that would make the game easier but then everyone will have upgraded decks which doesn't realy make sense.
so look at it this way:
currently, a player with all-upgraded cards will certainly beat someone with none.
new players have a *very* hard time amassing enough cash to actually purchase upgrades, wiki-reading munchkins aside
meaning that a PVP system in a few months, when all the grinders have upgraded cards and all the noobs don't, make life very hard.
if it's easier to get upgraded cards, then this split is greatly reduced, because new players can catch up faster, and then it's back to having a good deck design (which this game SHOULD be about) rather than having just plain better cards.
you can get all your upgrades by just winning 1,500 level 1 combats each (absolutely no risk!), so the current high price doesn't really add
difficulty as such, it just adds time.
and as to arguments that "players who already upgraded will be upset" - this is beta. in most games when the beta ends all accounts are
wiped out completely
My stats:
score: 7374
games won: 234
games lost: 224
deck size: 60
cards upgraded:19
See? With less than 500 games I already have a 50% statistic, mostly playing against gods.
ok, to this statistic add the following:
what was your setup when you
started killing the gods?
how many and what kinds of rares do you have, if any? how many upgraded cards?
how much playing did you do with other accounts before this (if any) to find out what to buy and build?
for comparison, after 500+ wins, i have: 2 discords, 1 titan, 1 trident (picked as a quest reward), 1 miracle, 1 owl's eye, and 1 eternity.
so if my results are typical, and assuming you started playing the gods after 150 or so wins, you would have had to start with 2-3 different rares and 0-1 upgraded cards.
so yes, upgrading is fairly easy for people who spend time munchkining and reading the walkthroughs and strategies online.
upgrading is hard for those of us who try to figure it out ourselves (i've spent thousands on cards from the market and mark switches, just to see what works)