Poll

Add shard to oracle spin?

Yes
No

*Author

Offline Drake_XIV

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Re: Add Shard to oracle? https://elementscommunity.org/forum/index.php?topic=39060.msg485640#msg485640
« Reply #12 on: April 22, 2012, 11:06:23 pm »
Considering the Oracle is the only feasible way some us can get Nymphs, I guess so.

Offline teffy

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Re: Add Shard to oracle? https://elementscommunity.org/forum/index.php?topic=39060.msg485647#msg485647
« Reply #13 on: April 22, 2012, 11:16:06 pm »
Are there no better arguments than our personal odds for nymphs ?

it seems not :P we're all selfish bastards ahah

Ok, I try.
All shards somehow look the same , Shard of Gratitude, Shard of Divinity, all shards of something. Adding them to the oracle is kind of boring, no difference for the player.
"OMG, spinned another Shard of sth *yawning*"
Regular rare cards look different and nymphs - although they all look similar, it´s a big difference, if you get an Amber Nymph, or a Light Nymph.

Arena decks based on cards of "other" are also unpredictable, the player can sometimes choose any color he wants. e.g. 5 SoD can be useful in any oracle deck.
SoR? Many colors could use 5 SoR. The oracle predictions shall restrict the number of decks, a player can create for Arena, that´s the idea of oracle cards for Arena. Too many "other" cards destroy that.

You know (and hate) oraclebows or other decks, which use "dead" oracle cards ? When players "ignore" the oracle card ? Shards are the best card you can get, you can (almost) always play them, and "ignore" them as oracle card. Spin a shard and generate a deck you want... Bad for deck variety.

Means, I vote for "No". 12* No, 11* Yes. (now)
« Last Edit: April 22, 2012, 11:25:51 pm by teffy »
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Offline dragonsdemesne

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Re: Add Shard to oracle? https://elementscommunity.org/forum/index.php?topic=39060.msg485657#msg485657
« Reply #14 on: April 22, 2012, 11:32:36 pm »
Okay, you're right. I found the piece of code controlling it.

So the algorithm is:

1. Pick a random card.
2. If it is a nymph, then 50% chance to select another card.

The bug was that if a Purple Nymph was chosen it wouldn't select another card. It looks like it's fixed now though (I could be wrong).  So the probability of getting a nymph is actually ... well, I don't know that much about probability yet, so I'm going to say it's about 3.114%. Thanks, Dark Weaver.

Hope that helps

It means that the code uses the second scenario I presented.  (the one with the list that I said was weird :p) It also means that adding shards would decrease the odds of getting all of the nymphs.  (just like adding seraph decreased our odds of getting any nymph by a tiny percentage, not just fire nymphs as would have been the case in my first scenario)


Offline Cunning_Wish

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Re: Add Shard to oracle? https://elementscommunity.org/forum/index.php?topic=39060.msg485964#msg485964
« Reply #15 on: April 23, 2012, 01:53:12 pm »
I don't care of shard,because we can farm for it  in Arena.

but nymph not.I only have few :-[

I hope we can get a random nymph for some relic ?_?
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Offline Poker Alho

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Re: Add Shard to oracle? https://elementscommunity.org/forum/index.php?topic=39060.msg485970#msg485970
« Reply #16 on: April 23, 2012, 02:14:42 pm »
I don't care of shard,because we can farm for it  in Arena.

but nymph not.I only have few :-[

I hope we can get a random nymph for some relic ?_?

that would be... interesting, but it would allow easy access to them

Offline Mathematistic

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Re: Add Shard to oracle? https://elementscommunity.org/forum/index.php?topic=39060.msg485979#msg485979
« Reply #17 on: April 23, 2012, 02:46:20 pm »
I don't care if I can win it from oracle or now, I just wanna see some new, interesting fortunes about shards.

Spoiler for my suggestions:
:aether : Stay nonchalant. The emotional immortality will eventually grant you wisdom.
 :air : To dive or not to dive, that's a question.
 :darkness : Correctly channeling your vain to your nemeses could corrode their minds faster than the decay of your own. Vacancy is sometimes a source of power, you know.
 :death : One cannot succeed without making any sacrifices.
 :earth : Your mind is more powerful than it is when it is materialised. Get working!
 :entropy : May the RNG be with you.
 :fire : Taunting is the first step of breaking an otherwise solid formation.
 :gravity : Your telepathic powers can obliterate what used to be out of reach. Stay focused and you'll see.
 :life : Gratefulness does pay back.
 :light : Rise and shine. Be righteous, and the divine powers will be with you.
 :time : Get ready to seize every opportunity. With the appropriate timing, success will be yours.
 :water : Shush... wait... it'll come... soon... just not now.
PVE shouldn't be all about copying a deck code and converting time into electrum, score, and potentially rares.
If the only way to derive fun from a game is its PVP content, then non-hardcore players a.k.a. the mass are alienated from the hardcore community.

 

blarg: