*Author

Fallower

  • Guest
Re: Would you play Elements more if the cost of upgrades were lower? https://elementscommunity.org/forum/index.php?topic=12295.msg157755#msg157755
« Reply #84 on: September 13, 2010, 10:17:54 am »
Fair enough, if all youre saying is that giving newbies free upgrades will attract them to the game, thats fine. I'm just saying that many unupgraded cards would be wasted because of this. Eh I was pretty idiotic to use sarcasm just now since you didn't really understand, but I think your friends have quit mainly because they liked other CCGs better since they didn't fully appreciate the cards in the game. I mean, who would quit if there were new features for you to try?

I say unupgraded cards will be wasted since only 2 cards are actually needed to build a decent FG deck. Its not hard. I think more features are what elements really needs to attract people, not the upgrades. Thats all I wanted to say, Douge, if I didn't make it clear enough just now.

Zuphix

  • Guest
Re: Would you play Elements more if the cost of upgrades were lower? https://elementscommunity.org/forum/index.php?topic=12295.msg158023#msg158023
« Reply #85 on: September 13, 2010, 10:45:08 pm »
I think the upgrade prices should depend on the card e.g. 300-500 electrum to upgrade to towers, 1000-1500 for normal cards, 2000 for rarer cards etc.. I really feel ripped off when I upgrade pillars to towers for the same price per card as more important cards

Re: Would you play Elements more if the cost of upgrades were lower? https://elementscommunity.org/forum/index.php?topic=12295.msg159441#msg159441
« Reply #86 on: September 16, 2010, 07:09:43 am »
Paying 1,500 per tower is just  :o :o

Making the cost lower would encourage more pvping and less grinding. I mean grinding in a MMORPG is boring as all get out, grinding in a card game could prove to be a tad worse.

runesword03

  • Guest
Re: Would you play Elements more if the cost of upgrades were lower? https://elementscommunity.org/forum/index.php?topic=12295.msg163939#msg163939
« Reply #87 on: September 24, 2010, 02:20:41 am »
Well, it is a YES because a lot of cards will be upgraded and it would be faster to grind the coins for upgrading and to increase the score, but also a NO because the trainer will be held a little useless and the thrill of the game will be diminished... IMO, this suggestion is also an equivalent of making a private-server MMORPG an official server, maintaining its high exp/drop rate.

i would like to suggest to just lower the upgrade cost for towers by at least 200 coins, for it to be more affordable... but more than that, I think the upgrade cost for each cards is already balanced... It is up to the player if he/she will be patient enough to make it up to the top

 

anything
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