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Mastermind79

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Re: Increase Oracle's visit electrum bonus https://elementscommunity.org/forum/index.php?topic=13461.msg170234#msg170234
« Reply #12 on: October 04, 2010, 03:19:01 am »
Maybe give more electrum based on score?

Say if someone has 2000 score, their reward would be in a bracket of 500-1000 electrum whereas someone with a 50,000 score would have the the chances to win the current amount of elecrtum. That way newer players would get a boost while not expanding the "rich get richer" aspect. I would suggest something alont the lines of a ladder or decreasing returns the higher one's score is.
Because of my stint in trying to make an FG killer, my score dropped to around the -500 range.

500-1000 electrum is a lot, anyways. Just log in for three days, and Bam! An upgraded card. As opposed to playing maybe, 25 minutes. When games get too easy, people get bored and leave. I think Elements is at around the "just right" part of the spectrum. (But I haven't been a noob in months, so...)

Offline catalyzeme

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Re: Increase Oracle's visit electrum bonus https://elementscommunity.org/forum/index.php?topic=13461.msg170730#msg170730
« Reply #13 on: October 04, 2010, 09:59:00 pm »
Even if you're a new player, I think your main source of income should be playing games. I think even 200 is way too much. 100 is even a little much for me as a hard minimum. I think if it was bumped up so that you win about 100 on average, with maybe 20-30 being the minimum, then that would be more reasonable. I don't really think the Oracle should be thought of as a significant source of income, even if you are a brand new player.

 

anything
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