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Offline BluePriestTopic starter

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Quantum mark https://elementscommunity.org/forum/index.php?topic=3531.msg31469#msg31469
« on: March 02, 2010, 04:06:06 pm »
I think it would be good to have the option to upgrade your mark to a quantum mark (3 random quantums) if you pay a certain amount in the metamorphasis. Like, 1200 since thats the cost to change it to each element once, or maybe 2700 (1200 for the power of each element, but it would need to be upgraded hence the additional 1500 cost).

The requirements may need to be changed, but im mainly throwing out the idea of the mark, not the requirements.
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PiP

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Re: Quantum mark https://elementscommunity.org/forum/index.php?topic=3531.msg31472#msg31472
« Reply #1 on: March 02, 2010, 04:15:25 pm »
Maybe down the road, but not right now.  There's other stuff that people would rather have first. 
If there were different leagues then that would be a good idea, you could have a False-God league where you could play deck like the FG. But right now it would only make the powerful more powerful and people starting out would have a harder time catching up.

Offline BluePriestTopic starter

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Re: Quantum mark https://elementscommunity.org/forum/index.php?topic=3531.msg31482#msg31482
« Reply #2 on: March 02, 2010, 04:44:51 pm »
Maybe down the road, but not right now.  There's other stuff that people would rather have first. 
If there were different leagues then that would be a good idea, you could have a False-God league where you could play deck like the FG. But right now it would only make the powerful more powerful and people starting out would have a harder time catching up.
Its not necesssarily a suggestion for right now, its jsut a suggestion in general. I think it would be soemthing good to have down the road. And not everybody would use it. As appealing as it sounds, a lot of decks would actually fail if it didnt consistently get 1 kind of quantum from its mark.
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Offline Kamietsu

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Re: Quantum mark https://elementscommunity.org/forum/index.php?topic=3531.msg31504#msg31504
« Reply #3 on: March 02, 2010, 05:50:30 pm »
I don't think that will be happening ever because the Quantum Towers/Pillars are elementals. The reason you have a mark is because it represents you as your Element, since we all play as Elementals in the game. Just three random quantum isn't an element.
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Offline BluePriestTopic starter

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Re: Quantum mark https://elementscommunity.org/forum/index.php?topic=3531.msg31898#msg31898
« Reply #4 on: March 03, 2010, 01:23:49 pm »
hmmm... that is a good point there, but perhaps it could be considered sorta like a mutant element. An abomination (no pun intended with the monster). taken from all the elements, but not a master in a single one, therefor the power of your element is more randomized. However, I suppose this may be a bit of a stretch, and besides, it wouldnt be good to have an element mark of other unless theres a wider selection of cards that fall into the catagory anyways.
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bobcamel

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Re: Quantum mark https://elementscommunity.org/forum/index.php?topic=3531.msg31936#msg31936
« Reply #5 on: March 03, 2010, 04:27:41 pm »
I don't think that will be happening ever because the Quantum Towers/Pillars are elementals. The reason you have a mark is because it represents you as your Element, since we all play as Elementals in the game. Just three random quantum isn't an element.
AGreed.


Offline BluePriestTopic starter

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Re: Quantum mark https://elementscommunity.org/forum/index.php?topic=3531.msg31942#msg31942
« Reply #6 on: March 03, 2010, 04:37:25 pm »
That isnt really explained though. The storyline isnt really emphasized nor does it seem like any real work was put into it at all (not a diss, honest, because I dont think games like this really need a story, its fun because of what you do, not why you do it). Until you said soemthing, I always just thought of it as an affinity toward a certain element, or being more in tune with all of them, in which case I thought of a master that was in tune with all, or one who had no straight affinity. However, under the pretense you mentioned, I suppose the quantum mark idea doesnt really make sense
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IStoneI

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Re: Quantum mark https://elementscommunity.org/forum/index.php?topic=3531.msg34031#msg34031
« Reply #7 on: March 06, 2010, 06:41:08 pm »
i would rather like to see a possibility to upgrade your existing marks to 2x and 3x like the false gods have, so you get 2 or 3 mana (of the same type) from your mark every turn, like the gods do.

though, this should be rather expensive an something you would buy after upgrading your deck, since it messes with the balance (especially of speed decks) by a good amount. something like 10k electum for a tier 2 mark and 50k for a tier 3 mark.

maybe even throug a card, that you couldnt grind in top 50, like the nymphs. but maybe winnable at the oracle.

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Re: Quantum mark https://elementscommunity.org/forum/index.php?topic=3531.msg34036#msg34036
« Reply #8 on: March 06, 2010, 06:47:13 pm »
Both ideas have been discussed before, and frankly, I am against both of them. Fundamentally, we have a disadvantage against the FGs and the Half-Bloods in that they generate more quanta per turn than we do. Breaking this central tenet will be like breaking the rule that we can have less than 30 cards in our deck.

If we ARE to have different marks, I would have to go with the suggestion that somebody (Puppy?) made a while back: At the beginning of the game, your mark generates 1 quanta, just like a Tower does.

 

anything
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