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Offline dragonsdemesneTopic starter

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Random ideas from the Dragon's Demesne https://elementscommunity.org/forum/index.php?topic=31976.msg403905#msg403905
« on: October 04, 2011, 06:25:00 am »
random stuffs: (cut and paste from here http://elementscommunity.org/forum/index.php/topic,31661.msg432346#msg432346 to avoid cluttering that thread with discussion of these)

Quote
I think it would be awesome to be able to earn foil/alternate art cards somehow.  It would give players who had spent the effort getting those special cards something to show for their time, without harming game balance in any way.  Something like this could be appropriate to receive every 5k or 10k score, for example.  Score doesn't take any skill to obtain, only time, so it would reward dedicated players, regardless of skill level.  It would also give something for people to work towards even after upgrading all their cards.  Foil art would be easier to do than alternate art.  For foil art, it would be possible to code something that applied a particular algorithm to all existing art to make it foil, but for alternate art, someone actually has to create every single unique piece of artwork.

Another idea could be to earn some sort of special play mat background for your field.  There could be one for each element plus 'other', and they could have cool battle scenes involving cards from their element, like an armagio smashing things with a titan, or a crimson dragon breathing out a firestorm on a bunch of hapless rustlers.  That would also be really cool, but obviously give no in-game advantage.  The disadvantage of this is that it would require a skilled artist to make all of those, and that would take time.

I'd also like to see more events where ultra-rares could be won, but I don't think that's going to happen any time soon, since those require actual people to run them, volunteering their time to host the events.  It would be nice if more of the events we already have gave those kinds of rewards.  It's very hard to give PvE ways of earning ulta-rare cards without making it possible for every retard with extra time on their hands to get a full playset of them and thereby making them worthless.  (like how every n00b used to be able to get a playset of rares by finding t50 farms, given time) We need a way for skilled players to be able to obtain cards like that, but a way that also maintains their value.  Right now, only a subset of the skilled players, the ones able to attend the 2 weekly tournaments and have the skill and luck necessary to win, are able to get them.  If there was a PvE way of obtaining them, it would have to be significantly harder than Platinum Arena, and not something really easy like getting one every 5k score.

It's been mentioned elsewhere on the forum, but having a list of achievements to work towards would be fun as well, and there could possibly be in-game rewards for some of them as well.  For example, there might be an achievement for defeating every false god at least once, and the reward might be one of those foil artworks or fancy playmat backgrounds.  There are a lot of possibilities here, and the difficulty could range from super easy to virtually impossible, with rewards commensurate to the difficulty.  Other possible rewards would be one-time electrum awards, ultra-rares (for the very hardest ones), oracle pets or predictions, and so on.

Another idea would be to have a 'bounty' system.  Each day, there could be a particular false god or maybe halfblood that has a bounty placed on their head.  (chosen at random)  If you beat that fg or hb that day, you would win a small reward, like maybe a few hundred bonus electrum.  You'd only be able to earn it once per day though.  The fg/hb chosen could get some sort of special advantage, like an oracle pet, to make earning the bonus electrum more of a challenge, and if you fail to beat the fg/hb that game, you lose the opportunity to collect the bounty, even if you meet that same fg/hb later that day.

Another idea, similar to the bounty idea, would be to set it up so every false god match had a certain chance (like 1%) to be harder than normal somehow (extra hp, pet, more mark/draw, free permanents in play to start, etc) and have that match give a special reward if you manage to win it anyway.  (like more electrum, or have all spins won be foil, etc)

I hope zanz sees this... I like my ideas :p
Comments?  Improvements? 

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Re: Random ideas from the Dragon's Demesne https://elementscommunity.org/forum/index.php?topic=31976.msg403911#msg403911
« Reply #1 on: October 04, 2011, 06:54:03 am »
Foil Cards: Strongly oppose.

Let me start by saying that I can't stand foil cards from table CCG's. They are a marketing scheme at best. However, suggesting the introduction of aesthetic changes like this when cards don't even have contextual backgrounds sounds like bad prioritization to me. I would never want to see foil cards, but if they were done, I would hope is was well after the art for all cards was complete.

Play Mat: Me likey.

Since these will be highly visible to players, I think you want to make sure they receive the appropriate effort. They should be top quality designs, with interesting depictions similar to what you mused. Depending on how populated the community it with talented artists, you might be able to hold a competition with worthy prizes, but I'm guessing that going to a professional might be best. The mat will set the tone for new players entering the game; it will draw them in, or turn them away.

Ultrarares: Agreed, though I think Platinum Arena would be fine. Winning 3 matches in a row is not an easy accomplishment to reach.

Achievements: There is an active thread on this in the forum.

Bounty: Cool idea.

Uber-FG: Dislike. FG's already have a ridiculously low winning percentage. I don't think making them more difficult is the right direction to focus on. Instead, I'd rather see them made more interesting and fun. Personally, I like some of the ideas you mentioned (pet, permanent in play) as a replacement for the extra powers they currently have.

llehsnatas

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Re: Random ideas from the Dragon's Demesne https://elementscommunity.org/forum/index.php?topic=31976.msg404062#msg404062
« Reply #2 on: October 04, 2011, 03:10:39 pm »
would the mat only cover you're side of the field, or would it only be viewable by yourself as a full mat when playing another person?

Would we need to somehow buy/win/earn the mats?

How do we select the mats, by mark or just whatever we chose?


Quote
Ultrarares: Agreed, though I think Platinum Arena would be fine. Winning 3 matches in a row is not an easy accomplishment to reach.
 

This is not true, since the same kinds of decks are being used in platinum arena over and over there have been decks created to counter 60-70% of them so that even newbs are starting to spam the arena for cards and 10X the score from grinding FGs.

The achievements idea would be more of a quest grind such as the ones u first encounter when playing the game. The bounties how ever is a good idea, but still would be just Ai grinding. Maybe a system of different lvls of bounty in Ai, arena, and pvp would work out better.   

Offline BluePriest

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Re: Random ideas from the Dragon's Demesne https://elementscommunity.org/forum/index.php?topic=31976.msg404063#msg404063
« Reply #3 on: October 04, 2011, 03:12:49 pm »
For the record... there is already a foil chimera card as a donation incentive.
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Contrary

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Re: Random ideas from the Dragon's Demesne https://elementscommunity.org/forum/index.php?topic=31976.msg404273#msg404273
« Reply #4 on: October 04, 2011, 10:16:44 pm »
Ultrarares: Terrible idea. I don't like the current rares. Unless these ultra rares are are really bad and don't have a good use, then I'd be ok with that.

I think it's BS that it's so difficult to get access to every card, especially nymphs. You could go your whole life and not get a full set of nymphs- what's worse is that they all open up all sorts of interesting deck possibilities, and the vast majority of people can't access them except in trainer.

I don't think lucky people and people who grind for 10 hours a day should be the only ones who get cool stuff.

I'd be ok with lucky people/massive grinders getting aesthetically different cards though.

llehsnatas

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Re: Random ideas from the Dragon's Demesne https://elementscommunity.org/forum/index.php?topic=31976.msg404413#msg404413
« Reply #5 on: October 05, 2011, 01:46:16 am »

Offline furballdn

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Re: Random ideas from the Dragon's Demesne https://elementscommunity.org/forum/index.php?topic=31976.msg404417#msg404417
« Reply #6 on: October 05, 2011, 01:53:01 am »
I like your idea about the cosmetic changes for achievements and stuff. I really like that idea.
As for bounties and harder FGs and more achievements, I really, really like that idea. Elements needs more quests/things to do.

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Re: Random ideas from the Dragon's Demesne https://elementscommunity.org/forum/index.php?topic=31976.msg404515#msg404515
« Reply #7 on: October 05, 2011, 05:45:41 am »
Quote
Ultrarares: Agreed, though I think Platinum Arena would be fine. Winning 3 matches in a row is not an easy accomplishment to reach.
 

This is not true, since the same kinds of decks are being used in platinum arena over and over there have been decks created to counter 60-70% of them so that even newbs are starting to spam the arena for cards and 10X the score from grinding FGs.
Looking at the top 25 decks, I'm going to estimate that they have about a 7% loss rate, but we'll say 10% just to be safe. Scrolling down the top 250 shows that the win rate doesn't drop much. That's about a 50-60% difference from the number you threw out there. The decks under 250 will likely fall out of the league with 2 or 3 losses. Simply put, your statement has no merit.

Unless you have some data to back up those numbers, I have to assume you just pulled them out of your ass. Spreading misinformation doesn't really help people make the best decisions. It's clear that "newbs" are not farming Platinum (though feel free to link to this Platinum grinder). If they want to farm an arena league, it's far easier to farm Gold as far as electrum gain is concerned, which shows another blatantly false claim in your post.

So, I'll say it again: Platinum League special spin would be an acceptable way to reward players with Ultra-rares.

llehsnatas

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Re: Random ideas from the Dragon's Demesne https://elementscommunity.org/forum/index.php?topic=31976.msg404643#msg404643
« Reply #8 on: October 05, 2011, 01:31:40 pm »
Rank         Name      Age    Won    Lost



497   YO_WHAT_IS_THIS        4     12        11


496      bbnd           6   24      14

495      fulpao           2    5   9

492      sendubou   4   18   12

487      dr1szasza   1   1   8   
488      kevkev60614   1   1   8   
489      wizzz           2   1   8   

484      cisco                   5   8   10   
485      Zeropromillo   7   19   13   
486      Spliff                  6   23      14

479      TwilightZone   5   12   11   
480      Erlemar           7   16   12

476      tetti                    5   13   11

451      sunshine2003   2   12   10

454      Poicus            3   3   8   
455   ode_to_sunshine   4   11   10   
456      boss9           4   11   10

462      destruct0r   3   7   9   
463      DaveEdison   5   18   12   
464      Cerberon           3   11   10

468      AnoverX           4   19   12   
469      BeerTeddy   2   2   8   
470      xuzo                   3   2   8   
471      Idlewild           4   19   12   




yes i copied and pasted right from the leader borad(http://www.elementsthegame.com/arena.php?rank=476&league=4) so it looks a lil crappy just remember the 2nd number to the right is wins while the number on the right of that is loses...... need i say more ?

Offline dragonsdemesneTopic starter

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Re: Random ideas from the Dragon's Demesne https://elementscommunity.org/forum/index.php?topic=31976.msg404662#msg404662
« Reply #9 on: October 05, 2011, 02:37:40 pm »
@llehsnatas: My intent for the play mat idea was that yes, your opponent could see if you had one or not; it would only cover that player's half of the field.  It would be like a form of intimidation.  (hey, look at THIS, I have a kickass playmat and you don't! :p)  I didn't propose a specific mechanism for winning it; I was more interested in throwing it out as an idea.  I was also thinking that you could change it in a similar manner to how you change your mark now; drop-down menu with the choices of the mats you have.  You wouldn't have to pick the same mat as your mark, but you could if you want, and you could turn it off if you didn't want one visible.

In regards to some of your numbers, I think they are not correct, but I do agree that it is much easier to get score in the arena than anywhere else, particularly with the gold arena level.  It's worth almost as much as platinum, but it's a lot easier, and it's worth way more than bronze or silver.  A false god EM is worth 120, and a gold EM varies but is usually something like 310-330.  I also find arena games take less time than fg games.

@contrary: By 'ultrarares' I meant the nymphs/marks, if that changes your opinion any.  But yeah, I do agree that there should be more ways to get cool stuff, rather than getting very lucky at the oracle and/or grinding every weekly tournament.

Quote
Looking at the top 25 decks, I'm going to estimate that they have about a 7% loss rate, but we'll say 10% just to be safe. Scrolling down the top 250 shows that the win rate doesn't drop much. That's about a 50-60% difference from the number you threw out there. The decks under 250 will likely fall out of the league with 2 or 3 losses. Simply put, your statement has no merit.

...

So, I'll say it again: Platinum League special spin would be an acceptable way to reward players with Ultra-rares.
In platinum, the top decks yeah, I'd say they are winning over 90% of the time.  An average deck I post in platinum wins probably 80% of the time.  However, it is not true that the decks under 250 will fall out of the league with 2 or 3 losses; there doesn't seem to be many more than about 500 people in platinum, and I have encountered decks that are 20+ days old there in the bottom rankings.  Tthat statement is true in gold, though; gold has a lot of players and even a few losses will drop you out.  My brother's account is in gold league, and if he gets a couple losses early, he's out, because it's so competitive.  (conversely, even a few wins will skyrocket your rank)

I don't really agree with having platinum league special spin as a way to get ultra-rares, at least not in its current form.  I don't know how it is for other people, but if I spend an evening farming gold league (I don't usually do platinum) I can get a couple rare spins.  (last night I won a jade staff and a SoG, and I had at least 1 more spin that won nothing, for example) I don't know what the odds of winning a rare from them are, but it seems to be high, over 50% and probably something like 75%.  I would be okay with having a very small chance for (unupped) ultra-rares to be in the platinum spins.  For example, if every time you got a platinum spin, there was a 1 in 50 chance that one of the possibilities was an ultra-rare, that would probably keep them at the right rarity.  Bronze, silver, and maybe even gold should not have a chance to get them, because they are too easy.

llehsnatas

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Re: Random ideas from the Dragon's Demesne https://elementscommunity.org/forum/index.php?topic=31976.msg404899#msg404899
« Reply #10 on: October 05, 2011, 10:03:34 pm »
my numbers were correct at the time of posting them and i even included a link to the plat arena leader board, hell i copied directly from it myself so i dnt see how they cold have been wrong. 

Offline dragonsdemesneTopic starter

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Re: Random ideas from the Dragon's Demesne https://elementscommunity.org/forum/index.php?topic=31976.msg404908#msg404908
« Reply #11 on: October 05, 2011, 10:13:43 pm »
my numbers were correct at the time of posting them and i even included a link to the plat arena leader board, hell i copied directly from it myself so i dnt see how they cold have been wrong.
I think these were the numbers referred to, not the leaderboard ones. 
Quote
This is not true, since the same kinds of decks are being used in platinum arena over and over there have been decks created to counter 60-70% of them so that even newbs are starting to spam the arena for cards and 10X the score from grinding FGs.
  I don't think you can earn 10x the score from arena as FGs, but it's probably somewhere around 3x or so.  At least that's the number I thought was wrong; I can't really speak for anyone else.

 

blarg: