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lysol

  • Guest
Idea for the rares. https://elementscommunity.org/forum/index.php?topic=581.msg5497#msg5497
« on: December 15, 2009, 10:09:56 pm »

I've seen many complaints about the availability of rares, so I came up with a possible solution. When elemental master is achieved, a special token is rewarded instead of double money, then when you have collected 10 or so special tokens, you can purchase a rare.

lysol

  • Guest
Idea for the rares. https://elementscommunity.org/forum/index.php?topic=581.msg5498#msg5498
« Reply #1 on: December 15, 2009, 10:09:56 pm »

So what if after, say, 50 tokens, you got a random rare, or you got to spin with only rare cards, so it wasn't even guaranteed.

Scdr

  • Guest
Idea for the rares. https://elementscommunity.org/forum/index.php?topic=581.msg5499#msg5499
« Reply #2 on: December 15, 2009, 10:09:56 pm »

This change would have three major effects:

1) The average time / effort to gain a rare would decrease and so would their rarity. This would be easily adjustable by using a higher number of tokens (as Jellyfish already suggested).

2) The variety of rares would decrease. Everyone seems to hunt Pulverizers and Eternities and occasionally Eagle's Eye, Discord or Trident - but there won't be a lot of i.e. those vampiric daggers (shame on me - i don't even know the name ;-)) out there if everyone could choose the rares he wants.

3) The Randomness would be removed. One wouldn't depend on luck, simply knowing when the next rare's gonna pop up. While this might be less frustration sometimes, it would imho vastly reduce the happy fealing you get, when that Miracle (or whatever) is finally yours.

The last point being the most important to me, I personally must admit that I don't really like that idea.

Idea for the rares. https://elementscommunity.org/forum/index.php?topic=581.msg5500#msg5500
« Reply #3 on: December 15, 2009, 10:09:56 pm »

I've seen many complaints about the availability of rares, so I came up with a possible solution. When elemental master is achieved, a special token is rewarded instead of double money, then when you have collected 10 or so special tokens, you can purchase a rare.
Good idea, but perhaps 50 or 100 tokens. 10 is too simple, and I could have multiple rares in a single day, easily.

Idea for the rares. https://elementscommunity.org/forum/index.php?topic=581.msg5501#msg5501
« Reply #4 on: December 15, 2009, 10:09:56 pm »

So what if after, say, 50 tokens, you got a random rare, or you got to spin with only rare cards, so it wasn't even guaranteed.
I was just thinking of this while reading Scdr's post. After aquiring 100 token, you could trade them in for a random rare, or trade in 50 tokens to get a spin for a chance to spin to win (LOOK MOMMY, I WROTE A POEM) a random rare.

 

blarg: