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Offline Kakerlake

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Re: 1.4 decks submitted (and plans to do so) https://elementscommunity.org/forum/index.php?topic=50573.msg1090697#msg1090697
« Reply #24 on: August 04, 2013, 10:15:07 am »
Spoiler for The Antlion Series:
In the Earth Realm, there is a small Gnome Clan, living off Antlions as life stock. They prey to the mighty Antlion God, who helps them in times of need.

Guess this series needs some workign over.
Spoiler for Antlion Farm:
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Deck import code : [Select]
4t5 4t5 58o 58o 58o 58o 58o 58o 58o 58p 58p 58p 58p 58p 58p 58q 58q 58q 58q 58s 58s 58u 58u 58u 58u 58u 58u 595 595 595 8pm

HP 60
Mark 1
Draw 1
Level 37
Lore: Friendly Antlion Frarm from the Gnome Clan
Spoiler for Antlion Defender:
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55l 55l 55l 55l 55l 55l 58s 58s 58u 58u 58v 58v 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 779 779 779 779 779 779 8pl

HP 120
Mark 1
Draw 1
Level 45
Lore: A fortified Antlion Farm of the Gnome Clan
Spoiler for Antlion hunting squad:
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55k 55l 55l 55l 55l 55l 55l 576 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 5aa 74i 74i 74i 74i 779 779 779 779 779 779 77f 77f 8pl

HP 180
Mark 1
Draw 1
Level 51
Lore: Gnomes on revenge for their stolen and murdered Antlions
Spoiler for Angry Antlion God:
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745 745 747 747 747 747 747 747 74d 74d 778 778 778 779 779 779 779 779 779 77a 77a 77f 77f 77f 77m 77m 78q 78q 78q 78q 78q 78q 78q 78q 78q 78q 7n2 7n2 8pl

HP 250
Mark 2
Draw 2
Level 70
Lore: The God of the Gnomes can't stand for any more intrusion in the Farmingland of the Antlions. The mighty god sent his own minion to defeat you!

Zanzarino
Spoiler for Deck:
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6tt 6u1 6u5 713 718 71d 745 74b 74f 77f 77g 77j 7ah 7am 7ap 7dj 7dm 7dr 7gl 7gq 7gt 7k0 7k2 7k5 7n1 7n2 7n7 7q2 7q4 7q5 7t9 7tc 7te 80a 80i 80j 8pi
HP 900
Mark 5
Draw 3
Level 113
Lore: You dare challenge the allmighty Zanzarino? Prepare to be zanzarinoing zanzarinoed!

Mind Thief
Spoiler for Deck:
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4sa 4sa 4sa 5um 5um 5um 5um 5um 5um 5uo 5uo 5up 5up 61o 61o 61o 61o 61o 61o 61o 61o 61o 61o 61q 61q 61q 623 623 623 623 624 624 63a 63a 63a 63a 63a 63a 8pt
HP 250
Mark 3
Draw 2
Level 76
Lore: An appariton entered your dreams and tries to destroy your Brain from the inside. Defeat it!

High Druid
Spoiler for Deck:
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52g 52g 52g 52g 52l 52l 52o 52o 52o 52o 52o 52o 542 542 542 542 542 5c5 5c5 5c5 5c5 5c5 7an 7an 7an 7an 7n2 7n2 7n2 7n2 8pn
HP 50
Mark 3
Draw 1
Level 46
Lore: You find a Stone Circle with a Druid in the middle, screaming about the world's end. A closer look reveals loads of weed stumps and Bottles that reek of too much alcohol. Suddenly the Druid realizes your intrusion and attacks.
« Last Edit: August 07, 2013, 03:57:15 pm by Kakerlake »

Offline Daguerreo

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Re: 1.4 decks submitted (and plans to do so) https://elementscommunity.org/forum/index.php?topic=50573.msg1090836#msg1090836
« Reply #25 on: August 05, 2013, 09:34:21 am »

Offline EmeraldTiger

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Re: 1.4 decks submitted (and plans to do so) https://elementscommunity.org/forum/index.php?topic=50573.msg1091110#msg1091110
« Reply #26 on: August 06, 2013, 08:32:05 pm »
Grand Warden
I am the gate keeper in this area. You shall not pass!

Level: 68
HP: 200
Mark: x2
Draw: x2
Deck: x2

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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6u2 6u2 6u2 6u2 6u2 6u2 6u3 6u3 6u3 713 713 713 713 77m 77m 77m 77m 77m 77m 7jv 7jv 7jv 7jv 7jv 7jv 7n8 7n8 7n8 7n8 8pj


TheSmallOnes
Beware the swarms!

Level: 57
HP: 50
Mark: x1
Draw: x3
Deck: x3

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7af 7af 7af 7af 7af 7af 7am 7am 7am 7am 7am 7am 7dh 7dh 7dh 7dh 7dh 7dh 7jp 7jp 7jp 7jp 7jp 7jp 7mt 7mt 7mt 7mt 7mt 7mt 7n4 7n4 7n4 7n4 7n4 7n4 8pn
« Last Edit: August 07, 2013, 02:07:20 am by EmeraldTiger »
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Offline Daguerreo

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Re: 1.4 decks submitted (and plans to do so) https://elementscommunity.org/forum/index.php?topic=50573.msg1091272#msg1091272
« Reply #27 on: August 08, 2013, 12:47:15 am »
Mountain's Troll V2
Level: 60
HP: 400
Mark: 1x

Size: 1x
Description: Such aggressive as stupid, the mountain's Troll brutally smash everyone enter in his territory, does not mind witch kind of creatures is. Brute force is useless, try another way to face him.

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58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58o 58q 58q 58q 58q 58q 58q 58r 58r 58r 58r 58r 58v 58v 58v 58v 8pm




Fallen Angel
Level: 60
HP: 100
Mark: 1x
Size: 2x


When an angel fall never can't come back to the heaven, and start to wander to our land with rage and looking for revenge.

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5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5l8 5mq 5mq 5mq 5mq 5mq 7ju 7ju 7ju 7ju 7ju 7ju 7jv 7jv 7jv 7jv 7jv 7jv 7te 7te 7te 7te 7te 7te 8pt


Moderator Comment Fixed deck codes
« Last Edit: October 24, 2013, 02:04:30 pm by antiaverage »

Offline kaempfer13

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Re: 1.4 decks submitted (and plans to do so) https://elementscommunity.org/forum/index.php?topic=50573.msg1091534#msg1091534
« Reply #28 on: August 09, 2013, 05:02:05 pm »
Tsunami:
"The wave sucks up everything, then returns it in one violent blast"
125hp
2x mark
2x draw
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7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gk 7gp 7gs 7gs 7gs 7gs 7gs 7h3 7h3 7h3 7h3 7hi 7hi 7hi 7n2 7n2 7n2 7t6 7t6 7t6 7t6 7t6 7t6 7t9 7tc 7tc 7th 7um 7um 7um 7um 8pm

I heard we are short on water decks and poseidon is up (well it actually is), so I made this deck.
:gravity War 10
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Master of :time War 12

Offline nerd1

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Re: 1.4 decks submitted (and plans to do so) https://elementscommunity.org/forum/index.php?topic=50573.msg1092536#msg1092536
« Reply #29 on: August 14, 2013, 02:56:33 pm »
Spoiler for throwing knives:
"Throwing Knives"
~Remember to watch your back!
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4t3 4t3 4t3 52i 52i 52j 52o 52o 5od 5od 5oe 5og 5oi 5oi 5pu 5pu 5pu 5pu 5pu 5pu 8pk

30 health
1x Death mark
1x Draw

lv 29

This deck is made as an easy challenge- it can deal a decent amount of damage, but no well constructed deck should lose to it. Even the starter decks don't have much trouble.

Spoiler for scaredgirl:
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4vg 4vg 6qq 6qq 6qq 6qq 6qq 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6ts 6tv 6tv 6tv 6tv 6tv 6tv 6u2 6u5 6u8 6u8 6u8 6u9 6u9 6u9 6ua 6uq 6uq 6uq 6uq 6uq 6uq 8pj

900 hp
5x Mark
5x Draw

Each card represents something. Unless it doesn't.

Spoiler for Sloth:
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5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5rg 5ri 5ri 5rj 5rj 5rk 5rk 5rk 5rk 5rm 5rm 5rp 5rp 5rp 5rp 5rp 5rp 5ru 5ru 5ru 5ru 8ps

20 hp
1x Mark
1x Draw

A low- level deck for time.
« Last Edit: August 15, 2013, 01:18:56 pm by nerd1 »
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Offline Dunkelheit

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Re: 1.4 decks submitted (and plans to do so) https://elementscommunity.org/forum/index.php?topic=50573.msg1097394#msg1097394
« Reply #30 on: September 16, 2013, 12:40:29 pm »
Spoiler for Enraged Angels:

Enraged Angels
"They have holy fire"
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5fk 5fk 5fk 5fk 5fk 5fk 7dp 7dp 7dp 7dp 7dp 7dp 7jp 7jp 7jp 7jp 7jp 7jp 7ju 7ju 7ju 7ju 7ju 7ju 7la 7la 7la 7la 7la 7la 8po


100 hp
3 mark
2 Draw

lvl 60

Spoiler for Flyswatter:
Flyswatter
"Smack!"
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744 744 74c 74c 74c 74c 74c 74c 74i 74i 74i 74i 75m 75m 7n2 7n2 7n2 7n2 7n2 7n2 8pl


150 hp
5 mark
2 draw

lvl 80

Spoiler for Dragon Shards:
Dragon Shards
"Ever wondered how Dragons and Shards sync? now you'll see
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6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6tv 6uq 711 71u 748 752 77b 786 7ad 7ba 7di 7ee 7gt 7hi 7jq 7km 7mv 7nq 7q6 7t5 7u2 80f 816 8pi


350 hp
5 mark
3 draw

lvl 102

« Last Edit: September 25, 2013, 11:41:44 pm by Dunkelheit »

Offline odideph

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Re: 1.4 decks submitted (and plans to do so) https://elementscommunity.org/forum/index.php?topic=50573.msg1097580#msg1097580
« Reply #31 on: September 17, 2013, 08:05:30 am »
Completely forgot to take screenshots in the making, but i've submitted a bunch of decks that i was happy to randomly stumble upon last time i played trainer, which was a while ago. Also submitted another batch yersterday evening. I'll do my best to describe them. Note that i might be a bit inaccurate about decks made long ago, so if theres a mistake please, do tell.



LONG AGO:


Holy Fortress
125 HP, x5 :light mark, x1 draw

 :light - :earth : The horrors of this land tend to make people fall into paranoia and that's just what happened to this guy. So he bunkers down and you have to break through the sancts, Protect Artifacts, and SoDs, while killing off the Earth nymphs... or you could just follow what the description says "maybe they're missing something", which is: cards. He will deck out before he can kill you at all if you have even the slightest bit of healing, or just draw luck.


Darkstone
? ? ?

Simple  :darkness :earth duo with Gargoyles, Devourers, Quicksands and LS, with a story about a traveler who sold his soul to the dark gods of the desert on one grim night, so that he could not die  from running out of supplies.


Deceptive Lights
5HP, x2 :light mark, x3 draw

I messed up the description ("voodoos and aoe damage. alot of them") because i made a voodoo deck before that and forgot to change the description.
Anyways,  :light :air duo with SoDs, Fireflies, Blessings and pendulums, that make it alot harder the longer you wait. easy EM with turn 1 thunderbolt. It doesn't get unbeatable though, just a sort of surprise for slow decks.


Metal Storm
? ? ?

 :chroma mark flying weapon deck, had some problems drawing his Animate Weapons as far as i remember. Didn't quite achieve the ingame effect i was hoping for.

________________________________________________



RECENTLY:

Calm Thief:
>100 HP, x1 ? mark, ? draw

 :darkness A ton of steals obviously, and 1 silence every 3 turns (fueled by x1 mark). Has alot of HP but is relatively slow at everything it does. I don't think i gave him CC either. Also tried to delay how fast he starts stealing, with unupped quanta generators. The story explains how lack of competition in the business of stealing in his area has let him grow so overconfident.


Ecume ("foam" in french, as a mix of air and water):
300 HP, x5  :air mark, x3 draw

Mainly a Duo  :water :air Ice Dragon-SoPa-Flooding combo, with sundials tossed in an attempt at making the AI not attack by herself for several turns. As the description hints, Ecume is a high sea pirate wanted for pillaging huge ships with his flooding-grown, skyblitzed ice dragons. The whole point of the deck was to make use of that unique interaction (only ice dragon survives flooding, gets HUGE stats from it+SoPa, and then you can still Blitz it!)
The last time i had already posted a deck like this one but when i faced it i realized its quanta balance was bad and that probably got me into yesterday's sumission session.


Everburn Woods
>100 HP, x1 :life mark, x3 draw

a chaotic rainbow based on  :life 's leaf dragons, mitosis, cremations and a bunch of random effects like CC and Chaos Power. The Ai plays it oddly, but when it gets going i'm rather satisfied with the feel: it's about a strange forest that has a permanent unholy forest fire in it and people who go in there to understand it either never come back, or go insane. So basically the trees' leaves perform spontaneous combustion and cause all kinds of unholy side effects. Now if zanz could get the AI to use Cremation on rustlers preferably instead of RoL's (who intended as  :light fuel for photosynthesis), that would be great (but i can understand why it doesn't).


Dark Temple of the Sands:
150 HP, x1 :earth mark, ? draw

Duo  :earth :darkness in that order: that means you'll first see a bunch of  :earth creatures trying to slow you down, while the "ritual" for summoning "demons" (dark creatures) is slowly performed, leading to an eclipse and fat gargoyles and vampires appearing. Nothing mechanically impressive, but i thought the sort of storyline feel would be cool. Gotta be the longest tuning up session for me so far.


Desert Raiders:
40 HP, x1 :fire mark, ? draw

For once, i was able to come up with some thematically interesting low-level stuff:  :earth :fire duo based on a bunch of upped Gnome Gemfinders who pillage camps with their "explosive weapons" : 2 explos, 2 quakes, 1 or 2 fire lances, with all the fire quanta coming from x1 mark. Deck has 40 HP and deals virtually no damage per turn so it should give newbies abit of a scare without actually being dangerous.
« Last Edit: September 17, 2013, 12:16:07 pm by odideph »

Offline EvaRia

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Re: 1.4 decks submitted (and plans to do so) https://elementscommunity.org/forum/index.php?topic=50573.msg1097666#msg1097666
« Reply #32 on: September 17, 2013, 07:42:48 pm »
Styx @ 240 HP, 3x Mark, 2x Draw:

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5ij 5ij 5ij 5ij 5ij 710 710 710 710 710 710 710 710 710 710 710 710 710 710 712 712 712 712 712 712 714 714 714 714 714 714 717 717 717 717 717 717 71b 71b 71f 71f 71f 71f 7h0 7h0 7h0 7h1 7h1 7h1 7h1 8pp


This is really fun to watch if you see it get going. I've had dreams of getting it work in PvP but as an AI with FG powers it works awesome.
Increased HP to let it survive long enough to see the engine. It's not fun to play if you just stomp it down after all.



Promise @ 240 HP, 3x Mark, 2x Draw:

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6rv 7i6 7jv 7jv 7jv 7jv 7k2 7k3 7k3 7k4 7kc 7n2 7n2 7q0 7q0 7q0 7q0 7q0 7q0 7q0 7q1 7q1 7q1 7q1 7q1 7q5 7q5 7q5 7q8 7q8 8pq


Heavy on flavor and theme in this deck. She's quite hard to beat. You need a combination of high damage output and CC to bust out of her lock and kill before you deck. My favourite FG deck I've ever put together, with a bit of HP buff to put her out of most OTK deck's range (Which otherwise hard counter the deck).

Offline iloveashley3

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Re: 1.4 decks submitted (and plans to do so) https://elementscommunity.org/forum/index.php?topic=50573.msg1105344#msg1105344
« Reply #33 on: October 23, 2013, 07:06:09 pm »
Furify (Fire/Purify)-(Fure-i-Fy)




 

anything
blarg: