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Naez

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List of a few ones. https://elementscommunity.org/forum/index.php?topic=18957.msg241795#msg241795
« on: January 06, 2011, 07:03:32 pm »
1. When did they add pillars to the spin? That's completely useless. I know it makes farming Top 50 harder but what player wants it to be harder to farm rare cards?
2. Antimattered Creatures should still be effected by shield effects. They counts as attacks, as is obvious from scorpion+antimatter (it adds poison for successful attacks).
3. I remember reading they wanted more nymphs to be spread around the game. Simple, make them spinable for top 50. The oracle's way too slow.
4. Why is Crusader unable to use Endow on morning star? you can animate weapon it so in my opinion you should be able to endow it too.
5. Make it so you can't use quintessence on a creature that was just summoned. I'm sick of having someone summon a creature and immediately quintessence it before I can respond.
6. Nerf Lava golems Growth to be 2/1 instead of 2/2.
7. They made Solar Buckler playable, what about Skull Shield?
8. When Schrodinger's Cat uses it's effect all effects (antimatter, poison, adrenaline, etc.) should be removed since it "dies".
Edit:
9. A CPU with upgraded cards that doesn't have god powers.
10. More Neurotoxin cards.

Sodomir

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Re: List of a few ones. https://elementscommunity.org/forum/index.php?topic=18957.msg241816#msg241816
« Reply #1 on: January 06, 2011, 07:45:21 pm »
1. When did they add pillars to the spin? That's completely useless. I know it makes farming Top 50 harder but what player wants it to be harder to farm rare cards?
Pillars just normals cards, and believe it or not I'm happy about every pillar I win, especially from FG's. And farms are not mentioned by Zans. Do you know why rare cards know as rare cards?
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2. Antimattered Creatures should still be effected by shield effects. They counts as attacks, as is obvious from scorpion+antimatter (it adds poison for successful attacks).
So Antimatter is just a very expansive momentum. First you have to buff your scorpion and than play Antimatter. A three card-combo. Not very uber ;)
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3. I remember reading they wanted more nymphs to be spread around the game. Simple, make them spinable for top 50. The oracle's way too slow.
Nymphs are super rare. Nymphs are rewards for skilled players (tournaments) or for very lucky people (oracle), when do you ant more nymphs just win a few tournaments.
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4. Why is Crusader unable to use Endow on morning star? you can animate weapon it so in my opinion you should be able to endow it too.
Morning star is untargetable. With Endow you can select your opponents weapon, too. With Animate Weapon you can't select a weapon, it choose just yours.
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5. Make it so you can't use quintessence on a creature that was just summoned. I'm sick of having someone summon a creature and immediately quintessence it before I can respond.
Quintessence is for protecting creatures against some creature control. E.g. play a Thorn carapace and wait.
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6. Nerf Lava golems Growth to be 2/1 instead of 2/2.
Lava Golems have enough counter.
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7. They made Solar Buckler playable, what about Skull Shield?
It will comes, btw Skull Shield can be very nice with a Death Nymph.
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8. When Schrodinger's Cat uses it's effect all effects (antimatter, poison, adrenaline, etc.) should be removed since it "dies".
It doesn't "really die", like Schrödinger's cat :D
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9. A CPU with upgraded cards that doesn't have god powers.
So it named False God ;)
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10. More Neurotoxin cards.
There are fare enough three different scorpions, Toadfish, flying Arsenic and Chrysora.


So next time, before you post this suggestions, search in the forum and look in "Report a Bug" and "Game Suggestions and Feedback". Enjoy the game ;)


Offline RavingRabbid

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Re: List of a few ones. https://elementscommunity.org/forum/index.php?topic=18957.msg241819#msg241819
« Reply #2 on: January 06, 2011, 07:47:10 pm »
1. When did they add pillars to the spin? That's completely useless. I know it makes farming Top 50 harder but what player wants it to be harder to farm rare cards?
2. Antimattered Creatures should still be effected by shield effects. They counts as attacks, as is obvious from scorpion+antimatter (it adds poison for successful attacks).
3. I remember reading they wanted more nymphs to be spread around the game. Simple, make them spinable for top 50. The oracle's way too slow.
4. Why is Crusader unable to use Endow on morning star? you can animate weapon it so in my opinion you should be able to endow it too.
5. Make it so you can't use quintessence on a creature that was just summoned. I'm sick of having someone summon a creature and immediately quintessence it before I can respond.
6. Nerf Lava golems Growth to be 2/1 instead of 2/2.
7. They made Solar Buckler playable, what about Skull Shield?
8. When Schrodinger's Cat uses it's effect all effects (antimatter, poison, adrenaline, etc.) should be removed since it "dies".
Edit:
9. A CPU with upgraded cards that doesn't have god powers.
10. More Neurotoxin cards.
  • 30 pillars deck. Also, farms are not a must, are a gift. In my opinion, they are a must not.
  • They ARE affected, most of times. Sometimes, it doesn't work.
  • Nymphs are made for being uber-rare. Also, where did you read that? (Also, most nymphs suck.)
  • Animate Weapon targets slot. Crusader has to target manually. That's why.
  • That makes sense, but also doesn't, since quintessence would become mostly useless.
  • Also makes sense. Not so in-need-of.
  • There were three 1-blocking shields, Carapace, Solar and Skull. Two of them have been buffed. Skull is, probably, in Zanz's brain. It is the last because it has synergies with Aflatoxin.
  • The point is that it doesn't die. It triggers death effects. It's like if you kill an istantly summoned photon. See it that way. Schrod's cat summons a photon, photon dies.
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  • No. Dune Scorpion is nice because of his uniqueness
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Offline teffy

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Re: List of a few ones. https://elementscommunity.org/forum/index.php?topic=18957.msg241831#msg241831
« Reply #3 on: January 06, 2011, 08:00:24 pm »
I think I could write some things, although there are some answers here:

1. 29 pillars ,1 rare would be the ultimate farm deck. zanz added something , so that you would almost always get pillars in this case. If the pillar rate is low enough (that means in regular decks), pillars normally don´t appear in spins. explaination of slot wheel mystery in my sig.
2. Some shields block antimattered creatures.
3. No nymphs in Top 50. Nymphs shall stay rare, the majority and zanz agree. New rare cards could come, when T50 becomes T500, that means in ca 6 months.
4. It´s no bug. zanzarino doesn´t want immortal 9/6 crusaders in mono light.
5. Yeah, sometimes, it´s annoying.
6. Go to Nerf/Buff section
7. zanz meant "not yet". Skull Shield could change in one of the next patches.
8. Buff/Nerf section
9. A new AI or a rework of FGs ?
10. Don´t want to comment.
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Naez

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Re: List of a few ones. https://elementscommunity.org/forum/index.php?topic=18957.msg241841#msg241841
« Reply #4 on: January 06, 2011, 08:14:57 pm »
reply to all the FG replies to 9. FG are not false simply demigods. they still generate extra quantums and have double hp they just have fewer upgraded cards. what I'm saying is a level of AI that's basically top 50 with preset decks instead of user ones, all upgraded cards, same rules as the player.

Sodomir

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Re: List of a few ones. https://elementscommunity.org/forum/index.php?topic=18957.msg241858#msg241858
« Reply #5 on: January 06, 2011, 08:33:09 pm »
reply to all the FG replies to 9. FG are not false simply demigods. they still generate extra quantums and have double hp they just have fewer upgraded cards.
Do you talk about Half Bloods?

what I'm saying is a level of AI that's basically top 50 with preset decks instead of user ones, all upgraded cards, same rules as the player.
This will come with top500/top5000 in a half year or so...

Offline RootRanger

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Re: List of a few ones. https://elementscommunity.org/forum/index.php?topic=18957.msg241954#msg241954
« Reply #6 on: January 06, 2011, 10:16:33 pm »
reply to all the FG replies to 9. FG are not false simply demigods. they still generate extra quantums and have double hp they just have fewer upgraded cards. what I'm saying is a level of AI that's basically top 50 with preset decks instead of user ones, all upgraded cards, same rules as the player.
I understand your goal, but it is not a beneficial idea.
This will make FGs and AI5s not worth playing. Winning an upgraded card is designed to be a challenge. If you want to blitz through FGs play shak'ars.
Somehow still around, somewhat

Offline Monox D. I-Fly

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Re: List of a few ones. https://elementscommunity.org/forum/index.php?topic=18957.msg246538#msg246538
« Reply #7 on: January 13, 2011, 10:20:14 am »
Wait a moment... If Nymphs can only be acquired via tournament, so I can't have them from the spinning after winning a match, even though my opponent has several of them?
My idealized elements cycle:
Water -> Fire -> Air -> Earth -> Lightning -> Metal -> Light -> Darkness -> Wood -> Water

Offline jumpoffduck

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Re: List of a few ones. https://elementscommunity.org/forum/index.php?topic=18957.msg246545#msg246545
« Reply #8 on: January 13, 2011, 11:12:51 am »
Wait a moment... If Nymphs can only be acquired via tournament, so I can't have them from the spinning after winning a match, even though my opponent has several of them?
Yup. They become relics in the spins.

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Re: List of a few ones. https://elementscommunity.org/forum/index.php?topic=18957.msg246586#msg246586
« Reply #9 on: January 13, 2011, 01:22:04 pm »
Wait a moment... If Nymphs can only be acquired via tournament, so I can't have them from the spinning after winning a match, even though my opponent has several of them?
Nymphs are not only won from tournaments. Mark cards are the only card you can only obtain through a tournament. Nymphs can be gained from the Oracle
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Re: List of a few ones. https://elementscommunity.org/forum/index.php?topic=18957.msg246690#msg246690
« Reply #10 on: January 13, 2011, 04:51:49 pm »
1. When did they add pillars to the spin? That's completely useless. I know it makes farming Top 50 harder but what player wants it to be harder to farm rare cards?
Hey everybody above me. Farming Top50 DOES NOT have to mean exploiting farms.  Keep in mind the term "farming" usually means fighting the same enemies repeatedly to get RNG-based rewards. Even with no farms up, a good anti-T50 deck can still find it beneficial to farm T50 for rares and shards. Get off your "FARMS ARE NOT A RIGHT" high horse.

So to answer the second question: True, farming T50 is harder right now, but T500, when it comes out, should allow a more systematic method for obtaining rares than just hoping you get lucky with your opponents.

As for the first question, I agree completely. While Sodomir is right that an upped pillar is great to win because it's a free thousand :electrum, an unupped pillar is a waste of a spin.

Offline zombie0

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Re: List of a few ones. https://elementscommunity.org/forum/index.php?topic=18957.msg246703#msg246703
« Reply #11 on: January 13, 2011, 05:11:09 pm »
on a completely unrelated but harmless note, ever notice that quantum pillars flash whatever color quantum they produce that turn?  thats pretty neat right?

i agree with everything everyone else has posted, expect for the stuff i dont agree with
Zombie0 gives 110 percent whenever he's in the arena. He's a team player who delivers both offensively and defensively. He has no idea what a Quantum is.

 

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