*Author

Selenbrant

  • Guest
Re: Ai7? (Semi-Permalink)
« Reply #12 on: June 14, 2010, 08:17:17 pm »
First I was about opening a new topic, but I found this.
I also have an Idea for AI7.
I think the hp, cards, draws per turn and so on of AI7 should be enormously raised and each of this "improved FG´s" should have all kiinds of cards.(perm, creature control etc.)
The AI7 should be really tough.

To be able to defeat such an opponent I thought:
Why not make it 2 VS 1, so that you are able to invite a friend or play with a random player together.

Card effects and so on are for both (maybe)except shields. They have shared HP of maybe 200 and the AI7 attacks (maybe,because maybe separate shields) alternate. With shared hp they wont die separately.
If you deck out, you will draw from your allies deck maybe.
But the rules doesnt really matter if nobody likes the idea, what do you think about 2 vs AI7?

The only problem would be, that you not only need to develop the new AI7 but also a new "fightsystem" or rather an improvement to 2vs1. But if you do you will also open a way for 2vs2 pvp.

OK, I just looked... and I found the idea for 2vs2 was already there:
http://elementscommunity.org/forum/index.php/topic,2168.0.html
but its not my main concern

I hope my idea wasnt already mentioned anywhere too, but at least I didnt find anything with advanced search.

rakazy8564

  • Guest
Re: Ai7? (Semi-Permalink)
« Reply #13 on: June 22, 2010, 11:48:36 pm »
I like Selenbrant's idea.  If you can team up to stop the FGs that'd be awesome ^_^

Pebble

  • Guest
Re: Ai7? (Semi-Permalink)
« Reply #14 on: June 23, 2010, 01:56:56 pm »
On the rotating gods thread people want a smaller sample of gods to fight at a time because as the A.I. improves, and new gods are made, the win % will become worse. I mentioned this on that thread but it applies here:

What about taking the harder gods and making them level 7. And leave the easier ones as level 6. It would still be a challenge because A.I. is getting better and better.

I love the idea of 2v1 but that's crazy hard to implement and I think Zanz is working on other things like new cards. Splitting the gods and making a new button wouldn't take much time.

Huse

  • Guest
Re: Ai7? (Semi-Permalink)
« Reply #15 on: July 14, 2010, 12:25:43 am »
What about taking the harder gods and making them level 7. And leave the easier ones as level 6. It would still be a challenge because A.I. is getting better and better.
No offense, but what are the harder gods?
Because that relies on what deck you're using.

I think this is just impossible.

Ant-n-ero

  • Guest
Re: Ai7? (Semi-Permalink)
« Reply #16 on: July 14, 2010, 08:58:35 pm »
What about taking the harder gods and making them level 7. And leave the easier ones as level 6. It would still be a challenge because A.I. is getting better and better.
No offense, but what are the harder gods?
Because that relies on what deck you're using.

I think this is just impossible.
easy gods: any gods you can beat with a mono
hard gods: any gods you have to try with a duo+
???????????????????????????????????? (just my guess, idk really tbh)

dragonhuman

  • Guest
Re: Ai7? (Semi-Permalink)
« Reply #17 on: July 14, 2010, 08:59:40 pm »
wut about rainbow? Isn't he a hard god?

Ant-n-ero

  • Guest
Re: Ai7? (Semi-Permalink)
« Reply #18 on: July 14, 2010, 09:01:49 pm »
not if you can beat him with a mono ^_^

bigbadbanana

  • Guest
Re: Ai7? (Semi-Permalink)
« Reply #19 on: July 14, 2010, 09:16:40 pm »
If the AI7 draws 3 cards a turn, then why don't we give him a larger starting hand instead of rigging his draws?

binde22

  • Guest
Re: Ai7? (Semi-Permalink)
« Reply #20 on: July 14, 2010, 11:14:51 pm »
isnt it possible to deal 100 damage in 1 turn

Ant-n-ero

  • Guest
Re: Ai7? (Semi-Permalink)
« Reply #21 on: July 21, 2010, 09:05:21 pm »
isnt it possible to deal 100 damage in 1 turn
yes, very easily
10 aether dragons (upgraded) have a damage of 10 each for a cost of 14 each
or then you have fire dragons with 15 damage (upgraded) for 12/13 (idk exactly) so you need less (only 7 +5 extra damage = 8 for dragons only)

I think you get 23 slots for creatures, so if all of them are 4 damage with a few 5's then you can kill in 1 all hitting go, but fractal dragons is easier....


then you have Fire Bolt/Ice Bolt/Sphion Life which can kill in 1 go with enough quanta (or you can just play 6 in one go)

 

anything
blarg: