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Tower Upgrades need to cost at $1,000 https://elementscommunity.org/forum/index.php?topic=15818.msg202861#msg202861
« on: November 17, 2010, 09:46:02 am »
I really think towers should cost 1,000. 

Its a good game. 


Offline lava golem

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Re: Tower Upgrades need to cost at $1,000 https://elementscommunity.org/forum/index.php?topic=15818.msg202864#msg202864
« Reply #1 on: November 17, 2010, 09:49:54 am »
Not a bad idea, but some people might argue that there is no reason that pillar upgrade cost decrease while the rest of the cards stay the same. But then again, this could shorten the time needed to grind and grind for an FG farmer. :)
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Offline pepokish

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Re: Tower Upgrades need to cost at $1,000 https://elementscommunity.org/forum/index.php?topic=15818.msg202867#msg202867
« Reply #2 on: November 17, 2010, 09:58:42 am »
I think it would help if you elaborated a bit on why you think towers should have their price lowered, as opposed to any other card.  Simply because you need a lot of them?

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Re: Tower Upgrades need to cost at $1,000 https://elementscommunity.org/forum/index.php?topic=15818.msg202879#msg202879
« Reply #3 on: November 17, 2010, 11:01:32 am »
The way I see it, If we all grinded like maniacs to get all those cards, why would it be easier for new players? We have all been there, if you don't like it just play PVP 1 or unuped tournaments or events.

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Re: Tower Upgrades need to cost at $1,000 https://elementscommunity.org/forum/index.php?topic=15818.msg202923#msg202923
« Reply #4 on: November 17, 2010, 02:12:35 pm »
My logic would be that they're the least exciting upgraded card that provide the smallest benefit out of any upgraded card, combined with the fact that you're likely grinding 10. That said, considering their crucialness to rush decks, and the fact the rest of the playerbase had to suffer through it, I doubt it'll ever hapen.

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Re: Tower Upgrades need to cost at $1,000 https://elementscommunity.org/forum/index.php?topic=15818.msg202929#msg202929
« Reply #5 on: November 17, 2010, 02:37:02 pm »
I wouldn't pay a thousand bucks for a tower! I mean, maybe 1,000 electrum, but a thousand bucks?! No way.
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Re: Tower Upgrades need to cost at $1,000 https://elementscommunity.org/forum/index.php?topic=15818.msg202930#msg202930
« Reply #6 on: November 17, 2010, 02:45:57 pm »
My logic would be that they're the least exciting upgraded card that provide the smallest benefit out of any upgraded card, combined with the fact that you're likely grinding 10. That said, considering their crucialness to rush decks, and the fact the rest of the playerbase had to suffer through it, I doubt it'll ever hapen.
Having a deck that can go off one turn sooner as a result of upped pillars is not a small benefit. ;)

Though I can understand the desire to have pillars cost less when upgrading, I can also understand the impact upped pillars have on the game. All decks benefit greatly from having increased quanta. Being able to get a combo off or out rush your opponent depends on getting the quanta to do so thus pillars have a justifiable cost for upgrade.

But, if for some reason this were to go though, would I get a refund on the extra electrum I spent upgrading my 170+ pillars at 1500 a piece? (@ 500 rebated, that's 85,000 electrum refunded :P )

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Re: Tower Upgrades need to cost at $1,000 https://elementscommunity.org/forum/index.php?topic=15818.msg202931#msg202931
« Reply #7 on: November 17, 2010, 02:47:13 pm »
Whether or not the "oldies" have struggled with a particular aspect of the gameplay has absolutely no hold over whether a change needs to be made.  If this is the mentality we are to have when weighing the pros and cons of a suggestion, nothing will ever change, and Elements will stagnate.  Consider even all of the changes which have occurred since the start, which wouldn't have been made in the face of such logic.  After all, why should new players have a wider selection of cards at their disposal, when older members have had to make due with less for so long?  Why should new players get to change their mark for free, when this was one major problem older players had to work around for quite some time?  The thing is that a reduction in price for upgraded cards would benefit everyone -- not just new players.  Hence, the logic is unsound.

My only stipulation is that I don't agree that towers are the weakest upgraded cards.  Frankly, I think the upgrade is one of the best -- especially after leaving my fully-upped grinder behind to spend hours working on completely unupped decks for tourneys, I can't believe what a difference towers make for a deck in terms of speed!  The difference can easily make or break a game.  I think there are quite a few cards much worse-off, which gain almost nothing to upgrade but cost just the same to do so.

However, I'm not opposed to lowering the upgrade cost entirely -- rather, I think the cost should be lowered to ~1000 for all cards.  1500 electrum is certainly possible to grind with dedication and willpower, but that doesn't mean it shouldn't be changed.  You could also just as well grind enough for 2000 electrum per card, but pardon my assumption that most players wouldn't exactly be thrilled at the idea of having to do that.

Offline Mithcairion

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Re: Tower Upgrades need to cost at $1,000 https://elementscommunity.org/forum/index.php?topic=15818.msg202932#msg202932
« Reply #8 on: November 17, 2010, 02:48:48 pm »
My logic would be that they're the least exciting upgraded card that provide the smallest benefit out of any upgraded card, combined with the fact that you're likely grinding 10. That said, considering their crucialness to rush decks, and the fact the rest of the playerbase had to suffer through it, I doubt it'll ever hapen.
If they're that crucial, then how could they be the least exciting card to upgrade?  I would argue that Skeleton, Dragonfly, nymphs, Crimson Dragon, along with others I can't think of at the moment would be much more unexciting.  Yes, upgrading to towers takes a while, but I would argue that the benefits derived by upgrading them are much more far reaching than upgrading any creature.  Also, the fact that towers provide that initial +1 quantum over a pillar is a tremendous bonus over almost any upgrade to any other card.  No matter what type of deck that you play this will increase the speed at which you can play it.  Also, since there is a great deal less permanent control than creature control in Elements, it becomes much more difficult to get rid of your towers than it would be to get rid of any upgraded creatures that you would have.  In addition to both of these things, there are quite often additional costs to play upgraded creatures/permanents/spells, and the bonus quantum that you get from a tower helps to make up for that cost.

In short, I think the 1,500 electrum cost for upgrading pillars to towers is more than fair.

However, I'm not opposed to lowering the upgrade cost entirely -- rather, I think the cost should be lowered to ~1000 for all cards.  1500 electrum is certainly possible to grind with dedication and willpower, but that doesn't mean it shouldn't be changed.  You could also just as well grind enough for 2000 electrum per card, but pardon my assumption that most players wouldn't exactly be thrilled at the idea of having to do that.
I do agree that the amount can be changed, but it should remain constant for all cards upgraded.
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Re: Tower Upgrades need to cost at $1,000 https://elementscommunity.org/forum/index.php?topic=15818.msg202979#msg202979
« Reply #9 on: November 17, 2010, 04:28:16 pm »
The way I see it, If we all grinded like maniacs to get all those cards, why would it be easier for new players? We have all been there, if you don't like it just play PVP 1 or unuped tournaments or events.
Ha!  Because if you can't grind to 1000$, you clearly have the funds required to make several decks with side boards for tournaments that always have specific rules.  Why, anyone thought otherwise would be preposterous.

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Re: Tower Upgrades need to cost at $1,000 https://elementscommunity.org/forum/index.php?topic=15818.msg202990#msg202990
« Reply #10 on: November 17, 2010, 04:45:46 pm »
....am I the only one who thought, after reading just the title, this should've been in off-topic section? I thought this guy was talking about some tower defense =_=...
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Re: Tower Upgrades need to cost at $1,000 https://elementscommunity.org/forum/index.php?topic=15818.msg203018#msg203018
« Reply #11 on: November 17, 2010, 05:55:49 pm »
....am I the only one who thought, after reading just the title, this should've been in off-topic section? I thought this guy was talking about some tower defense =_=...
You're not alone :P
Not saying I have many upped pillars, but I think it's too easy with 1,000 electrum.
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