I like this idea, but it's worth noting that it would increase the win rate of many decks in some AI situations dramatically. For example, a mono-aether deck's odds of winning against several of the false gods swings dramatically if a lobotomizer is in the opening hand, and most players only have one. It'd totally be worth going down to six and maybe even five cards for additional chances of getting a lobo to start with. Even if you're only willing to go down to six, that nearly doubles the number of lobo starts you get.