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Offline DigitalHero07Topic starter

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An odd question about the way to make decks https://elementscommunity.org/forum/index.php?topic=42091.msg523132#msg523132
« on: July 18, 2012, 08:59:36 pm »
I was wondering why decks with strong creatures and many pillars are better than decks with weak creatures and few pillars. In fact, I have never seen rushes with 1 quanta creatures xD
For example, this deck:
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52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52g 52h 52h 52h 52h 52o 52o 52o 52o 52o 52o 52t 52t 52t 52t 52t 52t 8pk

is better than this
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52g 52g 52g 52g 52g 52i 52i 52i 52i 52i 52i 52j 52j 52j 52j 52j 52m 52m 52m 52m 52m 52m 52o 52o 52o 52o 52o 52o 52q 52q 8pk
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Offline Higurashi

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Re: An odd question about the way to make decks https://elementscommunity.org/forum/index.php?topic=42091.msg523133#msg523133
« Reply #1 on: July 18, 2012, 09:09:31 pm »
Because the highest cost a card has is occupying a space in your deck. The more valuable it is, the more bang for your buck do you get.
Additionally, that second deck is low on quanta. It'll pump out creatures and Poison slower than the first and they'll be weaker to boot.

Elements is kind of special in that every element has access to high attack creatures (Dragons). Because of this they can all rush to some degree. However, as you can see it's mainly thanks to Mummy that Monodeath is fast (and Recluse when upped). Middle-ranged attackers are always the main focus of rush decks in all card games because they come out early and do decent damage. This translates into more total damage in a short game than a more expensive high attacker or an even cheaper low attacker.

However, your examples are bad. Something with 2 attack would be better for comparison with a mid-range attacker, so let's take Physalia as an example. Compare it with Toadfish. They may actually be equally fast if you have towers because quanta is instant and Physalia only costs 1 :water, but how fast they are depends on how long the game is. The shorter it is, the faster low and mid-range attackers are. Because around 100 HP is the most common, mid-range attackers are usually the fastest.
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Offline DigitalHero07Topic starter

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Re: An odd question about the way to make decks https://elementscommunity.org/forum/index.php?topic=42091.msg523138#msg523138
« Reply #2 on: July 18, 2012, 09:25:50 pm »
So, for example, Flesh Spider fits better than a bone dragon or a virus in a rush decks?
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Offline Higurashi

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Re: An odd question about the way to make decks https://elementscommunity.org/forum/index.php?topic=42091.msg523140#msg523140
« Reply #3 on: July 18, 2012, 09:31:51 pm »
For the basis of the deck, yes. Spider isn't particularly good since its attack:cost ratio is only 1:1 and its attack is only at 3 (Abomination has the same ratio but better card value since it has higher attack and Mummy is better on both factors). Dragons are more like a supplement since they come out late, but they do add good damage and doubles as a small insurance because they can shock the opponent with more attack power than Mummies in case you run into CC.
« Last Edit: July 18, 2012, 09:34:16 pm by Higurashi »
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Offline DigitalHero07Topic starter

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Re: An odd question about the way to make decks https://elementscommunity.org/forum/index.php?topic=42091.msg523142#msg523142
« Reply #4 on: July 18, 2012, 09:39:59 pm »
Following this logic, virus is as good as bone dragon?
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Re: An odd question about the way to make decks https://elementscommunity.org/forum/index.php?topic=42091.msg523143#msg523143
« Reply #5 on: July 18, 2012, 09:43:24 pm »
Following this logic, virus is as good as bone dragon?

In the proper deck, yes.

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Re: An odd question about the way to make decks https://elementscommunity.org/forum/index.php?topic=42091.msg523145#msg523145
« Reply #6 on: July 18, 2012, 09:46:13 pm »
No, because half the logic is about card value. A Virus only ever adds one attack. Its ratio is the same as Dragon, but the value is pathetic. Remember you only get 30-60 cards and one draw per turn (unless you use draw power, in which case you will also draw quanta faster and will still use mid-high attackers).
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Offline DigitalHero07Topic starter

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Re: An odd question about the way to make decks https://elementscommunity.org/forum/index.php?topic=42091.msg523147#msg523147
« Reply #7 on: July 18, 2012, 09:55:32 pm »
Got it! Thanks, you really helped me :D
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Re: An odd question about the way to make decks https://elementscommunity.org/forum/index.php?topic=42091.msg523206#msg523206
« Reply #8 on: July 19, 2012, 03:05:17 am »
A deck of 30 photons would deal lethal damage in 10 turns. (Damage: 7+8+9+10+11+12+13+14+15+16=99+16>100)
A deck of Pillars and 8|8s for 8 :underworld would deal lethal damage in at least 6 turns. (Damage: 0+8+16+24+32+40=80+40>100)
A deck of Pillars and 50|50s for 50 :underworld would deal lethal damage in at least 7 turns. (Quanta: 8+9+10+11+12=50)

« Last Edit: July 19, 2012, 03:11:52 am by OldTrees »
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Offline DigitalHero07Topic starter

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Re: An odd question about the way to make decks https://elementscommunity.org/forum/index.php?topic=42091.msg526055#msg526055
« Reply #9 on: July 26, 2012, 11:19:14 pm »
A deck of 30 photons would deal lethal damage in 10 turns. (Damage: 7+8+9+10+11+12+13+14+15+16=99+16>100)
A deck of Pillars and 8|8s for 8 :underworld would deal lethal damage in at least 6 turns. (Damage: 0+8+16+24+32+40=80+40>100)
A deck of Pillars and 50|50s for 50 :underworld would deal lethal damage in at least 7 turns. (Quanta: 8+9+10+11+12=50)
How did you do these calculation?
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Re: An odd question about the way to make decks https://elementscommunity.org/forum/index.php?topic=42091.msg526082#msg526082
« Reply #10 on: July 27, 2012, 01:11:29 am »
A deck of 30 photons would deal lethal damage in 10 turns. (Damage: 7+8+9+10+11+12+13+14+15+16=99+16>100)
A deck of Pillars and 8|8s for 8 :underworld would deal lethal damage in at least 6 turns. (Damage: 0+8+16+24+32+40=80+40>100)
A deck of Pillars and 50|50s for 50 :underworld would deal lethal damage in at least 7 turns. (Quanta: 8+9+10+11+12=50)
How did you do these calculation?
There are 7 photons in the opening hand. 1 more photon is draw each turn. The deck deals 7 damage then 8 then 9 ...
The 8|8s for 8 versions assume a 7 pillar hand followed by 1 8|8 for 8 per turn. Dealing 0 damage then 8 then 16 ...
The 50|50s for 50 assumes a 7 pillar hand followed by pillars until it draws a 50|50 for 50 on the precise turn it starts with 50 quanta.
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Offline DigitalHero07Topic starter

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Re: An odd question about the way to make decks https://elementscommunity.org/forum/index.php?topic=42091.msg526500#msg526500
« Reply #11 on: July 27, 2012, 11:14:52 pm »
There are 7 photons in the opening hand. 1 more photon is draw each turn. The deck deals 7 damage then 8 then 9 ...
The 8|8s for 8 versions assume a 7 pillar hand followed by 1 8|8 for 8 per turn. Dealing 0 damage then 8 then 16 ...
The 50|50s for 50 assumes a 7 pillar hand followed by pillars until it draws a 50|50 for 50 on the precise turn it starts with 50 quanta.
Got it, doing these calculations which is the best x|x creature?
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anything
blarg: