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Buzz4rd

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save decks https://elementscommunity.org/forum/index.php?topic=29047.msg370754#msg370754
« on: July 24, 2011, 01:08:54 pm »
i dont know if this theme was discussed already but i would really love to see that small change.
make an option to save decks in the game. so you can change them with just 1 click. right now we have to change every single card+mark just to get back to a regular used deck. an then again and so on you know it..
i suggest also to combinate that with a rpg element so you can save a number of decks dependent on your score.

Offline Jappert

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Re: save decks https://elementscommunity.org/forum/index.php?topic=29047.msg370756#msg370756
« Reply #1 on: July 24, 2011, 01:16:46 pm »
This has been discussed before. The limited server capacity means the only way to save decks is to save deck codes somewhere so you can import them later.

*edit*

8 ) Ability to save multiple decks
This idea has currently been rejected due to lack of server space. However, on the Your Deck screen, there is an import/export button, to generate a specific code for your deck. You can save these on a word document, and title them differently for easy acsess to your deck. You can also PM some of your most used decks to yourself, and use that to change between decks (the advantage of this is the deck image tool can be used in a PM, so you can see exactly what you are creating

Offline Naesala

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Re: save decks https://elementscommunity.org/forum/index.php?topic=29047.msg380347#msg380347
« Reply #2 on: August 15, 2011, 12:16:46 am »
Still it would be really nice if they could find a way. It'd make things a lot easier.
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Offline Xenocidius

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Re: save decks https://elementscommunity.org/forum/index.php?topic=29047.msg380447#msg380447
« Reply #3 on: August 15, 2011, 07:57:28 am »
Lack of server space? O.o

By my calculation, each card code is about 4 bytes (three characters and a space). Therefore a 40-card deck would be 160 bytes. If every player in the game saved 20 decks, that's 3.2 kilobytes. Even if there were 10,000 players who all did that, that's still only 32 megabytes. Or am I doing it wrong?
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Re: save decks https://elementscommunity.org/forum/index.php?topic=29047.msg380456#msg380456
« Reply #4 on: August 15, 2011, 09:47:57 am »
The current method is sufficient.  Time to break out Notepad, people.  :D

silux

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Re: save decks https://elementscommunity.org/forum/index.php?topic=29047.msg380926#msg380926
« Reply #5 on: August 16, 2011, 05:20:21 pm »
Lack of server space? O.o

By my calculation, each card code is about 4 bytes (three characters and a space). Therefore a 40-card deck would be 160 bytes. If every player in the game saved 20 decks, that's 3.2 kilobytes. Even if there were 10,000 players who all did that, that's still only 32 megabytes. Or am I doing it wrong?
BTW 1kibibyte=1024bytes 1kilobyte=1000bytes
So you are right :D

There are hard disks with the capacity of 2Teras at 120$(IMHO they are quite cheap!)

The thing that worries me most is the 'searching your deck time', that is 12,500ms average for me(normal pc seek time is 9ms).I think the problem would be the main board and how the datas are stored.
I can't even think at what hell of seek time I'd have if every player had 20 decks ???

However there could be some better import/export systems

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Re: save decks https://elementscommunity.org/forum/index.php?topic=29047.msg380929#msg380929
« Reply #6 on: August 16, 2011, 05:31:58 pm »
The current method is sufficient.  Time to break out Notepad, people.  :D
A bunch of this.  Notepad / Google Docs works about as well as any other system I can imagine.
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Offline RagingAlien

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Re: save decks https://elementscommunity.org/forum/index.php?topic=29047.msg381094#msg381094
« Reply #7 on: August 17, 2011, 03:37:47 am »
1) Open notepad
2) Copy-paste deck code, witch whatever other info you want.
3) Save.
4) ???
5) Profit!
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