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Water Nymph Coding Adjustment? https://elementscommunity.org/forum/index.php?topic=23316.msg296534#msg296534
« on: March 23, 2011, 10:04:26 am »
Water Nymphs' ability, Nymph's Tears, targets pillars or pendulums and turns them into their corresponding element's Nymph. While this is a great way to spam a usually expansive card, it can also be used effectively as a specialized permanent control or, when paired with Eternity or Rewind, quanta denial skill. However, the distinction of when to use the skill as a PC rather than a creature summoning, frequently used as such by players, is lost to the AI. We already see the AI use Rage Potion as both a buff to its own creatures and as a form of Creature Control, would it be too difficult to code the AI's functioning with the Nymph's Tears so that when the AI's field reaches a certain number of Water Nymphs it begins to target the opponent's pillars and pendulums?

Discuss please!

Re: Water Nymph Coding Adjustment? https://elementscommunity.org/forum/index.php?topic=23316.msg296537#msg296537
« Reply #1 on: March 23, 2011, 10:07:57 am »
I don't think this is a really important thing...
jezebel is the only AI with water nymphs...
some AI5 too, but...

Offline Pineapple

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Re: Water Nymph Coding Adjustment? https://elementscommunity.org/forum/index.php?topic=23316.msg296608#msg296608
« Reply #2 on: March 23, 2011, 02:43:25 pm »
Some nymphs have high attack, when you add in control to take care of the nymphs, you would usually rather use a nymph tear on the tower producing the element of the control.

Re: Water Nymph Coding Adjustment? https://elementscommunity.org/forum/index.php?topic=23316.msg296632#msg296632
« Reply #3 on: March 23, 2011, 03:52:57 pm »
I don't think this is a really important thing...
jezebel is the only AI with water nymphs...
some AI5 too, but...
Yeah, not a huge priority, just putting it out there XP

Some nymphs have high attack, when you add in control to take care of the nymphs, you would usually rather use a nymph tear on the tower producing the element of the control.
I'm not sure I follow? Explanation please?

Offline Tymalous

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Re: Water Nymph Coding Adjustment? https://elementscommunity.org/forum/index.php?topic=23316.msg298569#msg298569
« Reply #4 on: March 26, 2011, 03:01:17 pm »
You do realize that Jezebel will become much harder with an update like this? All of your pillars/towers would go down before his/hers. It would be like facing Seism, only worse on some occasions.
Ability will never catch up with the demand for it.
Confucius

Offline Seraph

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Re: Water Nymph Coding Adjustment? https://elementscommunity.org/forum/index.php?topic=23316.msg298572#msg298572
« Reply #5 on: March 26, 2011, 03:11:02 pm »
You do realize that Jezebel will become much harder with an update like this? All of your pillars/towers would go down before his/hers. It would be like facing Seism, only worse on some occasions.
Her, Definitely her,
on the topic of Jezebel, they could just as easily have put in tridents powered by Quantam Tower

Also, for the most part (other than Jezebel), it is just a bad idea to do this. Unless it is a lone quantam tower, you will be giving the opponent a very useful creature.

Re: Water Nymph Coding Adjustment? https://elementscommunity.org/forum/index.php?topic=23316.msg298671#msg298671
« Reply #6 on: March 26, 2011, 05:45:43 pm »
Are you telling me that you'd have a harder time against PC FG which can only take so many pillars per turn, easily out rushed by a SN deck then go up against her Gravity Nymphs? o.o

And Nymphs aren't very useful when they have no quanta to fuel their alchemy spells; even more useless due to their high cost when rewound?

Offline Pineapple

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Re: Water Nymph Coding Adjustment? https://elementscommunity.org/forum/index.php?topic=23316.msg298735#msg298735
« Reply #7 on: March 26, 2011, 07:28:58 pm »
Are you telling me that you'd have a harder time against PC FG which can only take so many pillars per turn, easily out rushed by a SN deck then go up against her Gravity Nymphs? o.o
What?! Yes, a Jezebel that tries to eat my entropy pendulums in my psnbow rush is much easier than a Jezebel that drains 3 quanta from each element each time I use a snova..

And Nymphs aren't very useful when they have no quanta to fuel their alchemy spells; even more useless due to their high cost when rewound?
Hello? They have pillars of that element, of course they can fuel the nymphs' alchemy spells...And I'd say that turning rol/hope's towers into Aether Nymphs or CCYB's towers into random nymphs isn't as "useless" as you claim.
Plus, tear+rewind is a two card combo.. (nymph and eternity). This is an extremely specialized deck.

Re: Water Nymph Coding Adjustment? https://elementscommunity.org/forum/index.php?topic=23316.msg298741#msg298741
« Reply #8 on: March 26, 2011, 07:36:07 pm »
I'm not saying that such an AI change is needed to make AI Nymph Tear users more difficult or easier, it's just that if a human can use a viable strategy, the AI should be able to do it as well; the question was how to implement it.

Offline Pineapple

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Re: Water Nymph Coding Adjustment? https://elementscommunity.org/forum/index.php?topic=23316.msg298755#msg298755
« Reply #9 on: March 26, 2011, 07:51:56 pm »
Here's what I've concluded.
The strategy is only viable if you have an Eternity.
Using a Rewind card for this kind of weak denial isn't worth it.
So the AI needs to check how many Water Nymphs you have out, whether or not you have a working Eternity out, whether or not you have enough quanta for the Eternity to use its ability, and then use the Nymph's Tear on the pillar, not use any CC on the Nymph you just generated, and Rewind it with the Eternity.
This AI cannot complete this 2-layer task, so something must be changed first.

Re: Water Nymph Coding Adjustment? https://elementscommunity.org/forum/index.php?topic=23316.msg298783#msg298783
« Reply #10 on: March 26, 2011, 08:17:30 pm »
What I proposed was the AI to spawn Nymphs on its own side until Water Nymph numbers reaches a certain point of which then it splits its task of spawning Nymphs on both its side and your side until targetable pillars and pendulums reach a certain number. AI spawning creatures, already, keep spawning creatures even if Flooding is out, so the AI doesn't care of the opponent strategy, for now.

Also, of the 12 Upped Nymphs, only Aether, Air, Darkness, and Time have attack which is greater than 5, and Fire and Life being the other two which can raise their attacks to 7 and 12, respectively, after a cooldown and extra quanta. The other 6 Nymphs have little use after the quanta denial. Eternity is not the only pair with this. Nightmare Nymph holds hand denial, Earthquake Nymph becomes much faster, Antimater Nymph for those higher attack Nymphs, PU/SoR Nymphs for hysteria in Top 50(0), A Duo Death/Flooding fodder/denial creator; possibilities are out there >.<

Offline Pineapple

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Re: Water Nymph Coding Adjustment? https://elementscommunity.org/forum/index.php?topic=23316.msg298974#msg298974
« Reply #11 on: March 27, 2011, 02:38:16 am »
You're taking away pillars of the nymph's element...That means that they have generated quanta for that element and can activate its spell.
To get rid of the annoyance you have created, your deck either needs a ridiculous amount of otherwise unneeded CC or something that is both durable (so the opponent doesn't just kill/destroy it) and can repeatedly use cc.
This AI cannot complete this 2-layer task, so something must be changed first.

 

blarg: