Elements the Game Forum - Free Online Fantasy Card Game
Elements the Game => Game Suggestions and Feedback => Topic started by: DrunkDestroyer on August 13, 2010, 05:22:32 am
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Title says it all really. I don't know if it would be hird/too time consuming, but I think it will greatly help the newer players (and please me), especially, as new cards are brought into the game.
(I'd also suggest for the rest of the cards to perhaps be ordered by creature/permament/spell, but that seems like overdoing it :D)
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definately agree there needs some organization
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I agree with ordering the cards in the bazaar, but I think new ones should be last for a certain time. Perhaps until an update after release. This way those cards are noticed right away.
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agreed maybe like a week or so but no longer
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Pendulums should be the same cost as pillars as well. Kind of annoying to lose half an hour's worth of grinding on a bunch of pendulums you need for just one deck.
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I agree about putting them under pillars, and agree about reducing their cost. 20+ is too much. How about, hmmm, 8?
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I'm not opposed to making them cost similar to pillars, but I just don't think it's necessary.
Pillars are the building blocks of decks. Most decks need them, and any deck that DOES won't work without them. That's why they're cheap: so people can make decks, since the absence (or not being able to afford them) makes all decks unviable.
However, pendulums are a bit different. Like other cards, a deck can be made without them. If you don't have 6 dragons needed for a deck, you can get away with 3-5 and replace the other cards with something different. The deck would still work and you could play all your other cards. With pendulums, you can just buy half pillars of one element and half of another, and get the same quanta usage just less consistent.
Thus, pendulums have more in common use-wise with other cards rather than pillars. They aren't necessary, and though do improve a deck, aren't needed. So I think they should cost the same as the other cards.
Again, though, I'm not opposed to making them cost less. Wouldn't make one bit of difference to me.
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I'll go a step further. I'd like to see them under the pillar along with everyone else. I also would like to see more than 6 in the trainer when I click 'all cards'. It seems as though every time I want to try a deck in the trainer I have to buy a couple extra pendalums. It should be atleast 12. 24 like a pillar is probably unnessicary.
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I'll go a step further. I'd like to see them under the pillar along with everyone else. I also would like to see more than 6 in the trainer when I click 'all cards'. It seems as though every time I want to try a deck in the trainer I have to buy a couple extra pendalums. It should be atleast 12. 24 like a pillar is probably unnessicary.
Since we're airing our complaints ;D , I would like 24 of them in the trainer. Since 1 Pendulum only makes up half the quantum a Pillar does, I find I need a lot of Pendulums. I'm considering opening up the trainer and buying 18 more unupped and upped Pendulums and then leaving the trainer open so I don't have to keep doing it. But hey, I'm just thankful we have a trainer.
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Ok, if we are going all out. :P
The bazaar should be set up in a table:
Pillars and Pendulums | Other Permanents | Dragon | Other Creatures | Alchemy Spell | Other Spells |
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Ok, if we are going all out. :P
The bazaar should be set up in a table:
Pillars and Pendulums | Other Permanents | Dragon | Other Creatures | Alchemy Spell | Other Spells |
It would be nice to be able to sort cards by either element, what they do, or by series. For example shields, artifacts, healing spells, card draw, quanta production...It would be hard to code though :(
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Ok, if we are going all out. :P
The bazaar should be set up in a table:
Pillars and Pendulums | Other Permanents | Dragon | Other Creatures | Alchemy Spell | Other Spells |
To me that seems too complex. There is no reason to have sections (dragons/alechemy spells) for just one card.
Just: Permanent (Inc Pillars and Pendulums, on top) / Spells/ Creatures
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Ok, if we are going all out. :P
The bazaar should be set up in a table:
Pillars and Pendulums | Other Permanents | Dragon | Other Creatures | Alchemy Spell | Other Spells |
To me that seems too complex. There is no reason to have sections (dragons/alechemy spells) for just one card.
Just: Permanent (Inc Pillars and Pendulums, on top) / Spells/ Creatures
I'm pretty sure he was saying that each section would include cards of that type from every element. It's just another way to sort the cards.
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if he ment it how jmizzle said thats a great idea hey j tell zanz about it see if he can do something
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Why not just order them in an increasing price order?
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because then they shift around and new ppl wont know what does what if a new person wanted a spell he knows were to find it and its simpler for the users
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Whew, I think I suggested this once. :)
They should arrange the cards according to their types, anyway. Its easier for people to build decks if we could see all the spells in one area and creatures in another. o.0
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I agree with all them^
Also, the trainer isn't letting me add more than 6 gravity pendulums to my deck.
Is it just the trainer or the real game too?
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Right now we can fit 9 columns of 10 unique cards. So to make the table idea, it'd make sense to either do 3 columns, 6 columns (3 of which are double-columned) or 9 columns
Quanta | Weapons | Shields | Creatures | Defensive Spells | Offensive Spells |
Quanta would include pillars, pendulums and marks (and maybe supernova?).
Right now the way things are organized is a complete mess.
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I agree with all them^
Also, the trainer isn't letting me add more than 6 gravity pendulums to my deck.
Is it just the trainer or the real game too?
Just the trainer.