First, thanks all for the responses, I appreciate them!
I gather your major gripe is getting quantum cards vs. others. So I made the process into a coin flip....
Each Time a Tower came up I marked a 1, everything else a 2, in the exact order that they were drawn. 10 games.
Then I did the same thing using the deck shuffler from random.org. If you do not believe that site is random I don't know what to tell you.
Can you guess which data set is from which?
The "quantum cards vs. others" situation is what was happening often enough that it made me take notice. I believe it is the result of a bigger problem.
I like what you did, but how often do you play a 30 card deck with 15 Towers? I have a 30 card deck with 7 Towers, and yet I'm able to draw similar clusters to your deck with over twice as many Towers. If you include Supernovas, I have 13 "quanta" cards. I'd repeat your experiment, but to be honest, I'm not sure exactly what you did.
This has been posted before, but basically, in a deck with lots of different cards, the probability of ANYTHING happening is rather low. Take a deck of 30 different cards. The probability of drawing card x first may be low, but just because it happens twice doesn't mean it isn't random. Drawing card y first has just as low of a probability.
In effect, there are a LOT of possible "uncommon" things. You could draw the eternity last, draw three supernovas in a row, draw both purple nymphs in a row, draw the elite oty followed by a quintessence, draw a pulverizor followed by an eternity... All of these things have low probabilities.
So actually, I would say that it isn't really odd to have something uncommon happen (even twice). Due to the sheer number of possible draws, you could probably look through any set of truly random draws and discover something rare happening twice. It would be uncommon not to have something uncommon happen.
I see what you're saying here, but I just don't find it intuitive. It's like saying "There are nearly infinite ways you could die each day, so it is inevitable that at least one will happen and you will die today." If the probabilities of
every one of these potential combinations is so low, why am I seeing the same ones over and over? Shouldn't the fact that they are so rare mean I should see several of them before one repeats?
Theres only 1 reason I see this as flawed. You have 7 quantum towers, and 6 supernovas. For all you know the actual supernova and QT you got were different each time. For this to be more accurate, I think it is neccessary to not have any/very little duplicate cards. That way true randomness is seen. I agree with your data, that I doubt its truely random, i just think the results would be better if we could see an actual difference in the cards
This is a very good point and one that, honestly, I'm not sure how to answer. I think this type of situation is what Demagog was attempting to answer with his post/data. I'd have to defer to his results for this one.
You're relying too much on perfect world statistics.
You expect to get equal variance of all your different categories, correct?
Supernovas (6), Quantum Towers (7), Shards (4), Quints (3), and Nymphs (2) were each given a unique color. All cards with only one copy in the deck were all grouped as black [8]
In a statistically perfect world, you would draw one black creature for your first draw, at tower and a black card in random order, then a nova tower and black card in random order, then one nova or tower or black card.
The odds of this actually happening are:
8/30 * 14/29 * 7/28 * 18/27 * 12/25 * 6/24 * 15/23, or 0.167916042%
What would look shuffled to your eye would actually only happen every one in 900 games, and that game count is rounded down to factor in shards quints and nymphs. In fact, it's more likely to draw 2 quints in a row, or draw three quantum towers in a row, than it is to get a "shuffled" hand.
I don't expect the statistics to be perfect, but I think it's fair to expect them not to be off by an absurd margin. Out of curiosity, where are you getting your numbers for the odds you state? I understand the denominators (drawing cards from the deck), and the 1st, 3rd, and 6th terms I think are the black cards, but I can't get the other numerators.
In 1) you probably calculated Binomial[3,2]/ Binomial[30,2] =1/145 with Binomial [n,k]:= n!/(n-k!*k!)
In 2) you probably calculated Binomial[4,3]/Binomial[30,3]=1/1015
all probabilities are wrong in my opinion.
The number of good cases is not Binomial[3,2] in 1) or Binomial[4,3] in 2)
case 2) is the easiest.
I guess I should have stated my disclaimer that I put in my earlier post. I have no training or experience in prob or stats, so I'm making this up as I go. I'm certainly open to correction. That said...
I didn't use any fancy distributions. From my understanding, "Binomial [n,k]:= n!/(n-k!*k!)" is the binomial coefficient ("
n, choose
k"). This solves for the number of ways to draw
k cards out of
n total, but not the chance of drawing a specific card multiple times in a row.
I came up with my numbers like this:
Drawing 3 Shards in a row:
Probability of drawing 1 Shard (# of Shards/Total number of cards) * Probability of drawing a second Shard (-1 potential Shard, -1 cards total) *
Probability of drawing a third Shard (-1 potential Shard, -1 cards total)
This works out to:
(4/30) * (3/29) * (2/28) = 9.85x10^-4 = 0.0985% ~ 0.1%
The other cases were done in a similar manner.
The chances that the 3 Quintessences are on position x, y and z is 1 / Binomial[30,3]
How many positive cases do we have, with 2 Quintessences in a row?
I count 28+27+26...+1+1+2+...+27=1/2*28*(28+1)+1/2*27*(27+1)=784
Binomial[30,3]=4060
784/4060~0,193=19,3%, you had it twice in 10 games ,that´s 20%
I don't follow what you're doing here:
1. I don't understand how you're getting 784 for your "positive cases" (I don't see what method you're using).
2. In your binomial, you're finding the number of ways to choose
3 cards from 30, but you only have positive cases for drawing
2 Quints. How can you compare these if they are for a different number of draws?