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Offline sirllamaTopic starter

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Keyboard short cut - Play all pillars https://elementscommunity.org/forum/index.php?topic=49766.msg1078856#msg1078856
« on: June 09, 2013, 09:04:50 pm »
I think this would be nice; a keyboard short cut that would allow a player to drop all possible pillars/pendulums at once.

When you play 50+ games a day, it gets tedious to click around and select pillars that is possible to drop in the first play round. If we had a short cut key that would save me like 1-2 seconds per match. Would love that.

Offline iancudorinmarian

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Re: Keyboard short cut - Play all pillars https://elementscommunity.org/forum/index.php?topic=49766.msg1078995#msg1078995
« Reply #1 on: June 10, 2013, 05:43:53 am »
Not the most imprtant thing in this game atm.

Offline Nepycros

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Re: Keyboard short cut - Play all pillars https://elementscommunity.org/forum/index.php?topic=49766.msg1078998#msg1078998
« Reply #2 on: June 10, 2013, 06:09:37 am »
Not the most imprtant thing in this game atm.

But still just as much progress as any other feature to be implemented.
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Re: Keyboard short cut - Play all pillars https://elementscommunity.org/forum/index.php?topic=49766.msg1079026#msg1079026
« Reply #3 on: June 10, 2013, 09:12:36 am »
Not the most imprtant thing in this game atm.

But still just as much progress as any other feature to be implemented.
[excluding the ones already implemented]

Offline sirllamaTopic starter

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Re: Keyboard short cut - Play all pillars https://elementscommunity.org/forum/index.php?topic=49766.msg1079027#msg1079027
« Reply #4 on: June 10, 2013, 10:01:54 am »
Not the most imprtant thing in this game atm.

Why are you even posting then? Classic troll behaviour. This was meant as a suggestion to the developer, not to you.

Offline xsindomanx

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Re: Keyboard short cut - Play all pillars https://elementscommunity.org/forum/index.php?topic=49766.msg1079054#msg1079054
« Reply #5 on: June 10, 2013, 01:25:29 pm »
If you wanted this suggestion to be seen by just the developer, you should have sent Zanz an e-mail. The forum is a place where people can freely comment and express their ideas. I completely agree with iancudorinmarian, having this feature could be useful, but I believe it's secondary to other things that can be implemented in the game, 1) the trials that Zanz mentioned about a year ago, 2) Built in chat 3) balancing of cards, just to name a few...
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Offline Rutarete

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Re: Keyboard short cut - Play all pillars https://elementscommunity.org/forum/index.php?topic=49766.msg1079059#msg1079059
« Reply #6 on: June 10, 2013, 02:09:44 pm »
This goes on the 'Would be nice to have' list. Actually, make that the 'would be Very nice to have' list.
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Offline sirllamaTopic starter

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Re: Keyboard short cut - Play all pillars https://elementscommunity.org/forum/index.php?topic=49766.msg1080659#msg1080659
« Reply #7 on: June 16, 2013, 06:50:48 pm »
If you wanted this suggestion to be seen by just the developer, you should have sent Zanz an e-mail. The forum is a place where people can freely comment and express their ideas. I completely agree with iancudorinmarian, having this feature could be useful, but I believe it's secondary to other things that can be implemented in the game, 1) the trials that Zanz mentioned about a year ago, 2) Built in chat 3) balancing of cards, just to name a few...

Might be. I did not consider forum politics before posting. But I am sure both yourself and Ian have your own pet projects to act as lobbyists for. But when you prioritize you often look at what kind of work load each assignment will carry. This is a small workload with a big pay off. You only list projects with large workloads and large pay offs.  Why not start with the easy jobs that make people happy, makes it easier to wait for the larger updates.

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Re: Keyboard short cut - Play all pillars https://elementscommunity.org/forum/index.php?topic=49766.msg1080660#msg1080660
« Reply #8 on: June 16, 2013, 06:55:02 pm »
"Big pay-off"

1-2 seconds saved per game. That's not a big pay off. That's just a bit less time during your farming.

While I agree that the low work-load "big" (not really big) pay-off is good, I still prefer to wait longer for the hard-work BIG pay-off. Low works such as this, while nice, would only take precious time from the bigger projects. Which are, obviously, more needed.

If we had a second coder, maybe.

 

blarg: