I bet you can't name any healthy card game that doesn't attempt to make some cards rare.
There is a huge difference between rare and "lulz there is no way to obtain this without hours of precious time spent grinding!"
Also, cards that aren't immediatly accesible are like higher level equipment in RPG's - except in RPG's it's even "worse" because if you're not of high enough level you can't even use that golden hammer of doom that you got. It is fair to have certain strategies be limited because in real life you may not have the best options available to you unless you go the extra mile. Same here, except instead of putting extra effort in you play the game more.
Comparing Elements to an RPG is insulting to the potential of Elements. The only people who play Final Fantasy are anti-social fat white guys who want to be asian and overly androgynous asian people who want to be white emo guys. Elements could potentially offer a fun, interactive, competitive, and social gaming environment, but Zanz clearly doesn't want that.
Really? Your still going on about it?
Tell you what, Perhaps if you offer too pay to play AND maybe a thousand dollars a card, Zanz might make an exeption out of you!
I was a mod at mtg. First thing I must tell you, NO CARDSS OR GAMEPLAY WAS FREE!, second. NOBODY had EVERY card. We estimated it would have been something like 50k to own every card. So i suggest you find a game where they GIVE you every card right out. And when you get tired of playing spades you are welcome too come back.