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icybraker

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The Whole Piece https://elementscommunity.org/forum/index.php?topic=3718.msg34721#msg34721
« on: March 07, 2010, 07:04:21 pm »
This may have been introduced beforehand, but it has always bugged me that some of our most treasured cards in the game - the Shards - are called "Shards". According to http://www.merriam-webster.com/dictionary/shard , a shard is:

"a piece or fragment of a brittle substance <shards of glass>; broadly : a small piece or part"

This implies that it CAME from something else. I realize of course that Shards were meant to be given to those who donated to the game and to be won off of False Gods, making them very rare, but nowadays, with all the T50 farm decks around, it's not uncommon to have people holding 6 SoD's and 6 SoG's.

Thus, I propose that we should have some sort of "Whole Piece" concept in the game. This "Whole Piece" can be a card in the game which you can only summon if you have Shards, or it can be a quest of some sort relating to gathering Shards to create an entire piece.

I'll start off with one of my own suggestions.

Once you manage to collect 6 Shards of Gratitude, there should be an option to "Combine" these pieces together. You can also combine this with the concept of the Oracle. For example, when you visit the Oracle and you have 6 Shards of Gratitude for the first time:

Oracle: Hmm... I sense that you have collected 6 of these powerful Shards of Gratitude. If you want me to, I can combine these together for you to create a completed card. However, I must warn you - the Shards are very powerful cards on their own, and once you have combined them, there is NO going back.

Then, you are given 2 options.
1) Yes, combine my Shards, please.
2) Not today.

If you chose 1), the Oracle takes your 6 Shards of Gratitude and gives you a Goblet of Gratitude. Whether it is upped or unupped depends on whether your Shards were upped or unupped. If you have at least 1 unupped Shard, you get the unupped Goblet; if not, you get an upped Goblet.

Goblet / Goblet of Gratitude
1 any Spell / 2 any Permanent
It looks like a crystal goblet. It seems to be useless, but it might be upgradeable. /
Heal yourself for up to the amount that you damaged the opponent at the end of every turn.

If you chose 2), the Oracle says:

"Hmm, alright. Whenever you want to, though, just tell me," and the "quest" ends. A button will now appear on the Oracle every time you visit, saying "Combine Shards of Gratitude!" It lets you replay your "Combine" quest if you have 6 Shards of Gratitude.

Something similar can be implemented for Shard of Divinity.

Hate the idea? Love the idea? Got more ideas? Comment below.

bobcamel

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Re: The Whole Piece https://elementscommunity.org/forum/index.php?topic=3718.msg34729#msg34729
« Reply #1 on: March 07, 2010, 07:13:39 pm »
Free vampirism for everything on your side, stacking with any you may have had before, and all you need to do is farm T50.

...let's not make even overpowereder rares.

icybraker

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Re: The Whole Piece https://elementscommunity.org/forum/index.php?topic=3718.msg34730#msg34730
« Reply #2 on: March 07, 2010, 07:14:40 pm »
...When you put it that way...
:P

Although the card may be overpowered, I still like the idea of Shards forming something else. Sigh.

bobcamel

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Re: The Whole Piece https://elementscommunity.org/forum/index.php?topic=3718.msg34731#msg34731
« Reply #3 on: March 07, 2010, 07:17:14 pm »
Sigh does not like the idea of being formed.

...well, I do like the idea too, but I'd prefer if it wasn't something even rarer and even more powerful but rather something different.

icybraker

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Re: The Whole Piece https://elementscommunity.org/forum/index.php?topic=3718.msg34753#msg34753
« Reply #4 on: March 07, 2010, 07:48:11 pm »
Yep, that was what I was thinking, except I made it too powerful. :)

Offline Kamietsu

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Re: The Whole Piece https://elementscommunity.org/forum/index.php?topic=3718.msg34765#msg34765
« Reply #5 on: March 07, 2010, 08:13:43 pm »
The Shards have broken off of the long forgotten Crystal of the Gods, Shards of Divinity coming from the right half of the Crystal and Shards of Gratitude coming from the left half. A wondrous gem that rested high above the realm of the Gods that supplied them with magnificent power. With the ability to draw as many cards as they see fit, use cards without having to pay quanta costs, regenerate all their life at the end of each turn. They were truly unbeatable. Some reigned justly and right while others reigned with destruction and fear.

Their underlings, the Elementals, were powerless to do anything but obey. Many had easy lives, being governed over by gracious Gods. But many more had it much more rough. Many times the Elementals attempted to gather and plan, thinking of strategies to overcome the Gods, but all failed resulting in many deaths. As the Elementals died they let off a peculiar energy, an energy that was unknown to themselves or even the Gods. One Elemental took great note of this and spent his time gaining all the knowledge he could. He devised a way to capture this energy, using lines and lines of special ancient symbols creating complex spells that acted as a barrier to this energy.

Many years of creating this binding spells and capturing the energy of the dead went by. All fruitless to understand what it truly was. He had studied ancient script documenting such energy that the ancients had also discovered. Occasionally he would find a trail, but they all eventually lead to a dead end.

Not too far from his den of study, many Elementals had occasionally gathered. They were planning to do what no other had done before: Bring the Gods down to their moral realm. Before, the Gods would simply strike them down when they staged their riot, their plans to overthrow the Gods. This time, they assured each other, would be different. They gathered the most powerful creatures of the land, Dragons. Some could be easily killed by the Gods so thus, once the dragon was tame, they would bless it and strap heavy armour onto them. The did this for months, even under the watch of the Gods. But these Gods were not omniscient, they didn't know know everything. The Gods just watched over them carefully.

When a sufficient amount of dragons had been tamed and prepared, one of the Aether Elementals came to them. In hand with hundreds of Quintessences, they were going to send them into the other realm. The Gods now understood and rushed to stop them. The dragons could not be killed easily with their spells and so the Gods descended upon them.

This was the time of the great war. Elementals from all over joined in the battle, bringing whatever they could. The Air Elementals brought their queens into the front of battle, using their armies of Fireflies. The Death elementals set up Graveyards everywhere, reusing the bodies of those fallen in battle. The Druids ran rampart, mutating eveything they could get their hands on. Spirits and Golems grew to outrageous strengths.

Everyone was in the heat of battle, all except one, one who was so infused in his research, in his work, he was oblivious a war was even happening. But he could not crack the mystery as to what the energy from the dead was. He was even oblivious to the increased amounts he now had from all the deaths upon the battlefield. With no where else to turn, he decided to ask the Gods. Grabbing the energy of the dead in hand, he used a Quintessense on himself, bringing him and the energy into the God's realm.

Upon arrival, there was no one. Not a single soul. He wandered through their realm, searching for anyone. He happened upon their mighty monument, thinking they must be there. It too was empty. However, the energy of the dead began to react. Violently. The spells that confined it began to disintegrate, and from above a great light now shown down. The Crystal of the Gods was reacting to the energy of the dead. Slowly the Crystal came down from it's unreachable place in the sky and was enveloped by the dead's energy. Slowly, the Crystal began to splinter, crack, and soon it was no more than a pile of shards on the ground.

Shortly after, the realm became unstable. Fluctuating rapidly, places from the other plane of existence began flashing into existence here. Not long after, the two dimensions became one. The Gods without their Crystal quickly retreated from the war, and the man who destroyed the crystal was now praised. He took up all of the shards and took them with him, giving them out to lucky people over time. Soon he no longer hand anymore to give.

For a time there was a calm over the entire land. A peace that none had seen before. It lasted many years. But unbeknown to the Elementals, the Gods were gaining their power back. Slowly but surely. They even gained some of the shards from their precious crystal. It was too much longer until the Gods began to resurface, claiming to have their full power back. Many were in fear once more, except one. The same one who had destroyed their power. He knew they could not have the power they once possessed without obtaining all of their shards to form their crystal again. He stood above the Elementals and called the Gods on their bluff. He called them False Gods, revealing that their power was not all back. That they could still be defeated.

And now, to this day, a never-ending war rages on between the Elementals and the False Gods. And our courage, our bravery, and our ability to be able to defeat the False Gods is all thanks to one man, Zanzarino.
╔╦╦═╦══╦╗  ( ̄ー ̄) --Snorlax says:
║═╣╬║║║║║    Eat your shower, brush your toothpaste, take your teeth.
╚╩╩╩╩╩╩╩╝

bobcamel

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Re: The Whole Piece https://elementscommunity.org/forum/index.php?topic=3718.msg34766#msg34766
« Reply #6 on: March 07, 2010, 08:17:14 pm »
I don't know, maybe something without a battle effect.

"Those shards are pieces of an artifact named Statue of Shamin, a being we consider to be embodiment of gratitude. As a hobby, I collect those, hoping to complete the Statue once... well, how about we have this deal? I take the shards while I also enchant you with a spell. People will be more rewarding in their battles, feeling... heh, gratitude for the fact you battled with them, and let you have more coins if you win. Also, I'll enchant the odds in the game of chance, not the one I do, though... basically, it'll have a better chance of rewarding you with those shards, so you could bring me more, or other items you could find valuable"

Real effect: +10% Electrum on a win with AIupto5 (False Gods don't feel impressed), 20% chance that a Shard of Divinity will show up instead one of the cards instead of the usual 10%, and if you get two same cards in the slots and the third one is still rolling (So it's, for example, Eternity, Eternity, still rolling on one of the spins) the chance of winning the card by then is increased from 20% (as there are 5 possible results) to 25% or 33% (1-2 cards from the possible results are removed.)

You know how the slots work, right? Five cards are chosen and three slots roll to finally settle on one of those five. So with the buff, if the two first slots get the same card, the third slot now rolls from just 3 or 4 cards instead of 5.

Sure, it is a money booster, but... after you get that many shards, your goal is probably getting six copies of all cards, and upgrading everything you can, and this'll help.

This with SoDs could make you start with like 150 or less HP in non-PvPee encounters.

icybraker

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Re: The Whole Piece https://elementscommunity.org/forum/index.php?topic=3718.msg34776#msg34776
« Reply #7 on: March 07, 2010, 08:38:31 pm »
Good ideas, all. Your idea makes unneeded Shards a better way to earn revenue. Kami's story was rather fun (I thought he would say "THE GREAT ELEMENTAL KAMIETSU" at the end but apparently he didn't :P)

bobcamel

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Re: The Whole Piece https://elementscommunity.org/forum/index.php?topic=3718.msg34782#msg34782
« Reply #8 on: March 07, 2010, 09:06:03 pm »
Still, Kami forgot to mention what would they do together.

icybraker

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Re: The Whole Piece https://elementscommunity.org/forum/index.php?topic=3718.msg34783#msg34783
« Reply #9 on: March 07, 2010, 09:08:01 pm »
"With the ability to draw as many cards as they see fit, use cards without having to pay quanta costs, regenerate all their life at the end of each turn."

He did, but I doubt it would be implemented in the game. It's sort of like an endgame uber-item in this state.

bobcamel

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Re: The Whole Piece https://elementscommunity.org/forum/index.php?topic=3718.msg34789#msg34789
« Reply #10 on: March 07, 2010, 09:22:34 pm »
Yes, but that was the whole WHOLE gem. You'd have to get all the shards from all the players.

Offline Kamietsu

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Re: The Whole Piece https://elementscommunity.org/forum/index.php?topic=3718.msg34834#msg34834
« Reply #11 on: March 07, 2010, 11:24:48 pm »
That's because they cannot be combined unless you combine them all. 6 of each Shard is the maximum amount of power you can get out of them until you combine every single one.
╔╦╦═╦══╦╗  ( ̄ー ̄) --Snorlax says:
║═╣╬║║║║║    Eat your shower, brush your toothpaste, take your teeth.
╚╩╩╩╩╩╩╩╝

 

anything
blarg: