*Author

Ragorak2

  • Guest
graveyards https://elementscommunity.org/forum/index.php?topic=423.msg3741#msg3741
« on: December 15, 2009, 10:09:50 pm »

my idea is for the current system to be able to memorize which cards youve already used and put them into a selected graveyard for used cards. that way there will be more ideas for cards in the future e.g. revive target creature, re-use spell ect. the main goal of having a graveyard would be so more varietys of cards could be implemented in the future and such.

wckz

  • Guest
graveyards https://elementscommunity.org/forum/index.php?topic=423.msg3742#msg3742
« Reply #1 on: December 15, 2009, 10:09:50 pm »

Reminds me of Yu-Gi-Oh :o
Yea, this system would be nice.
Also have some resurrection cards to make this system useful :o

marvin

  • Guest
Re: graveyards https://elementscommunity.org/forum/index.php?topic=423.msg17408#msg17408
« Reply #2 on: January 13, 2010, 07:49:56 pm »
i second this suggestions.

graveyards would not only enable a whole set of new cards, it also helps you in the general gameplay. being able to actively "remember" (by reviewing the graveyard) if your opponent als already played 6 cards of one type or only five would help everybody.

also this feature would really a beginner friendly one.

YoYoBro

  • Guest
Re: graveyards https://elementscommunity.org/forum/index.php?topic=423.msg17428#msg17428
« Reply #3 on: January 13, 2010, 08:17:36 pm »
It's a nice idea, but it would require a lot of coding and a whole new set of cards which interact with graveyards.

assassim

  • Guest
Re: graveyards https://elementscommunity.org/forum/index.php?topic=423.msg17467#msg17467
« Reply #4 on: January 13, 2010, 09:21:31 pm »

 

anything
blarg: