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Offline BluePriestTopic starter

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The AI Improvements Thread: Post Faulty AI Here https://elementscommunity.org/forum/index.php?topic=3589.msg32578#msg32578
« on: March 04, 2010, 01:39:53 pm »
Everyone says the AI needs improved. This is obvious. However, very few people actually say what needs improved on. So, this thread is going to be a list of things, separated into different categories. I'll add to it as necessary.

Buggy AI

Sundial Spamming - putting all 6 sundials down in one turn

Shield/Weapon instant replace - putting down a weapon, and then immediately putting one down on top of it

Dive/Other Misuses - Using Dive (or other one turn ability) when there is a sundial or other item that stops the enemies attack.

Protect Sundial - Using a protect artifact on a sundial
________________
AI Improvements

Anti-Deck Outs using Eternity - When down to final card, then AI using eternity to save themselves when equipped

Virus/Retro-Virus Plague - Wait til the opponent has at least one monster on the field before sacrificing virus to use its ability

Poison/Miracle Healing - Recognize ALL effects that will damage you and use miracle accordingly [I remember reading about this, if someone has more info, it would be useful]

Poison OVER Stacking - Putting 5 poison on an enemy that only has 3 health when theres other monsters on the field.

Spamming Water Nymphs - When using Nymphonia decks, water nymphs are spammed (why keep spamming water nymphs? Mine as well get some other ones out there too.)

Verification Needed

Nymph Abilities - Actually USE nymph abilities when you have the quantum

Destroying/Stealing Bone Walls - is this still done, or was it fixed?

Improvements Made

This section will be for improvements made since the beginning of this thread. As this thread was just made, there have been no improvements.

Contributers
BluePriest
XDude
(Others I dont know because I saw the posts in the forums, and just have it in my memory)
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Offline xdude

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Re: The AI Improvements Thread: Post Faulty AI Here https://elementscommunity.org/forum/index.php?topic=3589.msg32579#msg32579
« Reply #1 on: March 04, 2010, 01:51:38 pm »
The AI doesn't seem to play the Green Nymphs well. I plaid in T50 a deck with 3 Green Nymphs and only 1 nymph was adrenalin'd while over 70 quanta was just staying there. Also, the AI is spamming Water Nymphs when playing Nymphomania.
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Offline BluePriestTopic starter

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Re: The AI Improvements Thread: Post Faulty AI Here https://elementscommunity.org/forum/index.php?topic=3589.msg32589#msg32589
« Reply #2 on: March 04, 2010, 02:21:02 pm »
The AI doesn't seem to play the Green Nymphs well. I plaid in T50 a deck with 3 Green Nymphs and only 1 nymph was adrenalin'd while over 70 quanta was just staying there. Also, the AI is spamming Water Nymphs when playing Nymphomania.
Added under needs verification. If just 1 person verifies, then thats all the info I need. Im not picky lol.
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Offline xdude

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Re: The AI Improvements Thread: Post Faulty AI Here https://elementscommunity.org/forum/index.php?topic=3589.msg32592#msg32592
« Reply #3 on: March 04, 2010, 02:23:24 pm »
What about the nymphomania thing? That is sure verified..
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Offline BluePriestTopic starter

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Re: The AI Improvements Thread: Post Faulty AI Here https://elementscommunity.org/forum/index.php?topic=3589.msg32597#msg32597
« Reply #4 on: March 04, 2010, 02:31:39 pm »
What about the nymphomania thing? That is sure verified..
Sorry, missed that one :) trying to get some electrum at the same time
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Offline Essence

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Re: The AI Improvements Thread: Post Faulty AI Here https://elementscommunity.org/forum/index.php?topic=3589.msg32607#msg32607
« Reply #5 on: March 04, 2010, 02:58:50 pm »
There is already a thread with this function in the "Patch notes and Development News" section.
If something happens and you think it deserves my attention, feel free to PM me. Other than that, I'm probably here if you want to shoot the breeze.

Offline BluePriestTopic starter

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Re: The AI Improvements Thread: Post Faulty AI Here https://elementscommunity.org/forum/index.php?topic=3589.msg32621#msg32621
« Reply #6 on: March 04, 2010, 03:11:50 pm »
There is already a thread with this function in the "Patch notes and Development News" section.
Ive been to that thread. Its in the Read Here before posting post.

Put simply, this is more of a reference thread, and is closer to Game Suggestion and Feedback, where as the other is more of a game development and path thread, and is therefor in that section. Because of this, I felt the need to put one here as well, especially since not very many people will go to the development thread to talk about AI improvements. They will go to the suggestion thread.

This thread is also organized better as it is meant for recieving constant (but not repetitive) feedback. The other topic just talks about a few things he is working on, and then you have to search the rest of the thread to find out what has already been mentioned. Once again though, thats because this is meant for more of a suggestion thread, and the other as a development thread.
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Offline BluePriestTopic starter

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Re: The AI Improvements Thread: Post Faulty AI Here https://elementscommunity.org/forum/index.php?topic=3589.msg36085#msg36085
« Reply #7 on: March 10, 2010, 01:25:02 pm »
Added Protect Sundial Glitch
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Offline Kamietsu

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Re: The AI Improvements Thread: Post Faulty AI Here https://elementscommunity.org/forum/index.php?topic=3589.msg36255#msg36255
« Reply #8 on: March 10, 2010, 09:50:27 pm »
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Offline BluePriestTopic starter

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Re: The AI Improvements Thread: Post Faulty AI Here https://elementscommunity.org/forum/index.php?topic=3589.msg36270#msg36270
« Reply #9 on: March 10, 2010, 10:21:46 pm »
Already exists: http://elementscommunity.org/forum/index.php/topic,1422.0.html
I know good sir, see a few posts above where i referenced this. Do you think this post is redundant with that thread existing even with the logic i mentioned above? If so, very sorry, And I wouldnt mind if it was removed/merged :) I just thought it would be good to have something about it in both places.
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Re: The AI Improvements Thread: Post Faulty AI Here https://elementscommunity.org/forum/index.php?topic=3589.msg36404#msg36404
« Reply #10 on: March 11, 2010, 02:15:07 am »
AI uses Liquid Shadow when they have max health. (Obsidian Dragon was the creature it was used on, if it matters.)

ajm6

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Re: The AI Improvements Thread: Post Faulty AI Here https://elementscommunity.org/forum/index.php?topic=3589.msg36414#msg36414
« Reply #11 on: March 11, 2010, 02:57:51 am »
The targeting that Belthazar mentions liquid shadow when I have no damage on field as well as using quintessence on sparks and ball lightning.

Unburrowing creatures to "finish" me when I have a phase shield or sundial up. (I've been saved in a few games by combining this bug with RoF and bonewall, boneyards, and bonds)

 

anything
blarg: