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Offline shileka

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Re: " Win " Bonuses https://elementscommunity.org/forum/index.php?topic=46090.msg1033348#msg1033348
« Reply #12 on: January 18, 2013, 02:48:01 pm »
This makes more sense as an Achievements list than an electrum bonus.

that also works, a list of achievements with a one time electrum reward, i'd actually like it, like, beat a mono aether without any permanent destroying effects

Offline choongmyoung

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Re: " Win " Bonuses https://elementscommunity.org/forum/index.php?topic=46090.msg1033356#msg1033356
« Reply #13 on: January 18, 2013, 03:27:25 pm »
This makes more sense as an Achievements list than an electrum bonus.

that also works, a list of achievements with a one time electrum reward, i'd actually like it, like, beat a mono aether without any permanent destroying effects

Well well, that's a very great idea!!
I mean, something like this:



Achievement 1.

Here's the given deck: blablabla
Here's the cards allowed: blablabla (or Here's the cards forbidden: blablabla)

Make a deck with the cards allowed to beat the given deck.
Fight it with your deck, and win twice in three matches.
Circular Logic is true. Thus, Circular Logic is true.

Offline choongmyoung

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Re: " Win " Bonuses https://elementscommunity.org/forum/index.php?topic=46090.msg1033358#msg1033358
« Reply #14 on: January 18, 2013, 03:29:32 pm »
I like the idea, except OTK.

Why? you think there will be too many OTKs in pvp?

There's already many OTK decks, and this is a minor(outgame, electrum-ish) buff to OTKs.
OTK decks don't need any buff.
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Offline shileka

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Re: " Win " Bonuses https://elementscommunity.org/forum/index.php?topic=46090.msg1033364#msg1033364
« Reply #15 on: January 18, 2013, 03:37:34 pm »
This makes more sense as an Achievements list than an electrum bonus.

that also works, a list of achievements with a one time electrum reward, i'd actually like it, like, beat a mono aether without any permanent destroying effects

Well well, that's a very great idea!!
I mean, something like this:



Achievement 1.

Here's the given deck: blablabla
Here's the cards allowed: blablabla (or Here's the cards forbidden: blablabla)

Make a deck with the cards allowed to beat the given deck.
Fight it with your deck, and win twice in three matches.

yeah, like that, and chalanges like "beat this FG with only these cards" (for a big reward ofc lol)

Offline MaTianLongTopic starter

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Re: " Win " Bonuses https://elementscommunity.org/forum/index.php?topic=46090.msg1033562#msg1033562
« Reply #16 on: January 19, 2013, 01:54:52 am »
This makes more sense as an Achievements list than an electrum bonus.

This was exactly my first thought.. but, than I came up with the idea of " win " bonuses, because I see too many possible Achievements in this game...
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Offline Annele

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Re: " Win " Bonuses https://elementscommunity.org/forum/index.php?topic=46090.msg1033567#msg1033567
« Reply #17 on: January 19, 2013, 02:21:20 am »
This makes more sense as an Achievements list than an electrum bonus.

that also works, a list of achievements with a one time electrum reward, i'd actually like it, like, beat a mono aether without any permanent destroying effects

Well well, that's a very great idea!!
I mean, something like this:



Achievement 1.

Here's the given deck: blablabla
Here's the cards allowed: blablabla (or Here's the cards forbidden: blablabla)

Make a deck with the cards allowed to beat the given deck.
Fight it with your deck, and win twice in three matches.

This sort of thing has been suggested many times.
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Offline shileka

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Re: " Win " Bonuses https://elementscommunity.org/forum/index.php?topic=46090.msg1033616#msg1033616
« Reply #18 on: January 19, 2013, 07:59:10 am »
This makes more sense as an Achievements list than an electrum bonus.

that also works, a list of achievements with a one time electrum reward, i'd actually like it, like, beat a mono aether without any permanent destroying effects

Well well, that's a very great idea!!
I mean, something like this:



Achievement 1.

Here's the given deck: blablabla
Here's the cards allowed: blablabla (or Here's the cards forbidden: blablabla)

Make a deck with the cards allowed to beat the given deck.
Fight it with your deck, and win twice in three matches.

This sort of thing has been suggested many times.

well, i'd say thats a sign that there is a group of people intrested, but then again, thinking bout zanz, it would be a pain in his ass to put it in the game

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Re: " Win " Bonuses https://elementscommunity.org/forum/index.php?topic=46090.msg1033723#msg1033723
« Reply #19 on: January 19, 2013, 07:48:26 pm »
Let's imagine your opponent has 1 HP left. You have 2 creatures out. First to attack is your Ash Eater, who does 2 damage. In a normal situation, the game would now end. But if it ends, we don't know how much damage you did for the bonus, so the game finishes the turn instead. Your other creature, however, is an antimattered Massive Dragon. Whoops. Now your opponent didn't die after all.
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Re: " Win " Bonuses https://elementscommunity.org/forum/index.php?topic=46090.msg1033726#msg1033726
« Reply #20 on: January 19, 2013, 08:24:55 pm »
Let's imagine your opponent has 1 HP left. You have 2 creatures out. First to attack is your Ash Eater, who does 2 damage. In a normal situation, the game would now end. But if it ends, we don't know how much damage you did for the bonus, so the game finishes the turn instead. Your other creature, however, is an antimattered Massive Dragon. Whoops. Now your opponent didn't die after all.
a "total damage calculator" for the winning strike is easy to make...
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Offline choongmyoung

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Re: " Win " Bonuses https://elementscommunity.org/forum/index.php?topic=46090.msg1033838#msg1033838
« Reply #21 on: January 20, 2013, 06:49:53 am »
Let's imagine your opponent has 1 HP left. You have 2 creatures out. First to attack is your Ash Eater, who does 2 damage. In a normal situation, the game would now end. But if it ends, we don't know how much damage you did for the bonus, so the game finishes the turn instead. Your other creature, however, is an antimattered Massive Dragon. Whoops. Now your opponent didn't die after all.
a "total damage calculator" for the winning strike is easy to make...
And the "total damage calculator" will help the yellow bar on the health bar corrected. :D Wow
Circular Logic is true. Thus, Circular Logic is true.

 

anything
blarg: