Theory time.
The top PvP elements have something in common. In particular, they get two classes of cards.
Number one is a selection of cards that are the absolute best at what they do. These are a combination of either top class efficiency (Lightning, Explosion, Arsenic, Pandemonium) or Niche filling/Unique cards that have very few if any competitors (Discord, Immolation, Fractal, Bone Wall).
These cards are the draw towards that particular element. You make room for that element in your deck to play these cards.
Second is a versatile support pool. Support cards don't mean PC/CC/non-creatures. Support means all the cards in each element that aren't in tier 1, but are playable and can therefore be used to support the use of the first cards. Some examples in the tier 1 elements are Plague, Butterfly Effect, Phase Spider, Rage Potion (as CC, it gets points for versatility).
So let's look at Life. What are its Tier 1 cards that draw you into playing life? ...
Not much.
Adrenaline is unique enough to have no real competitors, and is a powerful card.
Everything else is overshadowed.
So even before life's lack of a support pool needs to be considered, it needs a few tier 1 cards to make up for it.
It's of my opinion that life should get the most efficient lifegain. Right now it can't compete with Sanctuary.
I propose a Shard of Gratitude buff to 4/6 HPs for 3/2
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
. This will give life the most efficient lifegain card and that small adjustment shouldn't be broken, giving it another good tier 1 card.
Similarly, Heal should be buffed to be at least better than Shard of Divinity. I propose a buff to 25 HP gained. This will give it the strongest instant health boost as well.
This gives us three Tier 1 cards to work with now.
Heal, Adrenaline, Shard of Gratitude.
We need to now expand our bases a little bit. We've pushed Life to have the best lifegain. This makes sense, but we need to move on.
Life should be the best at "Creating" things. At a basic level, this essentially means that life should get the best methods of creating creatures. There are a few ways to go about this.
Number 1 is to simply have the best creatures. And while it does get some of the most efficient basic creatures,
no basic damage dealer will be able to compete with Graboid. So we have to go towards a different option, unless we want something even better than Graboid.
Next is quanta acceleration. Putting creatures into play faster also falls under "Best at creating creatures". We already have Rustler, but that's too fragile. To be maximum competitive it needs to be in spell form. What do we have to compete with for Tier 1 instant quanta generation?
Immolation. Oh dear. Immolation's drawback enables some pretty crazy plays and Life's equivalent would have to have no drawback.
However, it's not impossible. Something like Genesis: 1
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
, Gain 5/7
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
is totally not impossible, and should be very playable. With the only other rituals being Immolation (Drawback) and Dessication (Situational), a simple efficient quanta ritual should be Tier 1.
Continuing our creature creating theme, Mono Life could easily have the simplest "Queen" effect as well. Some thing like Breeding Pool: 4
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
,
![Life :life](https://elementscommunity.org/forum/Smileys/solosmileys/../../../images/Misc/life18x18.png)
: Generate a Horned/Giant Frog. In permanent form it would give life something a teensy bit more resilient than all it's creatures and would be the most efficient lord effect by far.
So our Tier 1 list has now quintupled in size with Adrenaline, Shard of Gratitude, Heal, Genesis, and Breeding Pool.
But we're still missing something.
Support cards! Life now is now fairly good in the Tier 1 department, but it needs some other options to support its strong cards.
Life's current support pool is a bit too narrow right now. All of its creatures. Mitosis. Thorn Carapace. Empathic Bond.
We're missing control!
My creative energy has temporarily expired, but I'll leave you with this. That Rejuvenation seems like a very good candidate.
Also, a resilient creature would be very good. Specifically, something similar to
Seiryuu would be awesome.