http://elementscommunity.org/forum/index.php/topic,1748.0.html
Rainbow deck with over 60% win rate, ie. better than yours, and it has 34 cards. I imagine it's pretty much the same kind of deck, but it's more consistent, and it's bound to win in around half (or less) of the time your deck takes. I can see that 55 cards can be FUN or good in a few ways, but the positives will almost always be overshadowed by the negatives.
Also, i'm not talking about taking a 55 card deck, and halving all the cards in the deck - you need card ratios adjusted to this deck size.
"Especially if a deck is constructed carefully so that you can survive some clustering. (Eg. 6 SoGs at the bottom, because you still draw 6 sundials and eternity early, or 6 sundials at the bottom, because you draw 6 SoGs early)." This isn't evidence or even an argument, it's a silly anecdote. Also, why build to survive clustering when you can just avoid it in the first place?
I know from your viewpoint it seems good, but having huge decks is worse than having a tight, well balanced and consistent small deck.
Saying that having a huge deck is worse is like saying that a truck is worse than a sports car. Nope, it just has different advantages and disadvantages. It's better at doing some things while worse at doing other things. Some tactics are harder to do with a small deck, some are even impossible. On the other hand most tactics are better with a small deck than with a large one.
You say that the positives of a large deck will almost always be overshadowed by the negatives. I simply wanted to give one exception from this 'almost always'. I just mentioned another reason why someone might want to play a bigger deck and benefit from that.
When talking about efficiency, of course my deck is slower than small rainbows. Of course it wins less upgraded cards in a given amount of time. My point is that bigger decks can still be effective, not that they are the most effective. Do you see the difference?
If everything was about efficiency, then of course, everyone should play a rush deck and grind AI3, top50 or use a small rainbow and grind False Gods, whichever of these is most effective. And everyone should play the same deck, because only one deck is 'the most effective of all'.
On the other hand, I guess there are people out there who like to play control decks, decks with different combos, decks that are fun to play and still effective, even if suboptimal. If a deck can grind 70-80% as fast as the fastest deck out there, but is much more interesting to play from your perspective, which one would you choose?
What about if it was 30%? Or 50%?
I'd play both probably. Play the more effective when I need a little electrum fast, or simply to learn that deck's strengths. Play the less effective one whenever I have time to do so.
"Also, why build to survive clustering when you can just avoid it in the first place?"
Because it is worth building in such a way IF you decide to build a bigger deck.
For example, you could ask "Why design engines that use less fuel when you can ride a bike and use no fuel at all, or drive an electric car?", the answer is simple, it's a different approach to the same problem. Any of these has it's advantages and disadvantages. All of these are used by many people. There is nothing wrong with improving any of these or using a technique to improve it's efficiency and consistency.