Yes, humans should also gain increased reward for being forced to face another Firestall. Nice metaphor, by the way.
Another good thing with this system is the self regulating effect of the method. If the handicap system succeed in pushing the people in playing more original decks (with low handicap H>1) then we increase directly the creativity. If it doesn't, said uncreative decks (with high handicap H<1) will have harder times to be on the top. As the higher you are in the Leaderboard the highest chance your deck has to be selected as an opponent, if the uncreative decks go less high then you will automatically have less chance to meet them. Then the creativity is indirectly increased. Win or Win ...
Moreover, if we add the increased reward against the high handicap decks. You also support people using deck which beat said uncreative decks (with high handicap H<1). Then you promote the use of those decks and consequently decrease the win ratio of said uncreative decks (with high handicap H<1). And win again ...
However, as the system is dynamic you might have variations in which cards are the most played (probably influenced by their individual handicap). After a while some uncreative decks (which were not worth it at one time) could be less used (that's the idea). Then the individual handicap of the cards they contain will decrease and they would become interesting again. Exactly like a stock exchange system. Who will be the next element golden boy?
Add a poll so we can see that everyone loves this idea?
I am not a very big fan of polls. I'd rather see people explain why they like (or dislike) this idea. If I put a poll up, I fear that most reader will stop at the OP, vote and go away. I'd rather see some constructive feedback here. Also Zanzarino said he didn't really paid attention to the polls. I tend to agree. If all the post are positive, it means most people like the idea. However, if the majority think I should put up a poll, I will.
The only real problem I might see is how Zanz is going to code this, but he does have the resources to build it on (card usage stats and Arena's dynamic rating system).
Ultimately, he is the one who will decide if the result worth the time he'll spend coding it. I really hope he will.
Thanks to all for your support.