*Author

Chival

  • Guest
Cards working differently in trainer? https://elementscommunity.org/forum/index.php?topic=464.msg4336#msg4336
« on: December 15, 2009, 10:09:52 pm »

Dials in trainer are pre-fix - they stop you for 2 turns but only 1 for the enemy. Fixed dials stop all creatures on the board for 2 turns.
actually thats not completly accurate, if you dont use the hasten ability the turn after you play it, it will last 2 opponents turns

gryftir

  • Guest
Cards working differently in trainer? https://elementscommunity.org/forum/index.php?topic=464.msg4337#msg4337
« Reply #1 on: December 15, 2009, 10:09:52 pm »

ah, sounds like it counts turns based off of card draws pre fix.

Thanks.  Any other differences?

gryftir

  • Guest
Cards working differently in trainer? https://elementscommunity.org/forum/index.php?topic=464.msg4338#msg4338
« Reply #2 on: December 15, 2009, 10:09:52 pm »

I've heard that certain cards (sundials in particular) work differently in the trainer then in the regular game.  Is that true?  How are they different in each?



vice123

  • Guest
Cards working differently in trainer? https://elementscommunity.org/forum/index.php?topic=464.msg4339#msg4339
« Reply #3 on: December 15, 2009, 10:09:52 pm »

Dials in trainer are pre-fix - they stop you for 2 turns but only 1 for the enemy. Fixed dials stop all creatures on the board for 2 turns.

 

blarg: