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Offline BloodshadowTopic starter

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  • Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.
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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg9851#msg9851
« on: December 15, 2009, 10:10:17 pm »

SITUATION:

You have 82 bones on your Bone Wall.
You play Steal on your opponent's Bone Wall.
Your stack of 82 bones are replaced by 1 bone.
You scream ARRRRGGGGHHHH!!!!!!!

I know, in real life, nobody would be stupid enough to do the above, except AIs. But, seriously, by common sense, Bone Walls should stack. If you steal one while having 82, you should have 83; if you play two Bone Walls, you should get 14.

If the replacing instead of stacking is a feature instead of a bug... Zanzarino, YOU ARE WEIRD.
(Don't forget that he said the cancelling-creature-ability "feature" is a penalty for being stupid, and the grindiness brings "longevity" to the game)
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

bobcamel

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg9852#msg9852
« Reply #1 on: December 15, 2009, 10:10:17 pm »

AGREED

bobcamel

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg9853#msg9853
« Reply #2 on: December 15, 2009, 10:10:17 pm »

That's why it should be implemented immdeiately.
That's why this game needs me.
Fixed and agreed.

bobcamel

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg9854#msg9854
« Reply #3 on: December 15, 2009, 10:10:17 pm »

Quote
make more sense that way.
That's why it should be implemented immdeiately.

chriskang

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg9855#msg9855
« Reply #4 on: December 15, 2009, 10:10:17 pm »

That's why it should be implemented immdeiately.
That's why this game needs more than 1 developer.

Scaredgirl

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg9856#msg9856
« Reply #5 on: December 15, 2009, 10:10:17 pm »

That's why it should be implemented immdeiately.
That's why this game needs more than 1 developer.
Yep. It's really a shame if Zanzarino is planning to go with the "lone wolf" approach. It's pretty much impossible for a one person to further develop a game like this.

I'm guessing a huge majority of people who try Elements will quit as soon as they figure out there is no endgame. I personally haven't even logged in to my game account for month or so because there is no point really. Grinding is not my thing and I can do all my testing in trainer. PvP is pointless because you get more score from grinding False Gods.

Right now Elements the the number one free online CCG out there. With more developers, it could become something amazing. Just imagine how this game would be if we had 3 times more cards, working PvP ranking system, storyline quests, etc.

Instead of letting the game slowly die, Zanzarino should put everything else on hold and work with Elements (with extra developers) for at least 6 months. I have no doubt that after that this game would have a huge following and hopefully Zanz would get enough donations and add revenue to pay the bills.

Scaredgirl

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg9857#msg9857
« Reply #6 on: December 15, 2009, 10:10:17 pm »

I remember making the noob mistake of playing a new Bonewall over my big one because I thought they would stack...lol. >.<"
I wouldn't even call it a "noob mistake". Everyone has done it because it would make more sense that way.

Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg9858#msg9858
« Reply #7 on: December 15, 2009, 10:10:17 pm »

I remember making the noob mistake of playing a new Bonewall over my big one because I thought they would stack...lol. >.<"

Offline BloodshadowTopic starter

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  • Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.
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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg10017#msg10017
« Reply #8 on: December 15, 2009, 10:10:18 pm »

If we have more developers for Elements, this will become THE NUMBER ONE CCG on the internet. But if Zanz continues to neglect the game, it'll just slowly die. I haven't logged on to my account for a while now, because I'm bored with the game. Sure, I currently only have 4 upgraded cards and I have plenty left to do, but I'm expecting the new card, and bug fixes.

If Zanz suddenly shows up and tells us this is a FEATURE, and then disappears for another three years, I will bang my head on my desk, and start spamming Zanz's email.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline BloodshadowTopic starter

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  • Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.
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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg10018#msg10018
« Reply #9 on: December 15, 2009, 10:10:18 pm »

Bone Wall is pretty powerful as-is. I think having them stack would cause serious problems.
Why? What problems? If we keep Bone Walls as it is, we can easily avoid the "bug" by playing them wisely, and not playing a new one when you already have a big one. This is more of a bug than a limitation, and if we decide to keep this bug/feature, it wouldn't weaken Bone Walls at all.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

Offline BloodshadowTopic starter

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  • Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.Bloodshadow is towering like an Amethyst Dragon over their peers.
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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg10019#msg10019
« Reply #10 on: December 15, 2009, 10:10:18 pm »

I agree that making them stack and adding to them with steals makes sense, but I also think it would be semi-OP. How about allowing them to stack but decreasing the number of bones? Say, 5?
How would this be OP? It could simply be avoided by not another one when you already have one. It doesn't make much difference if they stack or not, except the fact that it makes more sense.
To be or not to be, I can do both at once. Go learn quantum mechanics, n00b.

bobcamel

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Making Bone Walls stack https://elementscommunity.org/forum/index.php?topic=1065.msg10020#msg10020
« Reply #11 on: December 15, 2009, 10:10:18 pm »

None combo needs to be nerfed. It's tackticks.



 

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