upgraded one of the pendulums (first time i ever upgraded a card). But beyond that, I don't really see anyway to improve it, beyond of course upgrading the other pillars and pendulums so I can start playing earthquakes and devourers quicker. Right now, I'm thinking I'm just going to use this deck as an effective way of getting money, I'll think about a pvp deck later. I would like a control deck, but from what I've seen, control decks don't really seem to be viable...due the prevelance of 'rush' decks and the fact that there's not too many 'control' cards available beyond of course creature destruction.

so you want creature control AND permanent control as well as a decent amount of damage in a 30 card deck? im pretty sure theres something called a controlbow, never used it though.

i dont think controlbows or 30 cards though.


like the other deck, i came up with a 1 minute deck, alittle tight on earth quanta, ignore the upped EQ's in your case. won a match against ai2. could have bad draws.


Hover over cards for details, click for permalink
Deck import code : [Select]
58o 58o 593 593 593 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5f0 5f0 5f4 5f4 5f4 5f6 5f6 5f6 5fa 5fa 5fa 5fa 5fa 5gi 5gi 5gi 5gi 5gi 77j 77j 8po


i would stick the the EQ'dev deck, having a deck with control in PC and CC plus damage isnt going to work a lot of the times in a 30 card deck.
Title: Re: Did they patch the game in the past few days or something?
Post by: Marsu on November 06, 2013, 04:37:15 pm
First, your opponent most likely wasnt hacking.  Check the forums for the Desync error problem, it sounds like what you describe.

Yeah... that, or maybe ít was a simple Immolation rush. As always with troll threads, the comments make me much more sad than the initial post. :/



Title: Re: Did they patch the game in the past few days or something?
Post by: Blacksmith on November 06, 2013, 04:39:48 pm
I still recommend you to play the deck I posted on the page before, and note don't play pvp2 with less than 6 upps.
Title: Re: Did they patch the game in the past few days or something?
Post by: Phestus on November 07, 2013, 09:09:54 am

Yeah... that, or maybe ít was a simple Immolation rush. As always with troll threads, the comments make me much more sad than the initial post. :/

It didnt sound like it was immolation rush.   I play a couple of variants of that deck, and it would take an impossible draw to get end up with an ash eater and a dragon out on the first turn unless the immolations are upped.  If the are upped, I would wonder why they would play THAT deck with it. 
Title: Re: Did they patch the game in the past few days or something?
Post by: IXBlackWolfXI on November 07, 2013, 11:10:25 am
I still recommend you to play the deck I posted on the page before, and note don't play pvp2 with less than 6 upps.

I've tried your deck in a few games. It does win most of the time, though it feels rather haphazard. Shriekers are frail unless you burrow them, forest spirits and lycanthropes are also frail until you pump them, and even then they're still vulnerable to a reverse time, mutation, or pandemonium (then again, nothing stops pandemonium).

And as for that dragon deck, he did play immolation, twice, first time was on a spark, second time i don't know what, but i do think he also played a nova or two. If that was true, he could've generated a total of 34 quanta on the first turn (17 per immolation). But this would've required a total of 7 cards to pull off, and he also played 2 pillars, which doens't make any sense, you can only have a maximum of 8 cards in your hand at once....
Title: Re: Did they patch the game in the past few days or something?
Post by: kaempfer13 on November 07, 2013, 12:35:25 pm

Yeah... that, or maybe ít was a simple Immolation rush. As always with troll threads, the comments make me much more sad than the initial post. :/

It didnt sound like it was immolation rush.   I play a couple of variants of that deck, and it would take an impossible draw to get end up with an ash eater and a dragon out on the first turn unless the immolations are upped.  If the are upped, I would wonder why they would play THAT deck with it.
2photons+ 2immolation= 12 :fire + 2 of each
crimsondragon+asheater=11 :fire
1card remaining (2cards if he lost the coin toss); which is exactly what happened.
Title: Re: Did they patch the game in the past few days or something?
Post by: Phestus on November 07, 2013, 03:13:44 pm
Yep, you are right, I was thinking the crimsons were 12, not 10.  That is probably exactly what happened.

I was thinking 3 photons, 3 immos, a 12cc Crimson, and an ash eater for 8 cards, but I had the math wrong.  I dont play Crimsons in my immobow, 3 hps are bad.
Title: Re: Did they patch the game in the past few days or something?
Post by: Blacksmith on November 07, 2013, 06:15:25 pm
I still recommend you to play the deck I posted on the page before, and note don't play pvp2 with less than 6 upps.

I've tried your deck in a few games. It does win most of the time, though it feels rather haphazard. Shriekers are frail unless you burrow them, forest spirits and lycanthropes are also frail until you pump them, and even then they're still vulnerable to a reverse time, mutation, or pandemonium (then again, nothing stops pandemonium).
A few games ain't enough, some testing requires 200 games but average is at least 20 games. Anyway it's a rush deck and you shall just rush with all you got, most decks got more than 4 CC cards and then it matters less if a few creatures dies.
Title: Re: Did they patch the game in the past few days or something?
Post by: maximillian on November 07, 2013, 07:12:27 pm
having just come up from nothing in the past few months I'd suggest you check out a few decks.  If you haven't seen monodark by regen2k9  I pretty much recommend it for AI3 or Bronze until you get more ups. 
Hover over cards for details, click for permalink
Deck import code : [Select]
5uk 5uk 5uk 5uk 5uk 5ul 5ul 5ul 5ul 5ul 5ul 5um 5um 5um 5um 5um 5um 5up 5up 5up 5up 5ur 5us 5us 5us 606 606 606 606 606 8pt

I'd also recommend FireCell OTK if you want to start hitting some of the False Gods.  There's a whole thread on it here.
http://elementscommunity.org/forum/rainbow-decks/firecell-fg-otk-(unupped)-(rareless)/


blarg: