Daily quests are also a good idea. Y'know, the main thing is that the deckbuilding and cards that are added to the game is going fine, but the fine-tuned mechanics of developing a winning "trunk" of cards is a little tedious ATM.
What really ____es me off is when you verse a false god (when ur a n00b like me
) and you win.... nothing from the slots. You win by 2 HP, get a few electrum, when you've tried epically to make the best deck you can. If there were certain "events" or "theme to run by" then it would be fairer to newbies because:
1) Pros can still get their electrum and cards the way they always have
2) Newbies are able to find a reward, even though they lose the big picture. I mean, winning 1 pillar each time you lose against AI5/6 wouldn't be too bad would it? I think it would make a nice addition to versing such high levels. Because if you lose... you lose, and nothing gets returned
Just these little changes, even if it means jacking up the prices of
some cards, would be nice. If an admin or similar responds to this in some way, it would be very appreciated! I would gladly elaborate
even more on what i mean.