Odds are, similar suggestions are everywhere, but since my searches have turned up nothing, here goes.
Some type of spell that imparts Voodoo on a creature. The concept I currently envision would be thus:
- Like Liquid Shadow, it replaces all non-passive skills on the target creature.
- Attack power of the creature is set to 0, but can be increased afterward through Nightfall, Blessing, Rage Potion, etc.
- Perhaps 5 Dark Quanta instead of Liquid Shadow's 4.
Skill replacement is a given. Voodoo Dolls are potent tools under the right conditions, and the opportunity to place the skill on other creatures is a great advantage. As it is...with the card as intended, one could voodoo and vampire a golden dragon. Which is why...
The attack power of the creatures should be set to 0. This negates the advantage of slapping voodoo on a creature with enormous attack power. Normally, voodoo is best with high HP creatures, but the aforementioned Golden Dragon, Voodoo, Vampire combo would be utterly devastating otherwise. Think of a dragon smacking for 10, and giving you that in life, poisoning your opponent and dealing extra damage as it slowly dies. Not kosher.
The slightly increased cost to use it is due to the fact that Liquid Shadow has an inherent time limit. If you keep healing the creature, there's no real issue, but it's meant not to last a whole game. Voodoo would last, and so the loss of attack power alone is not enough of a drawback for the price. So, the price goes up a bit.
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Obviously, other new cards would be needed for the other elements, but nothing springs to mind at the moment. Any ideas on that, or on the "liquid voodoo" concept? Was it even worth mentioning? Did someone already bring it up?