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unionruler

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Re: Concerning element identity... https://elementscommunity.org/forum/index.php?topic=7388.msg81717#msg81717
« Reply #12 on: June 04, 2010, 10:52:04 am »
Air is airy-fairy. It has lofty ambitions but often fails to pull them off, unless you are Octane.

Offline tyranim

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Re: Concerning element identity... https://elementscommunity.org/forum/index.php?topic=7388.msg95343#msg95343
« Reply #13 on: June 18, 2010, 09:18:31 pm »
since air is so flexible and hard to control, how about we make it the "mut" of the elements, it has a little of each element in it? like, there could be an air card, something like wyvern or something, that has momentum when played. and maybe something like "highflier" or something that cant be targeted. etc.

p.s. when upgraded, light has some SERIOUS offensive cards. let alone blessing.
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

Offline VacUmber

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Re: Concerning element identity... https://elementscommunity.org/forum/index.php?topic=7388.msg95957#msg95957
« Reply #14 on: June 19, 2010, 04:32:10 pm »
Dark = tricky thieves and draining life

 :darkness elementals are not thieves we are merely Combat Pragmatist

and i always kind of a less fragile fire they share alot but fire is more pumped at what it does by sacrificing other things

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Re: Concerning element identity... https://elementscommunity.org/forum/index.php?topic=7388.msg96530#msg96530
« Reply #15 on: June 20, 2010, 01:37:51 am »
Air now revolves around the ability airbourne, although it's not even the element with the most airbourne creatures D: (Maybe if you count Eagle's Eye...)

Offline tyranim

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Re: Concerning element identity... https://elementscommunity.org/forum/index.php?topic=7388.msg96534#msg96534
« Reply #16 on: June 20, 2010, 01:39:39 am »
i really HATE that so many non air creatures have airborne...
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

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Re: Concerning element identity... https://elementscommunity.org/forum/index.php?topic=7388.msg96539#msg96539
« Reply #17 on: June 20, 2010, 01:43:53 am »
i really HATE that so many non air creatures have airborne...
Besides some dragons that don't have wings and some creatures that just seem to "be there" (like photon and spark), it's pretty reasonable that they have airbourne.

Offline tyranim

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Re: Concerning element identity... https://elementscommunity.org/forum/index.php?topic=7388.msg96545#msg96545
« Reply #18 on: June 20, 2010, 01:48:29 am »
i LOVE the spiders now!!! they have a use for air now!!!
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

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Re: Concerning element identity... https://elementscommunity.org/forum/index.php?topic=7388.msg96550#msg96550
« Reply #19 on: June 20, 2010, 01:49:52 am »
i LOVE the spiders now!!! they have a use for air now!!!
You mean web?
It's too bad air doesn't have any spiders.
I'd run a air/aether stall with quinted recluses as well as dimensional shields in case wings runs out.  ::)

Offline tyranim

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Re: Concerning element identity... https://elementscommunity.org/forum/index.php?topic=7388.msg96554#msg96554
« Reply #20 on: June 20, 2010, 01:57:50 am »
there should be a way to increase the counter on wings, ya i know, its pretty powerful now. but air NEEDS it. how about web can also target a player instead of a creature, to increase the wings counter by one, of course, this could only work once per turn.
think about it, webs are near invisible networks of sticky threads, it keeps the spiders suspended in air so they can catch prey, or maybe web can be used on a non airborne creature to make it airborne?
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

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Re: Concerning element identity... https://elementscommunity.org/forum/index.php?topic=7388.msg96559#msg96559
« Reply #21 on: June 20, 2010, 02:00:46 am »
there should be a way to increase the counter on wings, ya i know, its pretty powerful now. but air NEEDS it. how about web can also target a player instead of a creature, to increase the wings counter by one, of course, this could only work once per turn.
think about it, webs are near invisible networks of sticky threads, it keeps the spiders suspended in air so they can catch prey, or maybe web can be used on a non airborne creature to make it airborne?
Wouldn't that allow wings to last forever?
I don't think web would propel a creature into the air, so I don't agree with the second idea.
The introduction of web is enough, in my opinion, to go with wings.

Offline tyranim

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Re: Concerning element identity... https://elementscommunity.org/forum/index.php?topic=7388.msg96564#msg96564
« Reply #22 on: June 20, 2010, 02:03:07 am »
it wont make them last forever, the spiders can still be killed by shields or spells. also, have you ever seen spider man? he hangs villains from a sealing, making them "airborne"
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

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Re: Concerning element identity... https://elementscommunity.org/forum/index.php?topic=7388.msg96567#msg96567
« Reply #23 on: June 20, 2010, 02:07:00 am »
it wont make them last forever, the spiders can still be killed by shields or spells. also, have you ever seen spider man? he hangs villains from a sealing, making them "airborne"
The spider can be quinted like I mentioned in the aether/air duo.
And yes, it would make them airbourne, as well as immobolized.

 

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