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Rainmaker

  • Guest
Gravity Spell Card https://elementscommunity.org/forum/index.php?topic=17914.msg228523#msg228523
« on: December 19, 2010, 07:29:50 pm »
I was thinking a card for gravity that either did any of the following effects:

it consists of a 2 effect card divided in 2 turns

During 1st turn:
Creatures health is doubled, attack is halved
During 2nd turn:
Creatures health returns to normal, attack is doubled
During 3rd turn:
Creatures health is normal, attack is normal.
(if number is odd, then round down)
If initial atk is  1, round up
If initial health is 1, round up (1/2 = 0,5 ~ 1)

For example a 4|4 creature:

0 turn: 4|4
1 turn: 2|8
2 turn: 8|4
3 turn: 4|4


What makes it better than doubling the damage?:
initial attackdoubling dmg outputspell dmg output
123
245
367
4810
51012
61215
71417
81620
91822
102025
It will also represent a boost for devour for only 1 turn. That way it can't be over abused, and the spell doesn't stack.

Name yet to be decided. Inertial swing?


Another card:
spell

inverts attack|health

example:
Armagio 1|25

spell/Armagio 25|1


[EDIT:  My bad drunk destroyer, i posted it in the worng section, feel free to move it where it belongs!]

Wynden

  • Guest
Re: Gravity Spell Card https://elementscommunity.org/forum/index.php?topic=17914.msg228590#msg228590
« Reply #1 on: December 19, 2010, 08:42:55 pm »
This goes in the Card Ideas & Art Section, not Game Suggestions.

The first card is alright, but doesn't work as well because most decks try to use one or the other;
also, how would it work if you used a card like Rage Potion? Would it halve it in terms of the maximum health, or the current health?

The second card, I'm worried about. Flying Titans + this = approx. 50 Damage/turn. Almost all gravity creatures have high health and low attack in comparison, and it would be quite hard to balance a card like that.

Re: Gravity Spell Card https://elementscommunity.org/forum/index.php?topic=17914.msg228610#msg228610
« Reply #2 on: December 19, 2010, 09:09:53 pm »
This seems much more suited to go into Card Ideas and Art, unless you want to suggest it as a possible mechanic rather than an in-game suggestion for a card.
This thread will tell you all you need to know to about posting a card idea. If you follow the guidlines, not only will the forums look nice and organised, you actually get more card- related feedback and less people complaining.
http://elementscommunity.org/forum/index.php/topic,5039.0.html

I will leave this topic here for a day, and then move it (giving you time to change it), unless told otherwise.
If any moderators wish to overrule my decision, feel free.

 

blarg: