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lomus

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Upgraded Cards https://elementscommunity.org/forum/index.php?topic=22.msg1778#msg1778
« Reply #24 on: December 15, 2009, 10:09:34 pm »

As far as I know only mono-aether deck will work against gods, because of shields.

lomus

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Upgraded Cards https://elementscommunity.org/forum/index.php?topic=22.msg1779#msg1779
« Reply #25 on: December 15, 2009, 10:09:34 pm »

There are decks oriented against certain gods. This decks give about 100% win percentage against this particular god / gods.
So, get such a deck (it can be assembled from not upgraded cards) and start farming gods.

Just quit, if it is not the god the deck is ment to beaten.

When you finally beat a god you have about 13.5% to win a card worth 1100 on average.
or about 1% to win two cards worth 2200 and also get back 120 coins (mastery).

So let do the math.

1/9 to face correct god, this mean that you pay 30 * 9 = 270 coins on average just to find him.
120 + 143 + 22 = 285 in return on average. And it is more fun than level 3!

However, on practice you get cards more often. I had about 5-6 times when I got 3 cards from Miracle.

So, assemble a deck, and start farming gods. It is well worth it.

And if you have deck capable of beating several easiest gods: Miracle, Fire Queen, Incarnate - you have even MORE chances to get a lot of money.

Upgraded Cards https://elementscommunity.org/forum/index.php?topic=22.msg1780#msg1780
« Reply #26 on: December 15, 2009, 10:09:34 pm »

I don't find any anti-god deck without a lot of upgraded card...

Maybe possible, but how much coins you will lose before winning a single battle? 30 coins for every loss, remember. There are many false gods, you have only a probability to find the few you can beat with a dedicated deck, but this probability could simply not happen for a lot of time. You can easily find the other gods for 10-15 matches, that means over 300-450 coin loss. After that you have the POSSIBILITY to beat the finally founded "easy" god.

Having the possibility is not the same as being sure to beat it, so if you fail, you probably have to lose other 300 or so coins, just to find him once again. And so on...

That's why i found many posts that talks about "level 3 AI farming"  ::)


I have a decent score against lvl3 AI (138-20) with a lot of mastery victories that allowed me to gain cash, but i don't see why you are against a simple lowering of the upgrading cost. Or raising the coins gained from victories. Maybe you are so good that it's easy to farm for you or to beat gods, but many players aren't as good as you but still want to see at least a couple of upgraded cards in their decks, without having to bother with a ton of farming matches. I'm not the only one that is losing interests in the game because of that.

Upgraded Cards https://elementscommunity.org/forum/index.php?topic=22.msg1781#msg1781
« Reply #27 on: December 15, 2009, 10:09:34 pm »

So, the question is the same: why not to lower upgrade cost?

Upgraded Cards https://elementscommunity.org/forum/index.php?topic=22.msg1782#msg1782
« Reply #28 on: December 15, 2009, 10:09:34 pm »

There is no ugraded Darkness deck that can farm gods, right?  :(

Upgraded Cards https://elementscommunity.org/forum/index.php?topic=22.msg1783#msg1783
« Reply #29 on: December 15, 2009, 10:09:34 pm »

As far as I know only mono-aether deck will work against gods, because of shields.
Water-death works well...sometimes.





zzz123

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Upgraded Cards https://elementscommunity.org/forum/index.php?topic=22.msg2394#msg2394
« Reply #30 on: December 15, 2009, 10:09:36 pm »

that would make the game easier but then everyone will have upgraded decks which doesn't realy make sense.
so look at it this way:
currently, a player with all-upgraded cards will certainly beat someone with none.
new players have a *very* hard time amassing enough cash to actually purchase upgrades, wiki-reading munchkins aside :)
meaning that a PVP system in a few months, when all the grinders have upgraded cards and all the noobs don't, make life very hard.
if it's easier to get upgraded cards, then this split is greatly reduced, because new players can catch up faster, and then it's back to having a good deck design (which this game SHOULD be about) rather than having just plain better cards.

you can get all your upgrades by just winning 1,500 level 1 combats each (absolutely no risk!), so the current high price doesn't really add difficulty as such, it just adds time.


and as to arguments that "players who already upgraded will be upset" - this is beta. in most games when the beta ends all accounts are wiped out completely :P


My stats:
score: 7374
games won: 234
games lost: 224
deck size: 60
cards upgraded:19

See? With less than 500 games I already have a 50% statistic, mostly playing against gods.
ok, to this statistic add the following:
what was your setup when you started killing the gods?
how many and what kinds of rares do you have, if any? how many upgraded cards?
how much playing did you do with other accounts before this (if any) to find out what to buy and build?


for comparison, after 500+ wins, i have: 2 discords, 1 titan, 1 trident (picked as a quest reward), 1 miracle, 1 owl's eye,   and 1 eternity.
so if my results are typical, and assuming you started playing the gods after 150 or so wins, you would have had to start with 2-3 different rares and 0-1 upgraded cards.

so yes, upgrading is fairly easy for people who spend time munchkining and reading the walkthroughs and strategies online.
upgrading is hard for those of us who try to figure it out ourselves (i've spent thousands on cards from the market and mark switches, just to see what works)

bluefinn

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Upgraded Cards https://elementscommunity.org/forum/index.php?topic=22.msg7724#msg7724
« Reply #31 on: December 15, 2009, 10:10:07 pm »

I'm inclined to agree.  I'm happy to play for several hours at a stretch and support the game by viewing ads.  At the same time, even if I play all day, every day (which I can't) upgrading even half the cards in my deck would take months and months.  It's a shame, too.  I think charging 10x the cost of the most expensive normal cards is prohibitively expensive.  It's essentially a tax on newbies and prevents us from fully enjoying the game when we don't even stand the slightest chance against even weak level 50 decks without upgraded cards.

I'd propose lowering the cost of all upgrades across the board to 500.  Upgraded cards will still be relatively rare, but the cost won't seem as daunting to those of us who are just starting out or can't play all the time.  It would also keep me coming back to the game (and, thus, keep the ad revenue up) as opposed to my getting discouraged and eventually losing interest b/c it's too hard for me to compete.

I don't mean to whine about it.  After all, who can really complain about a free game?  That said, I enjoy Elements and I want to continue enjoying it.  But sadly I'm already starting to be discouraged by an inability to advance.

Cisco

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Upgraded Cards https://elementscommunity.org/forum/index.php?topic=22.msg7725#msg7725
« Reply #32 on: December 15, 2009, 10:10:07 pm »

I average about five upgrades a day. almost done now. I´ts hard at the start playin Fg untill you got your first upgraded  deck. Bye that time you will have figured out the strat how to play the FG and will know that you could of won most games without an upgraded deck. the real trick is how you play them not the upgraded cards.

Evil Hamster

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Upgraded Cards https://elementscommunity.org/forum/index.php?topic=22.msg7726#msg7726
« Reply #33 on: December 15, 2009, 10:10:07 pm »

It is possible with good deckbuilding and play strategy to beat upgraded decks with unupgraded ones. Not easy, but possible.

Evil Hamster

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Upgraded Cards https://elementscommunity.org/forum/index.php?topic=22.msg7727#msg7727
« Reply #34 on: December 15, 2009, 10:10:07 pm »

It's funny, in a way how new players insist they have better deckbuilding skills and strategy but just can't beat upgraded decks.

Granted the upgrades do give an advantage- I'd say about 20%. With good deckbuilding and solid strategy against somebody who has no clue how to play and just spent hours grinding to get their upgrades things balance out.

Celidion

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Upgraded Cards https://elementscommunity.org/forum/index.php?topic=22.msg8033#msg8033
« Reply #35 on: December 15, 2009, 10:10:08 pm »

As someone said, upgrades don't give a huge advantage. Granted, he wasn't on the same side of the argument as me, but still upgrades aren't *necessary* to win. Some upgrades are good ( example: otyugh, firefly queen, pillars -> towers), but some aren't that good. ( example : bonds, fire storm, rain of fire )

 

blarg: