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bobcamel

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg10021#msg10021
« Reply #12 on: December 15, 2009, 10:10:18 pm »

Well? You add like 7 walls to your massive wall gained by Firefly Roast. And?

Daxx

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg10022#msg10022
« Reply #13 on: December 15, 2009, 10:10:18 pm »

Bone Wall is pretty powerful as-is. I think having them stack would cause serious problems.

Offline jmizzle7

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg10023#msg10023
« Reply #14 on: December 15, 2009, 10:10:18 pm »

If Zanz suddenly shows up and tells us this is a FEATURE, and then disappears for another three years, I will bang my head on my desk, and start spamming Zanz's email.
Now that doesn't sound very nice. It definitely would be frustrating, though. :\

Offline jmizzle7

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg10024#msg10024
« Reply #15 on: December 15, 2009, 10:10:18 pm »

Bone Wall is pretty powerful as-is. I think having them stack would cause serious problems.
I agree. At least it doesn't cost 3 Death like it used to!  ;)

Why? What problems? If we keep Bone Walls as it is, we can easily avoid the "bug" by playing them wisely, and not playing a new one when you already have a big one. This is more of a bug than a limitation, and if we decide to keep this bug/feature, it wouldn't weaken Bone Walls at all.
What "bug"? Bone Wall works like a charm as it is intended to function. It isn't bugged. If you are talking about how it doesn't stack when you play another, there's a simple solution: don't play another one while you have one in play. If you are talking about how it doesn't stack when you Steal a bone from the wall... I guess you could argue that the single bone you Steal should be added to the Wall, but surely there are better things to save your Steal for. It's just a bad play.

PuppyChow

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg10025#msg10025
« Reply #16 on: December 15, 2009, 10:10:18 pm »

I agree that making them stack and adding to them with steals makes sense, but I also think it would be semi-OP. How about allowing them to stack but decreasing the number of bones? Say, 5?

PuppyChow

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg10026#msg10026
« Reply #17 on: December 15, 2009, 10:10:18 pm »

That requires a fire storm, which is fire, and is only available to rainbow. While I think the combo is too OP to be allowed (except in a fire/death deck), this topic isn't about that.

But yeah. It would require 25 death quantum (and 5 bone walls) for a 35 power wall. For 5 death AND 5 fire, you can get a 40+ wall, providing you have a fire storm and bone wall. I would say the second combo needs to be nerfed as well as the first one.

PuppyChow

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg10027#msg10027
« Reply #18 on: December 15, 2009, 10:10:18 pm »

I agree that making them stack and adding to them with steals makes sense, but I also think it would be semi-OP. How about allowing them to stack but decreasing the number of bones? Say, 5?
How would this be OP? It could simply be avoided by not another one when you already have one. It doesn't make much difference if they stack or not, except the fact that it makes more sense.
Play 5 bone walls at once, and BAM! 35 power bone wall.

Actually, I like that. It would make mono death more viable. (Bone wall stack + sundials + deadly poison). However, I think giving it only 5 would be much fairer.

bobcamel

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg10307#msg10307
« Reply #19 on: December 15, 2009, 10:10:19 pm »

What if Bonewall was treated a bit like a pillar? Playing Bonewall summons 7, they stack, +2 for death, -1 for attack, -3 for EQ.

Tomsense76

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg10308#msg10308
« Reply #20 on: December 15, 2009, 10:10:19 pm »

I think y'all just need to be happy that bonewall replenishes when you kill a critter...And gives you two extra walls at that!
The card would actually make more sense if it just gave the 7 instances and that was it...

I do agree that the inability to stack is a little weird, but you can't stack any other shield....Imagine stacking 6 Diamond shields...

What if Bonewall were a perm instead of a shield?
Play bonewall, for every bonewall in play a bone is added as a shield for every creature destroyed.
...
Come to think of it, that might be a cool idea if persona's came into play. One of the persona could be an engineer, for every card destroyed the engineer adds another level to shield.



 

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