*Author

Differ

  • Guest
Mulligan https://elementscommunity.org/forum/index.php?topic=520.msg4981#msg4981
« on: December 15, 2009, 10:09:54 pm »

Yeah totally.

Phobia00

  • Guest
Mulligan https://elementscommunity.org/forum/index.php?topic=520.msg4982#msg4982
« Reply #1 on: December 15, 2009, 10:09:54 pm »

It's not rare that you start a round with one or two pillars or pillars only,so the game definitely needs a mulligan button.
(maybe something like in mtg:new starting hand with one less card)

Scaredgirl

  • Guest
Mulligan https://elementscommunity.org/forum/index.php?topic=520.msg4983#msg4983
« Reply #2 on: December 15, 2009, 10:09:54 pm »

I think that with Elements, it might be a little overpowered, since most, with a bad hand, have nothing to lose by going down to six cards, especially if they go second. I think that if we did impliment a mulligan feature, the hand should be reduced by two cards for each Mulligan.
It's not overpowered if both players can do it. And it's not like you will get an awesome hand every time you Mulligan. You might get an even worse hand than the original.

Having the option to do one Mulligan with 1 less card would be good imo.

Mulligan https://elementscommunity.org/forum/index.php?topic=520.msg4984#msg4984
« Reply #3 on: December 15, 2009, 10:09:54 pm »

I think that with Elements, it might be a little overpowered, since most, with a bad hand, have nothing to lose by going down to six cards, especially if they go second. I think that if we did impliment a mulligan feature, the hand should be reduced by two cards for each Mulligan.

Uzra

  • Guest
Mulligan https://elementscommunity.org/forum/index.php?topic=520.msg4985#msg4985
« Reply #4 on: December 15, 2009, 10:09:54 pm »

I vote for this.

lysol

  • Guest
Mulligan https://elementscommunity.org/forum/index.php?topic=520.msg5440#msg5440
« Reply #5 on: December 15, 2009, 10:09:56 pm »

I don't think it would be very good. this is supposed to be a card game, remember? In card games, if you get a bad hand, you swear and look grumpy until you get something good. get over it guys.

Forfeit

  • Guest
Mulligan https://elementscommunity.org/forum/index.php?topic=520.msg5694#msg5694
« Reply #6 on: December 15, 2009, 10:09:57 pm »

i think someone already suggested this, with the exact same title.

ejnomad07

  • Guest
Mulligan https://elementscommunity.org/forum/index.php?topic=520.msg5775#msg5775
« Reply #7 on: December 15, 2009, 10:10:00 pm »

Oh please let it be so.

Forfeit

  • Guest
Mulligan https://elementscommunity.org/forum/index.php?topic=520.msg6676#msg6676
« Reply #8 on: December 15, 2009, 10:10:03 pm »

Likewise, I don't want to put something in my deck six times so I can draw it once. But lets find a way to not make this overpowered. I.e. if this goes into something where you just pick any card from your deck, that's overpowered.

P.S. The luck really shouldn't be mainly in what you draw.

Phobia00

  • Guest
Mulligan https://elementscommunity.org/forum/index.php?topic=520.msg6677#msg6677
« Reply #9 on: December 15, 2009, 10:10:03 pm »

I don't think it would be very good. this is supposed to be a card game, remember? In card games, if you get a bad hand, you swear and look grumpy until you get something good. get over it guys.
Ever played other card games?Like the real,non-computer kind?most of them has this same mulligan mechanics(Like Magic:the gathering),and guess what,it pushes the game more to strategy instead of luck.Elements is a trading card game,not poker.

Mulligan https://elementscommunity.org/forum/index.php?topic=520.msg6678#msg6678
« Reply #10 on: December 15, 2009, 10:10:03 pm »

I don't think it would be very good. this is supposed to be a card game, remember? In card games, if you get a bad hand, you swear and look grumpy until you get something good. get over it guys.
Ever played other card games?Like the real,non-computer kind?most of them has this same mulligan mechanics(Like Magic:the gathering),and guess what,it pushes the game more to strategy instead of luck.Elements is a trading card game,not poker.
Aside from the lack of spaces between punctuation, that was very well said, and I agree. This game is meant to be strategic, not luck dependant. Though, there are obvious parts of the game that do depend on luck, such as mutations and Fate Eggs, we don't want an entire match to be decided on the first turn by a bad draw.

Delreich

  • Guest
Mulligan https://elementscommunity.org/forum/index.php?topic=520.msg7196#msg7196
« Reply #11 on: December 15, 2009, 10:10:05 pm »

I don't see the point of that though. Starting with one card less should be enough of a drawback, I think.

 

blarg: