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pladoog

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To any developer, I need re-draw rule! https://elementscommunity.org/forum/index.php?topic=1439.msg13325#msg13325
« on: December 19, 2009, 07:12:35 am »
can you add the rule that sue for player who draw lower 2 land in a first turn, player can re-draw again for find his land.

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i instant lose 5 times continously in fake god battle because i accidentialy got no land in my very first turn (40 cards in deck with 16 land) how unfortunately?

bobcamel

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Re: To any developer, I need re-draw rule! https://elementscommunity.org/forum/index.php?topic=1439.msg13341#msg13341
« Reply #1 on: December 19, 2009, 02:33:45 pm »
PILLARS. PILLARS, NOT LANDS. DAMN MTGians.

Also, the idea is kinda good.

Elentier

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Re: To any developer, I need re-draw rule! https://elementscommunity.org/forum/index.php?topic=1439.msg13602#msg13602
« Reply #2 on: December 20, 2009, 10:50:40 pm »
yes that would be very helpfull.or how about you choose monsters in your hand to put back into your deck and shuffle and redraw that amount.but first turn only otherwise its like a hand version of reverse time

bobcamel

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Re: To any developer, I need re-draw rule! https://elementscommunity.org/forum/index.php?topic=1439.msg13604#msg13604
« Reply #3 on: December 20, 2009, 10:51:27 pm »
...let's not overdo "Getting a good draw".

Daxx

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Re: To any developer, I need re-draw rule! https://elementscommunity.org/forum/index.php?topic=1439.msg13614#msg13614
« Reply #4 on: December 20, 2009, 11:49:08 pm »
Mulligans should already be on the frequently suggested list.

Scaredgirl

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Re: To any developer, I need re-draw rule! https://elementscommunity.org/forum/index.php?topic=1439.msg13619#msg13619
« Reply #5 on: December 21, 2009, 12:06:52 am »
Yep. But the problem is that most people don't know the word "Mulligan". We should change wording on that sticky thread.

Offline Jangoo

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Re: To any developer, I need re-draw rule! https://elementscommunity.org/forum/index.php?topic=1439.msg14037#msg14037
« Reply #6 on: December 23, 2009, 03:29:48 pm »
Nice spin off the Magic rules. However, awarding a standard 2 pillars to anybody would make it a little too easy to abuse by building decks that just rely on two pillars of some kind:

E.g., what about a deck that only has two entropy pillars which will pay for loads of supernovas in 2nd turn?

If it is even possible to program this for Elements, I would therefore plead for an "average" pillar draw as given by the deck, e.g.:

45 cards in deck, 15 pillars in deck (= 2,31 statistical pillar-draw)
-> player will get 2 pillars
or even:
-> player has got a 69% chance to get 2 pillars
-> player has got a 31% chance to get 3 pillars

 

anything
blarg: