![Entropy :entropy](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/entropy18x18.png)
Maxwell's Demon buffed to 3|3 unupped
- But this way you also make it immune to itself, but most importantly it gets out of reach for 'lesser' bolts to one-shot, yet Maxwell can be a very dangerous creature to face, which should have some kind of a tradeoff. I say no, the upgrade boost compensates this well enough.
Butterfly Effect now costs 1 quanta less to cast (4 unupped, 3 upped).
- I'd consider lowering the ability cost by one too/instead. No matter really, the card is overshadowed by Focus almost anytime for a deck where is Entropy involved..
![Death :death](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/death18x18.png)
Skeleton has now a slight chance of triggering death effects (5%)
- While the Skeletons are close to useless, picturing it the change just doesn't make sense: An undead Skeleton is trying to tear you apart - and it has clearly died already once before -, then it suddenly.. collapses without reason, only to stand right up next, resuming attacking you.. Now, after this said Skeleton is blasted by your Fire bolt, and let's say has a small chance to be able to reassemble itself (5%) and come at you again, that would make much more sense I guess, while ending up with almost the same result.
(Card) Poison is now treated as spell damage.
- I don't like this at all. I had a discussion about this with Shantu, but I don't want to write all that here. Maybe he'll post it.. But no.
Shard of Sacrifice inverts only for 1 turn, HP cost halved.
- I think this isn't the way to approach the problem.
Virus now infects target creature for 2.
- May help, but not much. I'd rather see
both Virus free to play. That'd sure bring another approach to any use of Death! But if you think about it, even then it wouldn't be that much of a powerhouse.
![Gravity :gravity](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/gravity18x18.png)
SoFo enters play delayed for 2 turns (1 extra turn of summoning sickness).
- I don't feel this one very well thought out. It seems that the point is to get rid of the card, not to make it useful/balanced. If the card is destined to stay. I'd try to start the fine-tuning first by looking at the investments needed to use the current Butterfly FX.
![Earth :earth](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/earth18x18.png)
Plate Armor also makes the creature resist the first targetting. (This includes user's targetting).
- I don't really know this one. Psuedo-immortality, yet Earth already has its options with Burrow or high base Hp. An interesting take, nonetheless.
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
Horned Frog stats lowered (3|2 unupped, 5|2 upped)
- I'm all up for it. It's 'only' a frog anyway, even if it's a big one with horns.. And would be a proper revenge for the USEM filled T50 days too.
Upon play, Cockatrice restores 4 HPs to its owner.
- Why? Again, while it may widen the use of Cockatrices (also known as Basilisks in some parts of the world.. yes, the fat chicken-like abomination is a bit far from the real thing), the change would fit the creature in no way. There are many possibilities to enhance this card for the better, I find the one you suggest to be quite a cliché.
For every Light quantum converted, Rustler raises owner's current HP and maximum HP by 1. When Rustler dies, or is made immaterial, this bonus is removed.
- Isn't this a bit complicated for one little creature?
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png)
Shard of Bravery now costs 4 quanta to cast upped, 2 to cast unupped.
Cost increase is absolutely welcome.
Ash stats lowered to 0|3
I'm quite happy with the current nerf. They haven't really troubled me since the last change.
Fire Bolt now deals 2 damage every 7 quanta. Costs 1 quantum less unupped.
Cost increase might be a good start to treat this card properly.
Arctic Squid is not a rare anymore.
Nonsense.
![Light :light](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/light18x18.png)
Unupped Pegasus stats buffed to 3|3.
No reason not to do so.
![Air :air](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/air18x18.png)
Thunderstorm now costs 1 quantum more (both upped and unupped).
Spoiler for Hidden:
This puts it in line with Rain of Fire/Firestorm. (2 RoFs cost 14
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png)
, 3 TStorms cost 12
![Air :air](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/air18x18.png)
, 2 RoFs cost 10
![Fire :fire](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/fire18x18.png)
, 3 TStorms cost 9
![Air :air](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/air18x18.png)
, and they deal the same damage.)
Sounds good.
Fog Shield now costs 1 quantum more (both upped and unupped).
Again no objections.
![Time :time](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/time18x18.png)
SoR - DejaVu interaction retest.
Can't comment.
![Darkness :darkness](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/darkness18x18.png)
Parasite stats raised to 1|2 and 3|2.
It looks much better for Parasite.
Drain Life costs 1 quantum less unupped.
A long deserved one.
Dimensional Shield now costs 1 quantum more (both upped and unupped).
Dunno. More/alternative ways to deal with it would be more welcome.
Mind Gate now costs 1 quantum less (both upped and unupped).
Maybe.