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Offline darkrobe

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Re: [Unofficial] Competition : AI4 Slaughterfest https://elementscommunity.org/forum/index.php?topic=34573.msg436945#msg436945
« Reply #24 on: December 10, 2011, 07:21:06 am »
I have been playing around with this deck lately, trying to tailor it to how I play matches in the Arena. But it would be nice to see it tested officially in AI4. I think it is different enough, but the idea should be straight forward.

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52n 6qq 6qq 6qq 6qq 6qq 6qq 6qq 6rm 6rm 6u3 6u3 6u3 6u3 6u3 6u3 6u6 71b 71b 74b 74b 77f 77i 77i 77i 7do 7do 7gp 7k6 7k6 7n8 7n8 7q8 7qb 7qb 7qb 7qb 7t9 80h 80h 8pj


This isnt really fast, but its pretty steady.

-use precogs to check the opponents hand/ move through your deck
- SN and QT for quanta
- quint your fallen druid or oty depending on the cards in the oponents hand
- use eternity to slow down the opponents creatures till you can om nom nom them
- use pulverizer to clear annoying permanents
- boneyard to generate skeletons for mutation
-Protect artifact for whatever needs protecting.
etc
etc


Offline Calindu

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Re: [Unofficial] Competition : AI4 Slaughterfest https://elementscommunity.org/forum/index.php?topic=34573.msg436961#msg436961
« Reply #25 on: December 10, 2011, 07:59:35 am »
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6u2 6u2 6u2 6u3 6u3 6u3 6u3 6u3 6u3 6ve 6ve 6ve 6ve 6ve 6ve 71e 71e 74a 74a 77g 7an 7dm 7jv 7n0 7qd 7td 7td 7td 7td 7td 8pt


There's my take on a Ai4 farmer, buffed Vampires keep you alive and kill the opponent with some help from scorpions.
Variants:Change the graboid for another fog shield.
              Change the graboid for a TU.
You know, a long time ago being crazy meant something. Nowadays everybody's crazy.
War

Offline Djhopper :)

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Re: [Unofficial] Competition : AI4 Slaughterfest https://elementscommunity.org/forum/index.php?topic=34573.msg437045#msg437045
« Reply #26 on: December 10, 2011, 03:33:57 pm »
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5lk 5lk 5lk 5lk 5ok 5ok 5ok 5ok 5ok 5ok 61o 61o 61o 61o 622 622 622 622 622 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 8pr


Here's my entry: Hope of the Firefly

Lets hope (pun intended) that it does well!

Re: [Unofficial] Competition : AI4 Slaughterfest https://elementscommunity.org/forum/index.php?topic=34573.msg437170#msg437170
« Reply #27 on: December 10, 2011, 10:51:48 pm »
I am a bad person who doesn't follow directions, this originally had results posted it's now been moved to my result's post.



Offline JenkarTopic starter

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Re: [Unofficial] Competition : AI4 Slaughterfest https://elementscommunity.org/forum/index.php?topic=34573.msg437171#msg437171
« Reply #28 on: December 10, 2011, 10:57:51 pm »
More results

Djhopper's deck: 
30 games,  0 wins

Almost Wins were against:
 :aether :earth :light
Everything else crushed this pitifully or force it into a deckout...  just not enough available damage against 200 hitpoints, unless opponent doesn't have a shield...  It needs a bit more.  It's also lacks air mana to get enough fireflies out fast enough after a fractal. 


Odii Olsen's deck:
30 games, .1 win ratio , wins per hour at 1.587 wins per hour.

Lacks either enough shielding or enough time electrum, subject to very bad draws, If I could get a shield up in place fast enough and keep it, it could win.
You can edit posts to keep all results in same place =)
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Re: [Unofficial] Competition : AI4 Slaughterfest https://elementscommunity.org/forum/index.php?topic=34573.msg437225#msg437225
« Reply #29 on: December 11, 2011, 12:52:20 am »
Apparently I'm bad at following instructions.  Will do.

Offline Djhopper :)

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Re: [Unofficial] Competition : AI4 Slaughterfest https://elementscommunity.org/forum/index.php?topic=34573.msg437417#msg437417
« Reply #30 on: December 11, 2011, 12:10:55 pm »
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5la 5la 5lk 5lk 5lk 5lk 5ok 5ok 5ok 5ok 5ok 5ok 61u 61u 622 622 622 622 622 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 63a 8pr


My deck is now finalized. I added dragons to deal that 200 damage, lobos to deal with momentum and an aether pendulum to protect against deck-out.

It shouldn't lose once it's set up.

Offline regen2k9

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Re: [Unofficial] Competition : AI4 Slaughterfest https://elementscommunity.org/forum/index.php?topic=34573.msg437531#msg437531
« Reply #31 on: December 11, 2011, 06:21:02 pm »
Double post : Added rules to create upped decks. If you have a(or several) $ code you want to submit for this competition, you're welcome :D
In the rules in the first post you say one deck post per competition per user maximum (i.e. 2 deck posts total, 1 upped, 1 unupped).  Are the rules changed to several per competion now?  Sorry for the confusion.  I just want to clarify, to be sure.
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Offline JenkarTopic starter

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Re: [Unofficial] Competition : AI4 Slaughterfest https://elementscommunity.org/forum/index.php?topic=34573.msg437534#msg437534
« Reply #32 on: December 11, 2011, 06:25:25 pm »
Double post : Added rules to create upped decks. If you have a(or several) $ code you want to submit for this competition, you're welcome :D
In the rules in the first post you say one deck post per competition per user maximum (i.e. 2 deck posts total, 1 upped, 1 unupped).  Are the rules changed to several per competion now?  Sorry for the confusion.  I just want to clarify, to be sure.
2 decks max (1 upped & 1 unupped)

The $ codes are codes that reward you, in game, with money.

Also, at people changing their decks (and at new posters) : try to have your deck *fully prepared* before you post it. There will be no more allowing of changing decks posted after this post.
The madness is in each of us. Close your eyes, sing, and open your webbed wings to the silent winds.
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Offline regen2k9

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Re: [Unofficial] Competition : AI4 Slaughterfest https://elementscommunity.org/forum/index.php?topic=34573.msg437536#msg437536
« Reply #33 on: December 11, 2011, 06:27:16 pm »
Ok cool.  Thanks for clearing that one up for me Jenkar.
Walk towards the :light...

Re: [Unofficial] Competition : AI4 Slaughterfest https://elementscommunity.org/forum/index.php?topic=34573.msg437627#msg437627
« Reply #34 on: December 11, 2011, 08:49:51 pm »
So that means we should or should not retest Djhopper's deck for those who have.

Offline JenkarTopic starter

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Re: [Unofficial] Competition : AI4 Slaughterfest https://elementscommunity.org/forum/index.php?topic=34573.msg437629#msg437629
« Reply #35 on: December 11, 2011, 08:52:21 pm »
So that means we should or should not retest Djhopper's deck for those who have.
You can retest it, have your old tests on it hidden in a spoiler (SP button).
The madness is in each of us. Close your eyes, sing, and open your webbed wings to the silent winds.
Beautiful art : http://i.imgur.com/eUhyYCC.png

 

blarg: darkrobe,calindu221