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Ohmega

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Teamed duels https://elementscommunity.org/forum/index.php?topic=1935.msg16738#msg16738
« on: January 11, 2010, 06:39:31 pm »
I had a n idea. Mybe someone had it before but I thought a little bit about it.
Teamed duels with two vs two fighting.

The best way would probably be when only one hp source for one team is there. But it has 200 hp.
There is only one shield and one weapon place per team but one mark per player.

The players of a team will probably need to play after each other. At the same time would speed it up, but maybe it has some bad things. When both are playing at the same time it is hard to buff the others players monster.
First player A of Team A will play and the player A of tam B will play. Then player B of team A and player B of team B. So it will not be unfair when the on team is going to be attacked.

Maybe Zanz could progamm taht the monsters are only attacking if the last player of the team ends his turn. Then the teams can play team A player A and B and then Team B player A and B.

This are only some ideas. Maybe you have some ideas for it, too. Or maybe you don't want it. I hope there will be a good discussion about this theme.

Offline coinich

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Re: Teamed duels https://elementscommunity.org/forum/index.php?topic=1935.msg16780#msg16780
« Reply #1 on: January 11, 2010, 08:21:59 pm »
If we have this much desync with two players, I can bet its not going to double with four, but grow by a power of 2.  At the moment, I just don't think its feasable.

YoYoBro

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Re: Teamed duels https://elementscommunity.org/forum/index.php?topic=1935.msg16782#msg16782
« Reply #2 on: January 11, 2010, 08:28:06 pm »
That's right... exponential desynch >_> ouch...

Ohmega

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Re: Teamed duels https://elementscommunity.org/forum/index.php?topic=1935.msg16796#msg16796
« Reply #3 on: January 11, 2010, 08:47:35 pm »
Bu when this theme is discussed. We maybe have some concepts that have a chacne to be added if desinc bug is fixed.

icybraker

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Re: Teamed duels https://elementscommunity.org/forum/index.php?topic=1935.msg16886#msg16886
« Reply #4 on: January 12, 2010, 12:42:11 am »
Meh. This stage in the game, I don't think this concept is going to work out.

Later on, however... I would love to see this concept. 1 question:

1) Can each player see their teammate's cards?

Ohmega

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Re: Teamed duels https://elementscommunity.org/forum/index.php?topic=1935.msg17043#msg17043
« Reply #5 on: January 12, 2010, 03:43:48 pm »
Don't know. But I think the best will be when you can't see the hand of the mate.

Cisco

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Re: Teamed duels https://elementscommunity.org/forum/index.php?topic=1935.msg17097#msg17097
« Reply #6 on: January 12, 2010, 07:15:21 pm »
This is something for later on. Making clans of 4 and more and fighting it out via small tournaments.

Pegasus

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Re: Teamed duels https://elementscommunity.org/forum/index.php?topic=1935.msg63412#msg63412
« Reply #7 on: May 04, 2010, 05:42:49 pm »

 

anything
blarg: