*Author

Cisco

  • Guest
Are Quantum Towers Too Powerful? https://elementscommunity.org/forum/index.php?topic=83.msg806#msg806
« on: December 15, 2009, 10:09:30 pm »

The problem with rainbow decks is you need lots of pillars to get it started. So it is quite slow to start usally.Getting a bad hand  is also easier than most other decks.

Rainbow has a so much varity in decks that you usally don´t play the same  deck many times. Taking that out (nerfing) just does not seem plausible. a good fast deck can easily beat a rainbow deck so it is not overpowered. You will see many rainbow decks in the top 50 right now, since  it is best  vs Fake gods so far. It is too slow if your interested in gaining points, unless you are farming gods. It is not the best deck to use.


JTWood

  • Guest
Are Quantum Towers Too Powerful? https://elementscommunity.org/forum/index.php?topic=83.msg807#msg807
« Reply #1 on: December 15, 2009, 10:09:30 pm »

I think Quantum Tower is definitely too powerful.

Quantum Pillar is fine, though.

Ri

  • Guest
Are Quantum Towers Too Powerful? https://elementscommunity.org/forum/index.php?topic=83.msg808#msg808
« Reply #2 on: December 15, 2009, 10:09:30 pm »

While playing against the top 50 decks I have noticed that the vast majority are Rainbow.  To be fair, there are also a fair number of mono-Aether decks, mono-Darkness decks, some Firefly Queen decks and a few rare others doing something different.  But the rest are Rainbow.  I blame it on Quantum Towers.

Because Quantum Towers give so much quanta, it's easy to just pick and choose the best cards available from any element you like.  The different elements have their own strengths and weaknesses, so what is the weakness of going Rainbow?  Whatever it is, I don't think that it's enough of a setback to be balanced with the extraordinary amount of flexibility gained by having easy access to every element, and this is reflected with crystal clarity when you go up against the top 50 decks.

How to balance it? I'm not sure, because while in my opinion 3 quanta per turn is too much (and for towers, an extra 3 when they come into play? Ridiculous!), 2 might be too weak.  Perhaps instead of nerfing Quantum Towers, a new source of quanta could be introduced that randomly produces one of two types of quanta each turn. Perhaps playing an Eternal Mountain could produce 1 Time or 1 Earth quanta each turn, for example.  Having these for every possible combination would probably be too much, but for elements that already work together, it would be a good way to encourage dual-element decks so we're not stuck playing against the same thing.

swuster

  • Guest
Are Quantum Towers Too Powerful? https://elementscommunity.org/forum/index.php?topic=83.msg809#msg809
« Reply #3 on: December 15, 2009, 10:09:30 pm »

Tend to agree with you here. My Rainbow deck is the strongest of my three (Rainbow, FFQ, Aether)...

catfish69

  • Guest
Are Quantum Towers Too Powerful? https://elementscommunity.org/forum/index.php?topic=83.msg1072#msg1072
« Reply #4 on: December 15, 2009, 10:09:31 pm »

If they were to be nerfed in any way, shape or form they would be useless for any sort of decent deck.

JTWood

  • Guest
Are Quantum Towers Too Powerful? https://elementscommunity.org/forum/index.php?topic=83.msg1073#msg1073
« Reply #5 on: December 15, 2009, 10:09:31 pm »

Or how about just 2 instead of 3?  No need to get crazy...

kraze

  • Guest
Are Quantum Towers Too Powerful? https://elementscommunity.org/forum/index.php?topic=83.msg1074#msg1074
« Reply #6 on: December 15, 2009, 10:09:31 pm »

Instead of nerfing qps we should really buff the other mono elements...

nobody play mono anything now...

kraze

  • Guest
Are Quantum Towers Too Powerful? https://elementscommunity.org/forum/index.php?topic=83.msg1075#msg1075
« Reply #7 on: December 15, 2009, 10:09:31 pm »

nobody play mono anything now...
I mono-time a lot. Its fun.
yea for fun

not practical versus god

MattWPBS

  • Guest
Are Quantum Towers Too Powerful? https://elementscommunity.org/forum/index.php?topic=83.msg1076#msg1076
« Reply #8 on: December 15, 2009, 10:09:31 pm »

Had another idea couple of ideas, which might be harder to implement.

1) Keep them the same, but make them 'unstable'. Give each quantum tower a random or fixed % chance that it might self destruct the next turn. You get the benefit, but you're gambling it won't blow.

2) Similar to the above - give it a % chance that it might change into a random one of the others pillars/towers the next turn.

MattWPBS

  • Guest
Are Quantum Towers Too Powerful? https://elementscommunity.org/forum/index.php?topic=83.msg1077#msg1077
« Reply #9 on: December 15, 2009, 10:09:31 pm »

I'm definitely in the "too powerful" camp. Especially when it comes to Chaos Lord and Rainbow in the False Gods, or anyone with Quantum Towers generally. I think that any deck dominating so completely in the T50 is pretty much by definition over-powered. Here's my two suggestions to redress them:

1) Give them a 1 Quantum cost to play.
2) Have them not generate quanta on the first time they're out.

This would mean that they're still powerful, but it accentuates the power curve - they require an investment/start slow, but pay back over time. Make them a bit vulnerable.

oath

  • Guest
Are Quantum Towers Too Powerful? https://elementscommunity.org/forum/index.php?topic=83.msg1078#msg1078
« Reply #10 on: December 15, 2009, 10:09:31 pm »

nobody play mono anything now...
I mono-time a lot. Its fun.

oki

  • Guest
Are Quantum Towers Too Powerful? https://elementscommunity.org/forum/index.php?topic=83.msg1079#msg1079
« Reply #11 on: December 15, 2009, 10:09:31 pm »

A small change that will already help a bit. Change 3 random quanta to 3x1 quanta of a different color.


 

anything
blarg: