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Offline GGTopic starter

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Protect Artifact should be like Animate weapon! (other quanta when upped) https://elementscommunity.org/forum/index.php?topic=8192.msg93072#msg93072
« on: June 16, 2010, 06:18:13 am »
So...

I was looking at the absurd 12 win war results and thinking about how Earth has lots of versatile cards that could be used anywhere usefully.

Why do only earth elementals have the benefit to immortalize their permanents while they can bomb others' pillars?



So, I'm suggesting that Protect Artifact should cost a certain number of random quanta, instead of requiring strictly earth quantum.

The number of random quanta, though, should not be one. That would be wayyyy too OP. It should be something around 5.

What do you people think?
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Re: Protect Artifact should be like Animate weapon! (other quanta when upped) https://elementscommunity.org/forum/index.php?topic=8192.msg93115#msg93115
« Reply #1 on: June 16, 2010, 09:11:32 am »
I'd go for that.

Offline Demagog

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Re: Protect Artifact should be like Animate weapon! (other quanta when upped) https://elementscommunity.org/forum/index.php?topic=8192.msg93122#msg93122
« Reply #2 on: June 16, 2010, 09:42:43 am »
Can we make quint like this as well? If not, then my vote is no.

Selenbrant

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Re: Protect Artifact should be like Animate weapon! (other quanta when upped) https://elementscommunity.org/forum/index.php?topic=8192.msg93188#msg93188
« Reply #3 on: June 16, 2010, 01:09:10 pm »
5 random quanta would be way to much for mono decks and rainbow decks or decks using novas etc. can use PA anyway.
So wouldnt it get weaker at all?

Offline teffy

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Re: Protect Artifact should be like Animate weapon! (other quanta when upped) https://elementscommunity.org/forum/index.php?topic=8192.msg93226#msg93226
« Reply #4 on: June 16, 2010, 01:51:30 pm »
My suggestion to this:

unupped: 2 Earth quanta: protects permanents/pillars
upped: costs random quanta, but protects only pillars, permanents protection only for random quanta would be too heavy.

Quintessence: no random quantum.

That would weaken the Earthquake card but it´s still useful. Not every deckbuilder wants to "waste" a card slot for this.

Idea could work.
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Selenbrant

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Re: Protect Artifact should be like Animate weapon! (other quanta when upped) https://elementscommunity.org/forum/index.php?topic=8192.msg94999#msg94999
« Reply #5 on: June 18, 2010, 11:54:46 am »
An idea strikes me... Is it really an advantage for  :earth having PA? I dont think so, at least I dont use perms(except pillars) and in the rush decks that are possible with  :earth PA will slow you down. I think the only use for  :earth having PA is to save your pillars against a other  :earth deck, but then both will have the problem.
Its similar to Quintessence, the use for :aether itself is limited.
OK, without random Quanta no monodeck will use this cards, because  :earth and  :aether dont really need and the other elements cant.( I dont want to say, that there arnt  :aether and  :earth mono using this cards)

Offline RavingRabbid

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Re: Protect Artifact should be like Animate weapon! (other quanta when upped) https://elementscommunity.org/forum/index.php?topic=8192.msg95009#msg95009
« Reply #6 on: June 18, 2010, 12:28:29 pm »
My suggestion: Make Flying Weapon cost  :air quanta even upped.
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Selenbrant

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Re: Protect Artifact should be like Animate weapon! (other quanta when upped) https://elementscommunity.org/forum/index.php?topic=8192.msg95023#msg95023
« Reply #7 on: June 18, 2010, 12:54:56 pm »
My suggestion: Make Flying Weapon cost  :air quanta even upped.
That would destroy or at least slow down several mono decks using flying weapons as maindmgdealer, because they have to change to  :air mark. Too "Divine Glory" would need to get  :air Towers or  :air mark.

finkel

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Re: Protect Artifact should be like Animate weapon! (other quanta when upped) https://elementscommunity.org/forum/index.php?topic=8192.msg95045#msg95045
« Reply #8 on: June 18, 2010, 01:52:50 pm »
I support changing PA's upped cost to random (no increase, just change to random, maybe keep it at 2). There's NO other way in elements of protecting your artifacts from being stolen or destroyed other than PA. Anubis and aether nymph can both quint for you, but nothing can protect your artifacts other than PA.

Malduk

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Re: Protect Artifact should be like Animate weapon! (other quanta when upped) https://elementscommunity.org/forum/index.php?topic=8192.msg95205#msg95205
« Reply #9 on: June 18, 2010, 06:27:54 pm »
I'd go for that.
Can we make quint like this as well?
What these guys said.

rakazy8564

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Re: Protect Artifact should be like Animate weapon! (other quanta when upped) https://elementscommunity.org/forum/index.php?topic=8192.msg99134#msg99134
« Reply #10 on: June 23, 2010, 08:43:38 am »
I support changing PA's upped cost to random (no increase, just change to random, maybe keep it at 2). There's NO other way in elements of protecting your artifacts from being stolen or destroyed other than PA. Anubis and aether nymph can both quint for you, but nothing can protect your artifacts other than PA.
What he/she said.  Anubis and Aether's Nymph can both cast Immortal and Earth and Entropy can both Destroy (Both have their own special requirement though).  Only Earth has Protect Artifact.  Either making it cost random quanta or allowing another element to have a similar effect is fine by me.

Pebble

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Re: Protect Artifact should be like Animate weapon! (other quanta when upped) https://elementscommunity.org/forum/index.php?topic=8192.msg99762#msg99762
« Reply #11 on: June 24, 2010, 03:26:38 am »
I support PA upped being random quanta.

I do not support quintessence being other quanta. The theme of aether is immortality so a card that makes creatures immortal should be aether.

 

blarg: