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Offline Zac33333Topic starter

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Re: Shouldn't trainer allow you to pick the FGs you want? https://elementscommunity.org/forum/index.php?topic=9478.msg125966#msg125966
« Reply #60 on: July 27, 2010, 10:46:16 pm »
Yeah. Really. We need all the yeses we can get. No valid reason to vote no - Then vote yes. -.-

Offline tyranim

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Re: Shouldn't trainer allow you to pick the FGs you want? https://elementscommunity.org/forum/index.php?topic=9478.msg125968#msg125968
« Reply #61 on: July 27, 2010, 10:48:40 pm »
there is a valid reason to vote no (which i just did)
the fgs are MEANT TO BE HARD. if you can master a way to beat them all, you should take a lot more time than this would allow to do it
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

Offline Zac33333Topic starter

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Re: Shouldn't trainer allow you to pick the FGs you want? https://elementscommunity.org/forum/index.php?topic=9478.msg125992#msg125992
« Reply #62 on: July 27, 2010, 11:14:24 pm »
there is a valid reason to vote no (which i just did)
the fgs are MEANT TO BE HARD. if you can master a way to beat them all, you should take a lot more time than this would allow to do it
Making a viable deck in the TRAINER may be easy with any card at your disposel. But what about in real game? Farming for the cash, and then tweaking the deck to follow the updates, and doing this for all the FGs would take weeks of farming, not to mention the money it takes to follow the updates, the deck building skills, and the ability to go from trainer to game and build the deck. Its not like I want it in game, so why not put it in the trainer? If players werent meant to use the trainer to greatly improve their skills in game, then why would it exist?

Offline tyranim

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Re: Shouldn't trainer allow you to pick the FGs you want? https://elementscommunity.org/forum/index.php?topic=9478.msg125997#msg125997
« Reply #63 on: July 27, 2010, 11:18:26 pm »
i know it would be in trainer, thats exactly why it shouldnt happen. people can face gods several times in a row and find out their weaknesses and patterns. then construct a deck that can beat the majority of them the majority of the time.
not allowing it will discourage people from spending days doing precisely this. allowing will cut that time to about a day. which is bad imo
my milkshake brings all the boys to the yard and they're like "its better than yours" damn right, its better than yours! i can teach you but i'd have to charge!

Offline TheOwner

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Re: Shouldn't trainer allow you to pick the FGs you want? https://elementscommunity.org/forum/index.php?topic=9478.msg126036#msg126036
« Reply #64 on: July 28, 2010, 12:21:18 am »
i know it would be in trainer, thats exactly why it shouldnt happen. people can face gods several times in a row and find out their weaknesses and patterns. then construct a deck that can beat the majority of them the majority of the time.
not allowing it will discourage people from spending days doing precisely this. allowing will cut that time to about a day. which is bad imo
1.  You don't have to do it
2.  I think its useful
3.  We can build great Oracle decks easily

JotS3

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Re: Shouldn't trainer allow you to pick the FGs you want? https://elementscommunity.org/forum/index.php?topic=9478.msg126076#msg126076
« Reply #65 on: July 28, 2010, 01:00:10 am »
i know it would be in trainer, thats exactly why it shouldnt happen. people can face gods several times in a row and find out their weaknesses and patterns. then construct a deck that can beat the majority of them the majority of the time.
not allowing it will discourage people from spending days doing precisely this. allowing will cut that time to about a day. which is bad imo
1.  You don't have to do it
2.  I think its useful
3.  We can build great Oracle decks easily
What he said --^

 ;D

edunavas

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Re: Shouldn't trainer allow you to pick the FGs you want? https://elementscommunity.org/forum/index.php?topic=9478.msg126468#msg126468
« Reply #66 on: July 28, 2010, 03:18:21 pm »
The trainer is a place you can "cheat", and why cheat by half?
A woman donĀ“t get half pregnant.
Let trainer allow who FG you want fight, just for fun.

Kurohami

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Re: Shouldn't trainer allow you to pick the FGs you want? https://elementscommunity.org/forum/index.php?topic=9478.msg126471#msg126471
« Reply #67 on: July 28, 2010, 03:29:06 pm »
Trainer is meant to make it easy for you test out what you want to find out, grinding gods several time just to fight the right one is against that purpose. It is absolutely a good idea to be able to choose, but that's not to say that we lose the choice to have them just appear randomly, of course we need that too.

CB!

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Re: Shouldn't trainer allow you to pick the FGs you want? https://elementscommunity.org/forum/index.php?topic=9478.msg126497#msg126497
« Reply #68 on: July 28, 2010, 04:34:31 pm »
i know it would be in trainer, thats exactly why it shouldnt happen. people can face gods several times in a row and find out their weaknesses and patterns. then construct a deck that can beat the majority of them the majority of the time.
not allowing it will discourage people from spending days doing precisely this. allowing will cut that time to about a day. which is bad imo
There's nothing to stop somebody from quitting all the false gods they don't want to face and skipping to the next.  Choosing which false god to fight just eliminates that step.  Just like the 'get all cards' button eliminated the 'more money -> buy cards -> upgrade cards -> rinse and repeat' process everyone had to go through.

I don't see a problem with finding a deck that will win 95% of the time against a specific false god.  You only know which false god you're going to fight once a day... and sometimes not even that.  Nobody's going to get uber rich by EMing one more false god a day...

Offline Zac33333Topic starter

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Re: Shouldn't trainer allow you to pick the FGs you want? https://elementscommunity.org/forum/index.php?topic=9478.msg126521#msg126521
« Reply #69 on: July 28, 2010, 05:23:46 pm »
i know it would be in trainer, thats exactly why it shouldnt happen. people can face gods several times in a row and find out their weaknesses and patterns. then construct a deck that can beat the majority of them the majority of the time.
not allowing it will discourage people from spending days doing precisely this. allowing will cut that time to about a day. which is bad imo
There's nothing to stop somebody from quitting all the false gods they don't want to face and skipping to the next.  Choosing which false god to fight just eliminates that step.  Just like the 'get all cards' button eliminated the 'more money -> buy cards -> upgrade cards -> rinse and repeat' process everyone had to go through.

I don't see a problem with finding a deck that will win 95% of the time against a specific false god.  You only know which false god you're going to fight once a day... and sometimes not even that.  Nobody's going to get uber rich by EMing one more false god a day...
Thank you. Finally, some people I can agree with :P

Re: Shouldn't trainer allow you to pick the FGs you want? https://elementscommunity.org/forum/index.php?topic=9478.msg127499#msg127499
« Reply #70 on: July 29, 2010, 10:03:19 pm »
On the other hand, the new "Oracle : X" threads in the FG Strategy subforum are REALLY helpful to casual players.  It's sort of like rest xp in WoW - if you only play a few games a day, you still have a decent chance at getting some great stuff, and it doesn't throw the balance off for all the true addicts.

MrBlonde

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Re: Shouldn't trainer allow you to pick the FGs you want? https://elementscommunity.org/forum/index.php?topic=9478.msg127826#msg127826
« Reply #71 on: July 30, 2010, 10:05:13 am »
there is a valid reason to vote no (which i just did)
the fgs are MEANT TO BE HARD. if you can master a way to beat them all, you should take a lot more time than this would allow to do it
FG's are hard regardless of being able to choose them in the trainer. For someone who doesn't like to fight FG's and admittedly doesn't fight FG's why would you want them to be harder? Now that doesn't make sense. You don't like spending extra time farming shard decks so why spend extra time looking for different FG's? I don't use the trainer very much but i am not a deck maker. For those who make decks this would make their lives much easier. What really is so wrong with that? It's not like they are going to figure out how to make FG decks that consistantly win 65%+. Those days are long past.

During the trial exercise today i went through over 70 matches (a lot were skipped). In those 70 matches i did not match up with Paradox or Divine Glory once. If i'm testing a deck in the trainer and wanted to test Paradox and Divine Glory a few times why should i HAVE to go through who knows how many games before i can test them.

 

blarg: