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Offline BluePriestTopic starter

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Random Day Quest https://elementscommunity.org/forum/index.php?topic=18098.msg230612#msg230612
« on: December 22, 2010, 02:04:02 am »
I think it would be fun to (in addition to an expanded quest system) Have random weekly/biweekly/monthly or however often Zanz feels quests. These quests would only be available 1 day, or maybe even for a certain amount of hours, and would have the reward of 1500 :electrum  or perhaps a rare weapon instead. These quests would be something simple, like EM an ai3/ai5 nothing in depth. and probably only 1 thing that you need to do. I just think it would be fun and would reward players for checking into the game.
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Re: Random Day Quest https://elementscommunity.org/forum/index.php?topic=18098.msg230782#msg230782
« Reply #1 on: December 22, 2010, 06:51:12 am »
Weekly quests have been brought up before, and generally have had good responses.
Personally I prefer the idea of weekly quests over daily, because they can be more difficult and we already have the oracle to encourage people to come back.
To me, the reward of a free upgrade or rare weapon seems too much for something like EM an AI3 or AI5, however, they should remain balanced for the new players. If there is a way of scaling the challenge (but not the rewards) it would help all players, while lessening the gap between the pros and the noobs rookies.

But I am very much in agreement that more quests, whether daily/weekly/annualy would be a step in the right direction for Elements.

CrazyJay94

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Re: Random Day Quest https://elementscommunity.org/forum/index.php?topic=18098.msg230919#msg230919
« Reply #2 on: December 22, 2010, 03:28:58 pm »
I also agree.

Offline BluePriestTopic starter

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Re: Random Day Quest https://elementscommunity.org/forum/index.php?topic=18098.msg231013#msg231013
« Reply #3 on: December 22, 2010, 08:09:09 pm »
Weekly quests have been brought up before, and generally have had good responses.
Personally I prefer the idea of weekly quests over daily, because they can be more difficult and we already have the oracle to encourage people to come back.
To me, the reward of a free upgrade or rare weapon seems too much for something like EM an AI3 or AI5, however, they should remain balanced for the new players. If there is a way of scaling the challenge (but not the rewards) it would help all players, while lessening the gap between the pros and the noobs rookies.

But I am very much in agreement that more quests, whether daily/weekly/annualy would be a step in the right direction for Elements.
Only reason I say daily is because it would be something nice and simple for Zanz. That way there could be more variety. I was just thinking these would be fun in addition to full length quests.
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CrazyJay94

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Re: Random Day Quest https://elementscommunity.org/forum/index.php?topic=18098.msg231533#msg231533
« Reply #4 on: December 23, 2010, 06:01:32 pm »
The question still stands though that we would need to come up with some quest ideas. So lets get going with those ideas!

IDEA 1

Have to defeat a certain number of ai. It could read as this.

Your quest for today is to defeat 10 ai3

IDEA 2

Have to make the enemy deck out

IDEA 3

Beat so many ai3 in a certain time limit.

 

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