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Evil Hamster

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Card drop rate https://elementscommunity.org/forum/index.php?topic=528.msg5022#msg5022
« on: December 15, 2009, 10:09:54 pm »

The way I understood it to work was the game randomly picked 5 cards from the deck to populate the spinner. If there are 5 different cards then the odds of a match are 5%. if there's 2 of one card, and 3 other cards then the odds go up. I could do the math but its too early in the morning  ;)

joob

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Card drop rate https://elementscommunity.org/forum/index.php?topic=528.msg5023#msg5023
« Reply #1 on: December 15, 2009, 10:09:54 pm »

I heard that the card drop rate was supposed to be 5%. I was kinda bored grinding for Eternities, so I decided to record my drops and calculate my drop rate. All games were against AI3.

My results after 100 matches:
13.67% chance for a card on each spin (41 cards / 300 spins).
0.67% chance for a rare on each spin (2 cards / 300 spins).

So, at least after those 100 matches, I had almost 3 times that 5% drop rate. Maybe I'm just lucky, or maybe I just haven't done enough spins yet (or both). I plan on continuing.

I made a spreadsheet to keep track of my stats. I tried to attach it (as a .zip) so that you guys could use it, but it wouldn't upload. It was a pretty simple spreadsheet though, and anyone with basic Excel knowledge could recreate it.

In any case, I'd be grateful for additional stats if anyone else wants to join in. I just need wins, cards won (total, including rares), and rares won.

joob

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Card drop rate https://elementscommunity.org/forum/index.php?topic=528.msg5024#msg5024
« Reply #2 on: December 15, 2009, 10:09:54 pm »

it is bacuse of three spins granted >> 3 times chance
Read more carefully. I found a 13.67% chance to win a card on each spin, when it should've been 5% according to what I've heard. 3 times 13.67% is the 41% that I also mentioned for the chance to win a card after a match, or in 3 spins.

joob

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Card drop rate https://elementscommunity.org/forum/index.php?topic=528.msg5025#msg5025
« Reply #3 on: December 15, 2009, 10:09:54 pm »

it is bacuse of three spins granted >> 3 times chance
Read more carefully. I found a 13.67% chance to win a card on each spin, when it should've been 5% according to what I've heard. 3 times 13.67% is the 41% that I also mentioned for the chance to win a card after a match, or in 3 spins.
Actually math doesn't work like that. You cannot just add up the percentages.

Think about this. If I spin TWO times, and the possibility of winning a card with one spin is 50%, does that mean my chances of winning are 50%+50%=100%?
I was actually thinking about this after I posted. It seemed wrong, but I couldn't decide what was right. I always hated probabilities.

Anyway, isn't the chance to get at least 1 specific result out of a certain number of tests something like
p^1+p^2+...+p^n
where p is the probability of the result occurring and n is the number of tests? In which case, the chance of getting 1 heads in 2 flips of a coin would be 75% (.5^1+.5^2=.75)? Does that mean my percent chance of winning a card after a match with an elder is wrong? It seems like it should be straight forward (41 cards / 100 games), but if you think of it as 3 spins, you get a totally different number. I'm confused. Damn probabilities.

The way I understood it to work was the game randomly picked 5 cards from the deck to populate the spinner. If there are 5 different cards then the odds of a match are 5%. if there's 2 of one card, and 3 other cards then the odds go up. I could do the math but its too early in the morning  ;)
Even if that's the case, you'll still have a more than 5% chance, so I feel like recording the rate could be useful. Of course, I may be just too bored.

Also, if you mean to say that you have a 1 in 5 chance of getting a certain card for each slot, that's much less than a 5% chance if all the cards are different.

From what I have seen the odds are decided by the number and quantity of cards in the deck. Deck with 29 A cards and 1 B card will almost always drop an A card and very rarely a B card. Are you sure that only 5 cards are picked for the slots? I think all deck is in there, thus mono and duo enemies drop more often than rainbow ones.
That's definitely true. I once played against a t50 deck with only qt and got 3 qp. I guess that means finding a drop rate isn't quite as useful since it all depends on the deck.  :-\

jplar

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Card drop rate https://elementscommunity.org/forum/index.php?topic=528.msg5026#msg5026
« Reply #4 on: December 15, 2009, 10:09:54 pm »

it is bacuse of three spins granted >> 3 times chance

Scaredgirl

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Card drop rate https://elementscommunity.org/forum/index.php?topic=528.msg5027#msg5027
« Reply #5 on: December 15, 2009, 10:09:54 pm »

it is bacuse of three spins granted >> 3 times chance
Read more carefully. I found a 13.67% chance to win a card on each spin, when it should've been 5% according to what I've heard. 3 times 13.67% is the 41% that I also mentioned for the chance to win a card after a match, or in 3 spins.
Actually math doesn't work like that. You cannot just add up the percentages.

Think about this. If I spin TWO times, and the possibility of winning a card with one spin is 50%, does that mean my chances of winning are 50%+50%=100%?

vice123

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Card drop rate https://elementscommunity.org/forum/index.php?topic=528.msg5028#msg5028
« Reply #6 on: December 15, 2009, 10:09:54 pm »

From what I have seen the odds are decided by the number and quantity of cards in the deck. Deck with 29 A cards and 1 B card will almost always drop an A card and very rarely a B card. Are you sure that only 5 cards are picked for the slots? I think all deck is in there, thus mono and duo enemies drop more often than rainbow ones.

Differ

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Card drop rate https://elementscommunity.org/forum/index.php?topic=528.msg5230#msg5230
« Reply #7 on: December 15, 2009, 10:09:55 pm »

it is bacuse of three spins granted >> 3 times chance
Read more carefully. I found a 13.67% chance to win a card on each spin, when it should've been 5% according to what I've heard. 3 times 13.67% is the 41% that I also mentioned for the chance to win a card after a match, or in 3 spins.
Actually math doesn't work like that. You cannot just add up the percentages.

Think about this. If I spin TWO times, and the possibility of winning a card with one spin is 50%, does that mean my chances of winning are 50%+50%=100%?
Yes it does.

Differ

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Card drop rate https://elementscommunity.org/forum/index.php?topic=528.msg5231#msg5231
« Reply #8 on: December 15, 2009, 10:09:55 pm »

No it doesn't.

Here are the possible results:

Loss + Loss
Win + Loss
Loss + Win
Win + Win

No wins = 25%
1 win = 50%
2 wins = 25%
Your results are correct. However, you're going to win 1 item on average.

ElementalGod

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Card drop rate https://elementscommunity.org/forum/index.php?topic=528.msg5232#msg5232
« Reply #9 on: December 15, 2009, 10:09:55 pm »

If you still doubt the obvious then flip a coin and watch what happens...

ElementalGod

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Card drop rate https://elementscommunity.org/forum/index.php?topic=528.msg5233#msg5233
« Reply #10 on: December 15, 2009, 10:09:55 pm »

To my mind probabilities do not stack, thus it does not simply add.

Evil Hamster

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Card drop rate https://elementscommunity.org/forum/index.php?topic=528.msg5234#msg5234
« Reply #11 on: December 15, 2009, 10:09:55 pm »

I probably didn't explain it very good earlier this morning.

There's 5 slots on the "wheel".

The computer picks a card at random from the opponent's deck and if it's not a pillar puts it in slot 1. If it picks a pillar so many times, it just puts it in the slot (I don't know what the limit is).

Repeats for slots 2-5

So the more of a certain card a deck has the better the odds it will show up in the slots.

All three wheels are the same.

After spinning one time the game reloads the slots for the next spin.

There's a post somewhere in the flashkit forum that breaks down the odds.

 

anything
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