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TheDarkAzura

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TheDarkAzura's Suggestions. https://elementscommunity.org/forum/index.php?topic=4499.msg44543#msg44543
« on: March 27, 2010, 11:26:27 pm »
Here is a list of stuff I would like to be added, or stuff I don't like. Yay.

Levels


It would be cool if, in addition to score, there would be some type of "Levels", which would give you Electrums/Cards/Rares/Nymphs. Their "xp" could be wins, matchs played ( 3 xp for a win, 1 for a lose (N duration required), or even variating xp for what Level you played.)

Cards


Seriously, most of the cards added to the trainer are, in my opinion, totally over powered. *Looks at Hope, Thorn Carapace, Flooding, and maybe Fractal*

Although I know there need more cards, Elements is starting to have some elements over-powered *Light, Life* over others.
I would like it if an "Equality" could be possible bewteen all elements.

"Better" PvP Duels


I've come along a lot of people that got pissed off by dueling people that had more than 5000 points with good decks, while they were barely starting off. So, I think you should duel people with -+ the same score than you (Like, 0 - 2K score, then 2K - 5K, and 5K and up.)

Friends and InGame mail system


I would appreciate it if there would be a friend system, to add your friends and also a way to mail them... That would make the game more "Friendly"  :P

Rarity of Rares...


I don't think you should be able to win rares from the top50. I know it kills top50 but that make rares completely "Un-rare". You should be able to win them more easily off other Levels, maybe having more quests too?

More Quests


I think it's important to have more "Goals", rather than FG farming, having an upped deck and getting a "crapload" of score. Those new quests could give Rares/Nymphs/Electrums/(and xp if my Level idea is added, of course.) and your goal would be to achieve things like defeat N Fake God, EM a Lvl 3 or just buy/sell N cards.

Specialized Levels (enemies)


What I mean with that is that for example, the Lvl 2 "enemy" have a mono deck for each elements (but that would still follow the Lvl 2 level of difficulty), so that you could farm an type of card/rare? This would require a lot of work on the side of making the decks, but it could be interesting if the rares could get "rarefied".

Card levels


I think that adding cards levels could be good to put more a new dimension to Elements. This could go good with the Level up idea. It would be, I'd say, 3 level/type of cards. First, "basic" cards. They are basic monsters, like an Antlion, basic spells like an ThunderStorm and basic permanents like a Fog Shield. They could be buyed off the bazaar at low price. Then, "Advanced" cards. They are better than the basic cards, cost a little more quanta but are more effective. For example, Advanced monsters could be an Otyugh, Advanced spells could be a Rain of Fire and Advanced permanents can be a Dissipation Shield. The other level would be rares or some OP cards, like the current Rare Weapons, Shards, and Arctic Squid (Is there an other Rare Monster?!?)

My Cards Suggestions!


Telepathy / Advanced Telepathy
5 :entropy / 6  :entropy
Spell
The enemy monster will become in your possession for 1 turn. While this card is in effect, the creature gains immateriality. / The enemy monster will become in your possession for 2 turn. While this card is in effect, the creature gains immateriality.

Shade/Shadow
:darkness / 1  :darkness
Monster
4 | 0 / 6 | 0
I remember BloodShadow posting the Shade card, I liked the idea that they don't live without the Nightfall/Eclipse, so I made one.

Wall / Reinforced Wall
5 Random / 7 Random
Permanent (Shield)
Block 25 Physical Damage / Block 50 Physical Damage

Tornado/Hurricane
:air / 3 :air
Spell
Destroy 3 random Permanents on your enemy's field.


If you like any of my ideas, or you want to add your Two Electrums to them, tell me, I'll modify it.

 - TheDarkAzura

nustarz

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Re: TheDarkAzura's Suggestions. https://elementscommunity.org/forum/index.php?topic=4499.msg44547#msg44547
« Reply #1 on: March 27, 2010, 11:44:52 pm »
I totally support the "better PvP" and the "ingame mail and friend" idea.
The first one might not even give to much of work for zanz. It also could be optional, so if you want to put up against the big boys, you still can.

Offline xdude

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Re: TheDarkAzura's Suggestions. https://elementscommunity.org/forum/index.php?topic=4499.msg44548#msg44548
« Reply #2 on: March 27, 2010, 11:46:14 pm »
Wait... So you say that Light is OP... Are you planning on upgrading a full Light deck? Did you ever use Light, even in the trainer?
Personal text by Cheesy
When I first started elements I was a noob. Now I'm a noob in only 11 parts of it. The unimportant ones.
Saying Elements cards are just pixels is like saying Dollars are just paper.

TheDarkAzura

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Re: TheDarkAzura's Suggestions. https://elementscommunity.org/forum/index.php?topic=4499.msg44550#msg44550
« Reply #3 on: March 27, 2010, 11:52:46 pm »
Nope. Actually, I managed to access the trainer an hour ago  :P

But if you disagree with Light being OP, you are the pro.

Offline Kamietsu

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Re: TheDarkAzura's Suggestions. https://elementscommunity.org/forum/index.php?topic=4499.msg44595#msg44595
« Reply #4 on: March 28, 2010, 01:44:11 am »
I only agree with the in-game mail proposition. I think it would be a nice thing to add. Maybe even a type of in game buddy system. Not a chat system, mind you, just in game emails that will wait for you until you sign on and read them and such. It'd be nice for setting up matches, and when a good time is to meet each other online, and what not, since not everyone uses a, or this, forum.
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Offline xdude

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  • Rage potting a light dragon only makes it stronger
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Re: TheDarkAzura's Suggestions. https://elementscommunity.org/forum/index.php?topic=4499.msg44714#msg44714
« Reply #5 on: March 28, 2010, 09:32:25 am »
Nope. Actually, I managed to access the trainer an hour ago  :P

But if you disagree with Light being OP, you are the pro.
I mean, if you've never used Light, you can't say it's OP. While in theory it looks pretty awesome, a RoL/Hope deck can be easily stopped by some control, and using Luciferin'd dragons won't work too well, because Luciferin is usually just a dead car clogging up your hand.
Personal text by Cheesy
When I first started elements I was a noob. Now I'm a noob in only 11 parts of it. The unimportant ones.
Saying Elements cards are just pixels is like saying Dollars are just paper.

ftbhrygvn

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Re: TheDarkAzura's Suggestions. https://elementscommunity.org/forum/index.php?topic=4499.msg44737#msg44737
« Reply #6 on: March 28, 2010, 11:08:28 am »
I managed to kill FGs (100% win rate) with FFQ + Hope deck

Offline xdude

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  • Rage potting a light dragon only makes it stronger
  • Awards: 5th Trials - Master of Light2nd Trials - Master of Light1st Trials - Master of Light1st Place SS Competition #2
Re: TheDarkAzura's Suggestions. https://elementscommunity.org/forum/index.php?topic=4499.msg44738#msg44738
« Reply #7 on: March 28, 2010, 11:10:49 am »
I managed to kill FGs (100% win rate) with FFQ + Hope deck
.....
in 1 game?

Even if that  was the case (...not......a.......chance.......) how would that make Light OP?

Yeah, sarcasm detector needs some work
Personal text by Cheesy
When I first started elements I was a noob. Now I'm a noob in only 11 parts of it. The unimportant ones.
Saying Elements cards are just pixels is like saying Dollars are just paper.

TheDarkAzura

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Re: TheDarkAzura's Suggestions. https://elementscommunity.org/forum/index.php?topic=4499.msg44765#msg44765
« Reply #8 on: March 28, 2010, 01:19:26 pm »
Well, he's right. Hope makes Light OP.

MrSexington

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Re: TheDarkAzura's Suggestions. https://elementscommunity.org/forum/index.php?topic=4499.msg44768#msg44768
« Reply #9 on: March 28, 2010, 01:23:33 pm »
I managed to kill FGs (100% win rate) with FFQ + Hope deck
What did you use against momentum?

(I attempted it when it first came out.  Got my butt kicked over half of the time, usually to FGs with momentum.)

Offline xdude

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  • Rage potting a light dragon only makes it stronger
  • Awards: 5th Trials - Master of Light2nd Trials - Master of Light1st Trials - Master of Light1st Place SS Competition #2
Re: TheDarkAzura's Suggestions. https://elementscommunity.org/forum/index.php?topic=4499.msg44822#msg44822
« Reply #10 on: March 28, 2010, 04:52:41 pm »
Well, he's right. Hope makes Light OP.
OK, you make me a MONO Light which proves that. Oh, and your signature is just dumb.
Personal text by Cheesy
When I first started elements I was a noob. Now I'm a noob in only 11 parts of it. The unimportant ones.
Saying Elements cards are just pixels is like saying Dollars are just paper.

 

anything
blarg: