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chinagogoya

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I don't think the high score player would like to play PVP1 and PVP2 https://elementscommunity.org/forum/index.php?topic=28343.msg362194#msg362194
« on: July 07, 2011, 05:30:33 am »
My score is about 99000. When I play  PVP1 or PVP2, it spend me a lot of time to play with a opponent. The score of  my opponent  was much lower than mine. When I win a game, I reward  low score and low coins.  However, when I lose a game, I lost a lot of score. There was very unfair for high score player.
If I want to get coins and score, I prefer AI3 to player. It is because AI3 take me fewer time and benefit reward.
Thereore, my opinion is that the high score player win the low  score player have to get about 40 coins in PVP1 and 60 coins in PVP2. The score awards is equal to coins. But the  high score player lose the game, it only cost 20 coins and lose 20 score in PVP1 and cost 30 coins and lose 30 score in PVP2.

The low score win the game, he can reward higher score and coin than a high score.

It can encourage high score player to play  PVP 1 and PVP 2.

Otherwise, high score player dislike to play a PVP 1 and 2 because of a lower reward.

 

Offline TheonlyrealBeef

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Re: I don't think the high score player would like to play PVP1 and PVP2 https://elementscommunity.org/forum/index.php?topic=28343.msg362223#msg362223
« Reply #1 on: July 07, 2011, 06:34:30 am »
I haven't played random PvP for quite a while, the rewards are insignificant, the penalties severe and it's hardly as much fun as a PvP duel can be. That on top of some rude people makes me stay out of it altogether.

Offline ralouf

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Re: I don't think the high score player would like to play PVP1 and PVP2 https://elementscommunity.org/forum/index.php?topic=28343.msg362226#msg362226
« Reply #2 on: July 07, 2011, 06:39:40 am »
Yeah I'm just like TorB I don't play random pvp at all..
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Re: I don't think the high score player would like to play PVP1 and PVP2 https://elementscommunity.org/forum/index.php?topic=28343.msg362265#msg362265
« Reply #3 on: July 07, 2011, 09:31:49 am »
Yeah, I would consider this to be worthy of zanz's time. Just make all pvp game score/elec gain/loss a flat rate like every AI level.

I don't really care about my score too much, but at 180k or so I hardly ever face anyone in pvp2 with a higher score than me (actually, the last person I remember was Essence a month or so back :))) and always stand to lose a substantial amount where on a win I stand to gain 10 - 25 score and around 40 electrum regardless of how hard the battle actually was. Though, to be honest, the real issue is that your score has ABSOLUTELY NOTHING to do with anything pvp related.

PvP1 is an absolute no-go unless I want to be pigeon holed into playing grabbows and a few other cookie cutter decks unless I'm in a generous mood and feel the need to hemorrhage score.

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Re: I don't think the high score player would like to play PVP1 and PVP2 https://elementscommunity.org/forum/index.php?topic=28343.msg362537#msg362537
« Reply #4 on: July 07, 2011, 09:25:26 pm »
Unless I finally get the urge to make an alt account, no, I'm never setting foot in random PvP again.  If I'm going to lose a ridiculous amount of score that would require almost an hour's worth of grinding to regain, it simply isn't worth my time.
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Re: I don't think the high score player would like to play PVP1 and PVP2 https://elementscommunity.org/forum/index.php?topic=28343.msg362544#msg362544
« Reply #5 on: July 07, 2011, 09:33:28 pm »
PvP1 is an absolute no-go unless I want to be pigeon holed into playing grabbows and a few other cookie cutter decks unless I'm in a generous mood and feel the need to hemorrhage score.
Well, not really. If the deck is good enough it will gain score no matter how high your own score is, and that is definitely possible with an original deck.

Still, I think that the payoffs are problematic. In my opinion the maximum amount of score lost should be lowered to 20, which is the maximum amount of electrum lost.
Somehow still around, somewhat

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Re: I don't think the high score player would like to play PVP1 and PVP2 https://elementscommunity.org/forum/index.php?topic=28343.msg363702#msg363702
« Reply #6 on: July 10, 2011, 10:16:18 am »
In favour of making PvP more approachable.

Not in favour of flat rates on score gain.
Best times in the game are when you beat someone with a ridiculous score and you get tons of cash for it.

In favour of flat rates on score loss.
There should be a maximum possible lost and it shouldnt be too severe.

Problem:
Not sure about elements but if this was economics this would be abused to hell.
High score players could essentially give low score players free score by losing on purpose with little happening to them.
Some people do lose on purpose to help people out. I do it with rare decks sometimes - it happens.
Since score is gained freely anyway I'm not sure how big a deal it'd be though.

Rember

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Re: I don't think the high score player would like to play PVP1 and PVP2 https://elementscommunity.org/forum/index.php?topic=28343.msg363704#msg363704
« Reply #7 on: July 10, 2011, 10:23:30 am »
In favour of making PvP more approachable.

Not in favour of flat rates on score gain.
Best times in the game are when you beat someone with a ridiculous score and you get tons of cash for it.

In favour of flat rates on score loss.
There should be a maximum possible lost and it shouldnt be too severe.

Problem:
Not sure about elements but if this was economics this would be abused to hell.
High score players could essentially give low score players free score by losing on purpose with little happening to them.
Some people do lose on purpose to help people out. I do it with rare decks sometimes - it happens.
Since score is gained freely anyway I'm not sure how big a deal it'd be though.
Would you mind telling me what score has to do with PvP? Players already level their alts by queueing against their main account in pvp2 (which is mostly abandoned) for massive elec/score, so the abuse already exists. :P

Selvaria

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Re: I don't think the high score player would like to play PVP1 and PVP2 https://elementscommunity.org/forum/index.php?topic=28343.msg363706#msg363706
« Reply #8 on: July 10, 2011, 10:25:46 am »
In favour of making PvP more approachable.

Not in favour of flat rates on score gain.
Best times in the game are when you beat someone with a ridiculous score and you get tons of cash for it.

In favour of flat rates on score loss.
There should be a maximum possible lost and it shouldnt be too severe.
I agree to this.

Quote
High score players could essentially give low score players free score by losing on purpose with little happening to them.
Well since the matchup is random you can't really help your buddy grind or something like that. Even if you do, that doesn't really matter isn't it.

Quote
Some people do lose on purpose to help people out. I do it with rare decks sometimes - it happens.
You mean like T50 farm? Thats because the AI is controlling it so you don't really lose time. I doubt that many people will play PvP and purposely lose to random people.

Quote
Since score is gained freely anyway I'm not sure how big a deal it'd be though.
I don't really care about score, not sure what others feel.

Offline ralouf

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Re: I don't think the high score player would like to play PVP1 and PVP2 https://elementscommunity.org/forum/index.php?topic=28343.msg363716#msg363716
« Reply #9 on: July 10, 2011, 10:51:44 am »
You really think high score player will spend time to go on pvp1 with a rarefarm deck and loose again and again just because they will loose a little score ? you serious ? I've better to do when I play elements..

for example in arena you can put a farm and lost nothing.. you saw a lot of farm in arena ? not me.. 0 in fact.
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Re: I don't think the high score player would like to play PVP1 and PVP2 https://elementscommunity.org/forum/index.php?topic=28343.msg363719#msg363719
« Reply #10 on: July 10, 2011, 10:58:03 am »
Would you mind telling me what score has to do with PvP? Players already level their alts by queueing against their main account in pvp2 (which is mostly abandoned) for massive elec/score, so the abuse already exists. :P
Score determines how much electrum you win at the end of the game.
If your opponent has a much higher score than you, you win more electrum.
The converse is also true.

A newer player beating a "veteran" would gain many times the electrum he would get from beating an FG.
It's a great feeling and a great boost.

What you're describing is currently a transfer of score from one account to the other. (From what I understand)
Implementing flat score loss rates would mean the original account loses no score while the new account gains "free" score.
I actually didn't know people made alternative accounts tbh.

Well since the matchup is random you can't really help your buddy grind or something like that. Even if you do, that doesn't really matter isn't it.
Good point :D
Quote
You mean like T50 farm? Thats because the AI is controlling it so you don't really lose time. I doubt that many people will play PvP and purposely lose to random people.

Not T50, but actual PvP. Sometimes its fun to use a joke deck that's full of rares in PvP1. The purpose being that you feel good about it.
You're right about randomly doing it though - it doesnt happen like that - an effort is made to win, but with a purposefully gimped deck.

Quote
I don't really care about score, not sure what others feel.
I'm the same way - now you know me :)

You really think high score player will spend time to go on pvp1 with a rarefarm deck and loose again and again just because they will loose a little score ? you serious ? I've better to do when I play elements..

for example in arena you can put a farm and lost nothing.. you saw a lot of farm in arena ? not me.. 0 in fact.
It happens. I do it. Sometimes it's nice to help people. And as I said above, once you're in the game every effort is made to win, it's just that the newbie gets a cool prize for his deserved victory.

PvP1 is an absolute no-go unless I want to be pigeon holed into playing grabbows and a few other cookie cutter decks unless I'm in a generous mood and feel the need to hemorrhage score.  

Offline ralouf

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Re: I don't think the high score player would like to play PVP1 and PVP2 https://elementscommunity.org/forum/index.php?topic=28343.msg363723#msg363723
« Reply #11 on: July 10, 2011, 11:02:37 am »
Some thoughts I had :

1) I put a farm too in arena I think I'm fairly nice with the community.

2) I can't see how a noob can beat a high score player except if he hard counter him or due to bad luck. (I mean a player with all the card wil have a better deck than a noob.)

3) However i agree with you and the rewards/penalty should look like what you said : noob gain an awesome score when beating a high score player and the high score player can't loose more than 20 score..
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