Okay, I'll be more clear. First, what I said earlier, with qualifying tags to boot:
[sarcasm]If Miracle is overpowered, then I guess I missed its overwhelming presence in top 50 decks and PvP. Wait...
[/sarcasm]If Miracle is overpowered, then why is it in only a handful of decks in the top 50 (excluding farms with Miracle in them, obviously) and in the PvP metagame? Usually when something is overpowered, everybody flocks to use it, creating a noticeable skew in terms of card usage. And when everybody is using one specific card in nearly every deck, the game is not balanced. Zanz takes the card usage statistics and uses them to determine which cards need to be nerfed/buffed in order to balance the game more. Miracle is not one of these cards. It costs 15
, and 12
upped. That's a whole lot of quanta. What you are missing is that if you are playing mono Light and you have entered "Miracle Mode," you have given up the option to play any other cards in your hand to save quanta in order to cast Miracle as soon and often as possible. This is another good (and quite practical) reason that Miracle is not overpowered.
Gl1tch, the top 50 logic is
perfectly fair. Some of the rainbows in the top 50 are large time mark rainbows that do take one copy of Miracle. But you are right about the fact that Miracle doesn't really belong in smaller (30-45 cards) rainbows. Why? Because of two reasons: there are cheaper, better cards that are more helpful in beating a false god, and because Miracle is often
too expensive to cast to include it in a deck. Sure, Supernovas make it easier, but how many games do you draw all of your Supernovas
and Miracle
and enough card drawing to win?