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Funkyvenom

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Give AI5 150hp! https://elementscommunity.org/forum/index.php?topic=22786.msg288807#msg288807
« on: March 12, 2011, 02:47:11 pm »
AI5s, or half-bloods as they are otherwise known, have too much HP. They are too hard to kill easily and the only thing seperating them from False gods are their random half-decks and lack of upgrades. When you kill one, the rewards are quite small. I think it would be easier and more rewarding if the HP of the AI5s was lowered to 150.

likelinker

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Re: Give AI5 150hp! https://elementscommunity.org/forum/index.php?topic=22786.msg288808#msg288808
« Reply #1 on: March 12, 2011, 02:48:54 pm »
OR you can incerase the reward  ;)

Funkyvenom

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Re: Give AI5 150hp! https://elementscommunity.org/forum/index.php?topic=22786.msg288809#msg288809
« Reply #2 on: March 12, 2011, 02:52:03 pm »
OR you can incerase the reward  ;)
that would work too.

LongDono

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Re: Give AI5 150hp! https://elementscommunity.org/forum/index.php?topic=22786.msg288819#msg288819
« Reply #3 on: March 12, 2011, 03:17:38 pm »
Honestly that might make them too easy. Get 4-6 shards of gratitude and play fire stall. With only 4-7 upgrades you get between 70-90% win rate. It takes many games to get an upgraded card but it is worth it. I have been testing firestall and it works great.
Maybe increase reward a little but for the most part AI5 is just right now. Though I admit 150 makes sense because they are HALF bloods.

Offline Jappert

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Re: Give AI5 150hp! https://elementscommunity.org/forum/index.php?topic=22786.msg288821#msg288821
« Reply #4 on: March 12, 2011, 03:19:37 pm »
They are very different from FG's. Mainly because the tactic of play and the idea behind the decks is completely gone. The random cards pretty much make them walk-overs.

What should be different is the way the cards spin. My suggestion is 2 spins with unupgraded cards only and 1 spin with upgraded cards. This way you prevent upgraded and unupgraded cards ruining spins.

It's the rewards that should be better, not the half-bloods difficulty that should be adjusted.

Re: Give AI5 150hp! https://elementscommunity.org/forum/index.php?topic=22786.msg288822#msg288822
« Reply #5 on: March 12, 2011, 03:21:53 pm »
I also like the idea of better rewards. The extremely random decks mean it's hard to get anything to match up on the slots.

Funkyvenom

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Re: Give AI5 150hp! https://elementscommunity.org/forum/index.php?topic=22786.msg288829#msg288829
« Reply #6 on: March 12, 2011, 03:38:33 pm »
It is okay if the rewards are increased. I just want AI5 to be a better choice to fight for those of us who don't want to fight FGs, who also don't want to be as challenged as in pvp.

LongDono

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Re: Give AI5 150hp! https://elementscommunity.org/forum/index.php?topic=22786.msg288830#msg288830
« Reply #7 on: March 12, 2011, 03:40:14 pm »
They are very different from FG's. Mainly because the tactic of play and the idea behind the decks is completely gone. The random cards pretty much make them walk-overs.

What should be different is the way the cards spin. My suggestion is 2 spins with unupgraded cards only and 1 spin with upgraded cards. This way you prevent upgraded and unupgraded cards ruining spins.

It's the rewards that should be better, not the half-bloods difficulty that should be adjusted.
Unless it was made clear that it works like that we would get so many "AI5 spins are fixed" threads and stuff like that. "only on the 3rd spin do you have a chance of winning a upgraded card"
Then people would want more ( as people do ) and demand all 3 spins give us a chance or something crazy like that.  :))
Ok this comment is part joke part for real, but you know what I mean.  :'(

The only question to any increase in reward to halfboods is " will AI 6 be worth it anymore?". I feel like a player should be able to play AI5 as a stepping stone with little reward to AI 6. Finding the balance is hard but right now I think things are about right. I fight in PvP 1 and 2 alot. I talk and sometimes they say how far they are. Some that dont even know of the forums found a way or 2 of farming halfbloods, where falsegods you almost certainly need forum help to exspand your mind first. So the fact that halfbloods can be beaten without forum help and it will give some fair reward means that they are near balanced or they ARE balanced right now. EM firestall for example only needs like 4-6 upgrades and AI 5 farming is very worth while and simple. ( maybe a little hard to master but simple to pick up basics. ) Then fractal devourer and mono darkness are always decks that people see and copy and play against AI 5 and they win alot.

kitty45

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Re: Give AI5 150hp! https://elementscommunity.org/forum/index.php?topic=22786.msg288832#msg288832
« Reply #8 on: March 12, 2011, 03:40:44 pm »
Or not 3x mark

Funkyvenom

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Re: Give AI5 150hp! https://elementscommunity.org/forum/index.php?topic=22786.msg288836#msg288836
« Reply #9 on: March 12, 2011, 03:52:11 pm »
They are very different from FG's. Mainly because the tactic of play and the idea behind the decks is completely gone. The random cards pretty much make them walk-overs.

What should be different is the way the cards spin. My suggestion is 2 spins with unupgraded cards only and 1 spin with upgraded cards. This way you prevent upgraded and unupgraded cards ruining spins.

It's the rewards that should be better, not the half-bloods difficulty that should be adjusted.
Unless it was made clear that it works like that we would get so many "AI5 spins are fixed" threads and stuff like that. "only on the 3rd spin do you have a chance of winning a upgraded card"
Then people would want more ( as people do ) and demand all 3 spins give us a chance or something crazy like that.  :))
Ok this comment is part joke part for real, but you know what I mean.  :'(
The only question to any increase in reward to halfboods is " will AI 6 be worth it anymore?". I feel like a player should be able to play AI5 as a stepping stone with little reward to AI 6. Finding the balance is hard but right now I think things are about right. I fight in PvP 1 and 2 alot. I talk and sometimes they say how far they are. Some that dont even know of the forums found a way or 2 of farming halfbloods, where falsegods you almost certainly need forum help to exspand your mind first. So the fact that halfbloods can be beaten without forum help and it will give some fair reward means that they are near balanced or they ARE balanced right now. EM firestall for example only needs like 4-6 upgrades and AI 5 farming is very worth while and simple. ( maybe a little hard to master but simple to pick up basics. ) Then fractal devourer and mono darkness are always decks that people see and copy and play against AI 5 and they win alot.
I don't think AI5 rewards should be nearly as high as FG rewards, but unless you have some sort of healing, 15-30 :electrum is not very fulfilling.

Or not 3x mark
I agree. perhaps a 2x mark would be better because it is more Half-Blood than 1/5-blood. good suggestion.

Offline TheForbiddenOracle

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Re: Give AI5 150hp! https://elementscommunity.org/forum/index.php?topic=22786.msg288842#msg288842
« Reply #10 on: March 12, 2011, 04:00:05 pm »
Increase Upgrades to 50% of the deck, take out 1 mark, remove all quantum pillars/towers, make their hp to 150, and increase reward to 45 coins or such

Funkyvenom

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Re: Give AI5 150hp! https://elementscommunity.org/forum/index.php?topic=22786.msg288843#msg288843
« Reply #11 on: March 12, 2011, 04:01:11 pm »
Increase Upgrades to 50% of the deck, take out 1 mark, remove all quantum pillars/towers, make their hp to 150, and increase reward to 45 coins or such
YES! just like that! I think that would be perfect.

 

anything
blarg: